devtools: Add camera position overlay
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@@ -0,0 +1,98 @@
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/*
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* Copyright (c) 2018, Matthew Steglinski <https://github.com/sainttx>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.devtools;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.components.LineComponent;
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import net.runelite.client.ui.overlay.components.PanelComponent;
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import net.runelite.client.ui.overlay.components.TitleComponent;
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public class CameraOverlay extends Overlay
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{
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private final Client client;
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private final DevToolsPlugin plugin;
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private final PanelComponent panelComponent = new PanelComponent();
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@Inject
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CameraOverlay(Client client, DevToolsPlugin plugin)
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{
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this.client = client;
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this.plugin = plugin;
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panelComponent.setPreferredSize(new Dimension(150, 0));
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setPosition(OverlayPosition.TOP_LEFT);
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}
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@Override
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public Dimension render(Graphics2D graphics)
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{
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if (!plugin.isToggleCamera())
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{
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return null;
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}
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panelComponent.getChildren().clear();
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panelComponent.getChildren().add(TitleComponent.builder()
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.text("Camera")
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.build());
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panelComponent.getChildren().add(LineComponent.builder()
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.left("X")
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.right("" + client.getCameraX())
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.build());
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panelComponent.getChildren().add(LineComponent.builder()
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.left("Y")
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.right("" + client.getCameraY())
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.build());
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panelComponent.getChildren().add(LineComponent.builder()
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.left("Z")
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.right("" + client.getCameraZ())
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.build());
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panelComponent.getChildren().add(LineComponent.builder()
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.left("Pitch")
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.right("" + client.getCameraPitch())
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.build());
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panelComponent.getChildren().add(LineComponent.builder()
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.left("Yaw")
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.right("" + client.getCameraYaw())
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.build());
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panelComponent.getChildren().add(LineComponent.builder()
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.left("Scale")
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.right("" + client.getScale())
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.build());
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return panelComponent.render(graphics);
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}
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}
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@@ -200,6 +200,14 @@ public class DevToolsPanel extends PluginPanel
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});
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container.add(graphicsObjectsBtn);
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final JButton cameraPositionBtn = new JButton("Camera Position");
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cameraPositionBtn.addActionListener(e ->
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{
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highlightButton(cameraPositionBtn);
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plugin.toggleCamera();
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});
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container.add(cameraPositionBtn);
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return container;
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}
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@@ -77,6 +77,9 @@ public class DevToolsPlugin extends Plugin
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@Inject
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private SceneOverlay sceneOverlay;
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@Inject
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private CameraOverlay cameraOverlay;
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@Inject
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private EventBus eventBus;
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@@ -95,6 +98,7 @@ public class DevToolsPlugin extends Plugin
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private boolean toggleValidMovement;
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private boolean toggleLineOfSight;
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private boolean toggleGraphicsObjects;
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private boolean toggleCamera;
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Widget currentWidget;
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int itemIndex = -1;
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@@ -141,7 +145,7 @@ public class DevToolsPlugin extends Plugin
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@Override
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public Collection<Overlay> getOverlays()
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{
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return Arrays.asList(overlay, locationOverlay, sceneOverlay);
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return Arrays.asList(overlay, locationOverlay, sceneOverlay, cameraOverlay);
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}
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@Subscribe
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@@ -308,6 +312,11 @@ public class DevToolsPlugin extends Plugin
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toggleGraphicsObjects = !toggleGraphicsObjects;
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}
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void toggleCamera()
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{
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toggleCamera = !toggleCamera;
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}
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boolean isTogglePlayers()
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{
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return togglePlayers;
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@@ -382,4 +391,9 @@ public class DevToolsPlugin extends Plugin
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{
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return toggleGraphicsObjects;
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}
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boolean isToggleCamera()
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{
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return toggleCamera;
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}
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}
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