runelite-client: improve hiscore plugin
Shows total level and combat level, as well as letting you view experience/rank etc. Mostly from @jnowaczek in #139
This commit is contained in:
@@ -304,6 +304,63 @@ public class HiscoreResult
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this.construction = construction;
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}
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public Skill getSkill(HiscoreSkill skill)
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{
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switch (skill)
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{
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case ATTACK:
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return getAttack();
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case DEFENCE:
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return getDefence();
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case STRENGTH:
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return getStrength();
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case HITPOINTS:
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return getHitpoints();
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case RANGED:
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return getRanged();
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case PRAYER:
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return getPrayer();
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case MAGIC:
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return getMagic();
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case COOKING:
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return getCooking();
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case WOODCUTTING:
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return getWoodcutting();
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case FLETCHING:
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return getFletching();
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case FISHING:
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return getFishing();
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case FIREMAKING:
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return getFiremaking();
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case CRAFTING:
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return getCrafting();
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case SMITHING:
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return getSmithing();
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case MINING:
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return getMining();
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case HERBLORE:
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return getHerblore();
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case AGILITY:
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return getAgility();
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case THIEVING:
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return getThieving();
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case SLAYER:
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return getSlayer();
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case FARMING:
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return getFarming();
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case RUNECRAFT:
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return getRunecraft();
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case HUNTER:
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return getHunter();
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case CONSTRUCTION:
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return getConstruction();
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case OVERALL:
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return getOverall();
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}
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throw new IllegalArgumentException("Invalid skill");
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}
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@Override
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public int hashCode()
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{
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@@ -25,22 +25,38 @@
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package net.runelite.client.plugins.hiscore;
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import com.google.common.base.Strings;
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import java.awt.BorderLayout;
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import java.awt.Dimension;
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import java.awt.Font;
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import java.awt.GridBagConstraints;
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import java.awt.GridBagLayout;
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import java.awt.GridLayout;
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import java.awt.Insets;
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import java.awt.event.ActionEvent;
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import java.awt.event.MouseEvent;
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import java.io.IOException;
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import java.text.NumberFormat;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.ScheduledExecutorService;
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import javax.imageio.ImageIO;
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import javax.swing.BorderFactory;
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import javax.swing.Icon;
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import javax.swing.ImageIcon;
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import javax.swing.JButton;
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import javax.swing.JLabel;
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import javax.swing.JPanel;
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import javax.swing.JTextField;
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import net.runelite.api.Skill;
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import javax.swing.JTextArea;
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import javax.swing.UIManager;
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import javax.swing.border.Border;
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import javax.swing.event.MouseInputAdapter;
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import net.runelite.api.Experience;
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import net.runelite.client.RuneLite;
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import net.runelite.client.ui.IconTextField;
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import net.runelite.client.ui.PluginPanel;
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import net.runelite.http.api.hiscore.HiscoreClient;
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import net.runelite.http.api.hiscore.HiscoreResult;
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import net.runelite.http.api.hiscore.HiscoreSkill;
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import static net.runelite.http.api.hiscore.HiscoreSkill.*;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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@@ -48,115 +64,237 @@ public class HiscorePanel extends PluginPanel
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{
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private static final Logger logger = LoggerFactory.getLogger(HiscorePanel.class);
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private static final String SKILL_NAME = "SKILL_NAME";
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private static final String SKILL = "SKILL";
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private static final HiscoreSkill[] SKILL_PANEL_ORDER = new HiscoreSkill[]
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{
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ATTACK, HITPOINTS, MINING,
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STRENGTH, AGILITY, SMITHING,
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DEFENCE, HERBLORE, FISHING,
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RANGED, THIEVING, COOKING,
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PRAYER, CRAFTING, FIREMAKING,
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MAGIC, FLETCHING, WOODCUTTING,
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RUNECRAFT, SLAYER, FARMING,
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CONSTRUCTION, HUNTER
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};
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private final RuneLite runelite;
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private JTextField input;
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private JButton lookupButton;
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private final IconTextField input;
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//these are inlaid left to right, wrapping to a new line after 3
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private final JLabel attackLabel = new JLabel("--");
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private final JLabel hitpointsLabel = new JLabel("--");
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private final JLabel miningLabel = new JLabel("--");
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private final JLabel strengthLabel = new JLabel("--");
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private final JLabel agilityLabel = new JLabel("--");
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private final JLabel smithingLabel = new JLabel("--");
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private final JLabel defenceLabel = new JLabel("--");
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private final JLabel herbloreLabel = new JLabel("--");
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private final JLabel fishingLabel = new JLabel("--");
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private final JLabel rangedLabel = new JLabel("--");
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private final JLabel thievingLabel = new JLabel("--");
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private final JLabel cookingLabel = new JLabel("--");
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private final JLabel prayerLabel = new JLabel("--");
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private final JLabel craftingLabel = new JLabel("--");
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private final JLabel firemakingLabel = new JLabel("--");
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private final JLabel magicLabel = new JLabel("--");
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private final JLabel fletchingLabel = new JLabel("--");
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private final JLabel woodcuttingLabel = new JLabel("--");
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private final JLabel runecraftLabel = new JLabel("--");
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private final JLabel slayerLabel = new JLabel("--");
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private final JLabel farmingLabel = new JLabel("--");
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private final JLabel constructionLabel = new JLabel("--");
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private final JLabel hunterLabel = new JLabel("--");
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private final JLabel overallLabel = new JLabel("--");
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private final List<JLabel> skillLabels = new LinkedList<>();
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private GridLayout stats;
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private final JPanel statsPanel = new JPanel();
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private final JTextArea details = new JTextArea();
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private final HiscoreClient client = new HiscoreClient();
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private HiscoreResult result;
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public HiscorePanel(RuneLite runelite)
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{
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this.runelite = runelite;
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setMinimumSize(new Dimension(PANEL_WIDTH, PANEL_HEIGHT));
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setPreferredSize(new Dimension(PANEL_WIDTH, PANEL_HEIGHT));
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setSize(PANEL_WIDTH, PANEL_HEIGHT);
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// Panel "constants"
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// This was an EtchedBorder, but the style would change when the window was maximized.
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Border subPanelBorder = BorderFactory.createLineBorder(this.getBackground().brighter(), 2);
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Insets subPanelInsets = new Insets(2, 4, 2, 4);
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Font labelFont = UIManager.getFont("Label.font");
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// Setting base panel size
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Dimension panelSize = new Dimension(PANEL_WIDTH, PANEL_HEIGHT);
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setMinimumSize(panelSize);
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setPreferredSize(panelSize);
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setSize(panelSize);
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setVisible(true);
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input = new JTextField(11);
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add(input);
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// Create GBL to arrange sub items
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GridBagLayout gridBag = new GridBagLayout();
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setLayout(gridBag);
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lookupButton = new JButton("Lookup");
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add(lookupButton);
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// Expand sub items to fit width of panel, align to top of panel
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GridBagConstraints c = new GridBagConstraints();
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c.fill = GridBagConstraints.HORIZONTAL;
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c.anchor = GridBagConstraints.NORTH;
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lookupButton.addActionListener((ActionEvent e) ->
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{
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ScheduledExecutorService executor = runelite.getExecutor();
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executor.execute(this::lookup);
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});
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JPanel statsPanel = new JPanel();
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stats = new GridLayout(8, 3);
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statsPanel.setLayout(stats);
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// Search box
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JPanel inputPanel = new JPanel();
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inputPanel.setLayout(new BorderLayout(7, 7));
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inputPanel.setBorder(subPanelBorder);
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Icon search = null;
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try
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{
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//these are inlaid left to right, wrapping to a new line after 3
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statsPanel.add(makeSkillPanel(Skill.ATTACK, attackLabel));
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statsPanel.add(makeSkillPanel(Skill.HITPOINTS, hitpointsLabel));
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statsPanel.add(makeSkillPanel(Skill.MINING, miningLabel));
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statsPanel.add(makeSkillPanel(Skill.STRENGTH, strengthLabel));
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statsPanel.add(makeSkillPanel(Skill.AGILITY, agilityLabel));
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statsPanel.add(makeSkillPanel(Skill.SMITHING, smithingLabel));
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statsPanel.add(makeSkillPanel(Skill.DEFENCE, defenceLabel));
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statsPanel.add(makeSkillPanel(Skill.HERBLORE, herbloreLabel));
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statsPanel.add(makeSkillPanel(Skill.FISHING, fishingLabel));
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statsPanel.add(makeSkillPanel(Skill.RANGED, rangedLabel));
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statsPanel.add(makeSkillPanel(Skill.THIEVING, thievingLabel));
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statsPanel.add(makeSkillPanel(Skill.COOKING, cookingLabel));
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statsPanel.add(makeSkillPanel(Skill.PRAYER, prayerLabel));
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statsPanel.add(makeSkillPanel(Skill.CRAFTING, craftingLabel));
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statsPanel.add(makeSkillPanel(Skill.FIREMAKING, firemakingLabel));
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statsPanel.add(makeSkillPanel(Skill.MAGIC, magicLabel));
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statsPanel.add(makeSkillPanel(Skill.FLETCHING, fletchingLabel));
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statsPanel.add(makeSkillPanel(Skill.WOODCUTTING, woodcuttingLabel));
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statsPanel.add(makeSkillPanel(Skill.RUNECRAFT, runecraftLabel));
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statsPanel.add(makeSkillPanel(Skill.SLAYER, slayerLabel));
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statsPanel.add(makeSkillPanel(Skill.FARMING, farmingLabel));
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statsPanel.add(makeSkillPanel(Skill.CONSTRUCTION, constructionLabel));
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statsPanel.add(makeSkillPanel(Skill.HUNTER, hunterLabel));
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statsPanel.add(makeSkillPanel(Skill.OVERALL, overallLabel));
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search = new ImageIcon(ImageIO.read(HiscorePanel.class.getResourceAsStream("search.png")));
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}
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catch (IOException ex)
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{
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logger.warn(null, ex);
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}
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input = new IconTextField();
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input.setIcon(search);
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input.addActionListener(e ->
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{
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ScheduledExecutorService executor = runelite.getExecutor();
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executor.execute(this::lookup);
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});
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inputPanel.add(input, BorderLayout.CENTER);
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c.gridx = 0;
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c.gridy = 0;
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c.weightx = 1;
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c.weighty = 0;
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c.insets = subPanelInsets;
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gridBag.setConstraints(inputPanel, c);
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add(inputPanel);
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// Panel that holds skill icons
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GridLayout stats = new GridLayout(8, 3);
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statsPanel.setLayout(stats);
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statsPanel.setBorder(subPanelBorder);
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// For each skill on the ingame skill panel, create a Label and add it to the UI
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for (HiscoreSkill skill : SKILL_PANEL_ORDER)
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{
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JPanel panel = makeSkillPanel(skill.getName(), skill);
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statsPanel.add(panel);
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}
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c.gridx = 0;
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c.gridy = 1;
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gridBag.setConstraints(statsPanel, c);
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add(statsPanel);
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JPanel totalPanel = new JPanel();
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totalPanel.setBorder(subPanelBorder);
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totalPanel.setLayout(new GridLayout(1, 2));
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totalPanel.add(makeSkillPanel(OVERALL.getName(), OVERALL));
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totalPanel.add(makeSkillPanel("Combat", null));
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c.gridx = 0;
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c.gridy = 2;
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gridBag.setConstraints(totalPanel, c);
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add(totalPanel);
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JPanel detailsPanel = new JPanel();
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detailsPanel.setBorder(subPanelBorder);
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detailsPanel.setLayout(new BorderLayout());
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// Rather than using one JLabel for each line, make a JTextArea look and act like a JLabel
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details.setEditable(false);
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details.setCursor(null);
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details.setOpaque(false);
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details.setFocusable(false);
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details.setFont(labelFont);
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details.setWrapStyleWord(true);
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details.setLineWrap(true);
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details.setMargin(new Insets(2, 4, 4, 4));
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details.setRows(4);
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details.setText("");
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detailsPanel.add(details, BorderLayout.CENTER);
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c.gridx = 0;
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c.gridy = 3;
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// Last item has a nonzero weighty so it will expand to fill vertical space
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c.weighty = 1;
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gridBag.setConstraints(detailsPanel, c);
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add(detailsPanel);
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}
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private JPanel makeSkillPanel(Skill skill, JLabel levelLabel) throws IOException
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private void changeDetail(String skillName, HiscoreSkill skill)
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{
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JPanel iconLevel = new JPanel();
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if (result == null)
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{
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return;
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}
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String skillIcon = "/skill_icons/" + skill.getName().toLowerCase() + ".png";
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NumberFormat formatter = NumberFormat.getInstance();
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String text;
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switch (skillName)
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{
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case "Overall":
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{
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net.runelite.http.api.hiscore.Skill requestedSkill = result.getOverall();
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text = "Total Level" + System.lineSeparator()
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+ "Rank: " + formatter.format(requestedSkill.getRank()) + System.lineSeparator()
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+ "Total Experience: " + formatter.format(requestedSkill.getExperience());
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break;
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}
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case "Combat":
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{
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double combatLevel = Experience.getCombatLevelPrecise(
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result.getAttack().getLevel(),
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result.getStrength().getLevel(),
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result.getDefence().getLevel(),
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result.getHitpoints().getLevel(),
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result.getMagic().getLevel(),
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result.getRanged().getLevel(),
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result.getPrayer().getLevel()
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);
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text = "Exact Combat Level: " + formatter.format(combatLevel) + System.lineSeparator()
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+ "Experience: " + formatter.format(result.getAttack().getExperience()
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+ result.getStrength().getExperience() + result.getDefence().getExperience()
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+ result.getHitpoints().getExperience() + result.getMagic().getExperience()
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+ result.getRanged().getExperience() + result.getPrayer().getExperience());
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break;
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}
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default:
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{
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net.runelite.http.api.hiscore.Skill requestedSkill = result.getSkill(skill);
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text = "Skill: " + skillName + System.lineSeparator()
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+ "Rank: " + formatter.format(requestedSkill.getRank()) + System.lineSeparator()
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+ "Experience: " + formatter.format(requestedSkill.getExperience());
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break;
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}
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}
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details.setFont(UIManager.getFont("Label.font"));
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details.setText(text);
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}
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private JPanel makeSkillPanel(String skillName, HiscoreSkill skill)
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{
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JLabel label = new JLabel();
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label.setText("--");
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// Store the skill that the label displays so we can tell them apart
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label.putClientProperty(SKILL_NAME, skillName);
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label.putClientProperty(SKILL, skill);
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String skillIcon = "/skill_icons/" + skillName.toLowerCase() + ".png";
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logger.debug("Loading skill icon from {}", skillIcon);
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JLabel icon = new JLabel(new ImageIcon(ImageIO.read(HiscorePanel.class.getResourceAsStream(skillIcon))));
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iconLevel.add(icon);
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try
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{
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label.setIcon(new ImageIcon(ImageIO.read(HiscorePanel.class.getResourceAsStream(skillIcon))));
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}
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catch (IOException ex)
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{
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logger.warn(null, ex);
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}
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iconLevel.add(levelLabel);
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// Show skill details on click
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label.addMouseListener(new MouseInputAdapter()
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{
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// mouseReleased feels better than mouseClick UX-wise
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@Override
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public void mouseReleased(MouseEvent e)
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{
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JLabel source = (JLabel) e.getSource();
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String skillName = (String) source.getClientProperty(SKILL_NAME);
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HiscoreSkill skill = (HiscoreSkill) label.getClientProperty(SKILL);
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changeDetail(skillName, skill);
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}
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});
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skillLabels.add(label);
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return iconLevel;
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JPanel skillPanel = new JPanel();
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skillPanel.add(skillLabels.get(skillLabels.size() - 1));
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return skillPanel;
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}
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public void lookup(String username)
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@@ -176,7 +314,6 @@ public class HiscorePanel extends PluginPanel
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return;
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}
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HiscoreResult result;
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try
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{
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result = client.lookup(lookup);
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@@ -187,35 +324,33 @@ public class HiscorePanel extends PluginPanel
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return;
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}
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setLabel(attackLabel, result.getAttack());
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setLabel(defenceLabel, result.getDefence());
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setLabel(strengthLabel, result.getStrength());
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setLabel(hitpointsLabel, result.getHitpoints());
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setLabel(rangedLabel, result.getRanged());
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setLabel(prayerLabel, result.getPrayer());
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setLabel(magicLabel, result.getMagic());
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setLabel(cookingLabel, result.getCooking());
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setLabel(woodcuttingLabel, result.getWoodcutting());
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setLabel(fletchingLabel, result.getFletching());
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setLabel(fishingLabel, result.getFishing());
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setLabel(firemakingLabel, result.getFiremaking());
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setLabel(craftingLabel, result.getCrafting());
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setLabel(smithingLabel, result.getSmithing());
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setLabel(miningLabel, result.getMining());
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setLabel(herbloreLabel, result.getHerblore());
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setLabel(agilityLabel, result.getAgility());
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setLabel(thievingLabel, result.getThieving());
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setLabel(slayerLabel, result.getSlayer());
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setLabel(farmingLabel, result.getFarming());
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setLabel(runecraftLabel, result.getRunecraft());
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setLabel(hunterLabel, result.getHunter());
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setLabel(constructionLabel, result.getConstruction());
|
||||
setLabel(overallLabel, result.getOverall());
|
||||
}
|
||||
for (JLabel label : skillLabels)
|
||||
{
|
||||
String skillName = (String) label.getClientProperty(SKILL_NAME);
|
||||
HiscoreSkill skill = (HiscoreSkill) label.getClientProperty(SKILL);
|
||||
|
||||
private void setLabel(JLabel label, net.runelite.http.api.hiscore.Skill skill)
|
||||
{
|
||||
label.setText("" + skill.getLevel());
|
||||
if (skillName.equals("Combat"))
|
||||
{
|
||||
int combatLevel = Experience.getCombatLevel(
|
||||
result.getAttack().getLevel(),
|
||||
result.getStrength().getLevel(),
|
||||
result.getDefence().getLevel(),
|
||||
result.getHitpoints().getLevel(),
|
||||
result.getMagic().getLevel(),
|
||||
result.getRanged().getLevel(),
|
||||
result.getPrayer().getLevel()
|
||||
);
|
||||
label.setText(Integer.toString(combatLevel));
|
||||
}
|
||||
else if (skill != null)
|
||||
{
|
||||
label.setText(Integer.toString(result.getSkill(skill).getLevel()));
|
||||
}
|
||||
}
|
||||
|
||||
// Clear details panel
|
||||
details.setFont(UIManager.getFont("Label.font").deriveFont(Font.ITALIC));
|
||||
details.setText("Click a skill for details");
|
||||
}
|
||||
|
||||
private static String sanitize(String lookup)
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
/*
|
||||
* Copyright (c) 2017, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.ui;
|
||||
|
||||
import java.awt.Graphics;
|
||||
import java.awt.Insets;
|
||||
import javax.swing.BorderFactory;
|
||||
import javax.swing.Icon;
|
||||
import javax.swing.JTextField;
|
||||
import javax.swing.border.Border;
|
||||
|
||||
public class IconTextField extends JTextField
|
||||
{
|
||||
private Border border;
|
||||
private Icon icon;
|
||||
|
||||
@Override
|
||||
public void setBorder(Border border)
|
||||
{
|
||||
this.border = border;
|
||||
|
||||
if (icon == null)
|
||||
{
|
||||
super.setBorder(border);
|
||||
}
|
||||
else
|
||||
{
|
||||
Border margin = BorderFactory.createEmptyBorder(0, icon.getIconWidth() + 4, 0, 0);
|
||||
Border compound = BorderFactory.createCompoundBorder(border, margin);
|
||||
super.setBorder(compound);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paintComponent(Graphics graphics)
|
||||
{
|
||||
super.paintComponent(graphics);
|
||||
|
||||
Insets iconInsets = border.getBorderInsets(this);
|
||||
icon.paintIcon(this, graphics, iconInsets.left, iconInsets.top);
|
||||
}
|
||||
|
||||
public void setIcon(Icon icon)
|
||||
{
|
||||
this.icon = icon;
|
||||
resetBorder();
|
||||
}
|
||||
|
||||
private void resetBorder()
|
||||
{
|
||||
setBorder(border);
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 388 B |
BIN
runelite-client/src/main/resources/skill_icons/combat.png
Normal file
BIN
runelite-client/src/main/resources/skill_icons/combat.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 465 B |
Reference in New Issue
Block a user