Update opponent info to use PanelComponent
- Use panel component with custom paddings for opponent info - For opponent/opponents opponent names use TitleComponent that is horizontally centered - Use new progress bar with full display mode when needed Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
@@ -26,11 +26,9 @@ package net.runelite.client.plugins.opponentinfo;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.FontMetrics;
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import java.awt.Graphics2D;
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import java.awt.Point;
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import java.awt.Rectangle;
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import java.text.DecimalFormat;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.Map;
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@@ -43,42 +41,39 @@ import net.runelite.api.Varbits;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayPriority;
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import net.runelite.client.ui.overlay.components.BackgroundComponent;
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import net.runelite.client.ui.overlay.components.TextComponent;
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import net.runelite.client.ui.overlay.components.PanelComponent;
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import net.runelite.client.ui.overlay.components.ProgressBarComponent;
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import net.runelite.client.ui.overlay.components.TitleComponent;
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import net.runelite.client.util.Text;
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class OpponentInfoOverlay extends Overlay
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{
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private static final int WIDTH = 129;
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private static final int TOP_BORDER = 2;
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private static final int BAR_WIDTH = WIDTH - 4;
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private static final int BAR_HEIGHT = 16;
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private static final Color HP_GREEN = new Color(0, 146, 54, 230);
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private static final Color HP_RED = new Color(102, 15, 16, 230);
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private static final Duration WAIT = Duration.ofSeconds(3);
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private final Client client;
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private final NPC[] clientNpcs;
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private final PanelComponent panelComponent = new PanelComponent();
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private final Map<String, Integer> oppInfoHealth = OpponentInfoPlugin.loadNpcHealth();
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private Integer lastMaxHealth;
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private DecimalFormat df = new DecimalFormat("0.0");
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private float lastRatio = 0;
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private Instant lastTime = Instant.now();
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private String opponentName;
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private String opponentsOpponentName;
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private Map<String, Integer> oppInfoHealth = OpponentInfoPlugin.loadNpcHealth();
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private NPC lastOpponent;
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@Inject
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OpponentInfoOverlay(Client client)
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private OpponentInfoOverlay(Client client)
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{
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setPosition(OverlayPosition.TOP_LEFT);
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setPriority(OverlayPriority.HIGH);
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this.client = client;
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this.clientNpcs = client.getCachedNPCs();
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setPosition(OverlayPosition.TOP_LEFT);
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setPriority(OverlayPriority.HIGH);
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panelComponent.setBorder(new Rectangle(2, 2, 2, 2));
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panelComponent.setGap(new Point(0, 2));
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}
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private Actor getOpponent()
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@@ -140,77 +135,42 @@ class OpponentInfoOverlay extends Overlay
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return null; //don't draw anything.
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}
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FontMetrics fm = graphics.getFontMetrics();
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panelComponent.getChildren().clear();
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int height = TOP_BORDER + fm.getHeight(); // opponent name
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// Opponent name
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panelComponent.getChildren().add(TitleComponent.builder()
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.text(opponentName)
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.build());
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// Health bar
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if (lastRatio >= 0)
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{
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height += BAR_HEIGHT + 5;
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}
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if (opponentsOpponentName != null)
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{
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height += fm.getHeight() + 5;
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}
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final BackgroundComponent backgroundComponent = new BackgroundComponent();
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backgroundComponent.setRectangle(new Rectangle(0, 0, WIDTH, height));
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backgroundComponent.render(graphics);
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int y = TOP_BORDER + fm.getHeight();
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{
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int x = (WIDTH - fm.stringWidth(opponentName)) / 2;
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final TextComponent textComponent = new TextComponent();
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textComponent.setPosition(new Point(x, y));
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textComponent.setText(opponentName);
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textComponent.render(graphics);
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y += 3;
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}
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if (lastRatio >= 0)
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{
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int barWidth = (int) (lastRatio * (float) BAR_WIDTH);
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graphics.setColor(HP_GREEN);
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graphics.fillRect((WIDTH - BAR_WIDTH) / 2, y, barWidth, BAR_HEIGHT);
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graphics.setColor(HP_RED);
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graphics.fillRect(((WIDTH - BAR_WIDTH) / 2) + barWidth, y, BAR_WIDTH - barWidth, BAR_HEIGHT);
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String str;
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final ProgressBarComponent progressBarComponent = new ProgressBarComponent();
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progressBarComponent.setBackgroundColor(HP_RED);
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progressBarComponent.setForegroundColor(HP_GREEN);
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if (lastMaxHealth != null)
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{
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int currHealth = (int) (lastRatio * lastMaxHealth);
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str = currHealth + "/" + lastMaxHealth;
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progressBarComponent.setLabelDisplayMode(ProgressBarComponent.LabelDisplayMode.FULL);
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progressBarComponent.setMaximum(lastMaxHealth);
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progressBarComponent.setValue(lastRatio * lastMaxHealth);
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}
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else
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{
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str = df.format(lastRatio * 100) + "%";
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progressBarComponent.setValue(lastRatio * 100d);
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}
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y += BAR_HEIGHT;
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final TextComponent textComponent1 = new TextComponent();
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textComponent1.setText(str);
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textComponent1.setPosition(new Point((WIDTH - fm.stringWidth(str)) / 2, y));
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textComponent1.render(graphics);
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y += 3;
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panelComponent.getChildren().add(progressBarComponent);
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}
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// Opponents opponent
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if (opponentsOpponentName != null)
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{
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y += fm.getHeight();
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int x = (WIDTH - fm.stringWidth(opponentsOpponentName)) / 2;
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final TextComponent textComponent = new TextComponent();
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textComponent.setPosition(new Point(x, y));
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textComponent.setText(opponentsOpponentName);
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textComponent.render(graphics);
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panelComponent.getChildren().add(TitleComponent.builder()
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.text(opponentsOpponentName)
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.build());
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}
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return new Dimension(WIDTH, height);
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return panelComponent.render(graphics);
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}
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}
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@@ -275,8 +275,7 @@ public class XpGlobesOverlay extends Overlay
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ProgressBarComponent progressBar = new ProgressBarComponent();
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double progress = mouseOverSkill.getSkillProgress(Experience.getXpForLevel(mouseOverSkill.getCurrentLevel()),
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mouseOverSkill.getCurrentXp(), mouseOverSkill.getGoalXp());
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progressBar.setProgress(progress);
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progressBar.setValue(progress);
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xpTooltip.getChildren().add(progressBar);
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}
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