runelite-client: improve hiscore plugin

Shows total level and combat level, as well as letting you view
experience/rank etc. Mostly from @jnowaczek in #139
This commit is contained in:
Adam
2017-08-15 18:17:40 -04:00
parent 20b10998d3
commit 1caf515377
5 changed files with 376 additions and 108 deletions

View File

@@ -304,6 +304,63 @@ public class HiscoreResult
this.construction = construction;
}
public Skill getSkill(HiscoreSkill skill)
{
switch (skill)
{
case ATTACK:
return getAttack();
case DEFENCE:
return getDefence();
case STRENGTH:
return getStrength();
case HITPOINTS:
return getHitpoints();
case RANGED:
return getRanged();
case PRAYER:
return getPrayer();
case MAGIC:
return getMagic();
case COOKING:
return getCooking();
case WOODCUTTING:
return getWoodcutting();
case FLETCHING:
return getFletching();
case FISHING:
return getFishing();
case FIREMAKING:
return getFiremaking();
case CRAFTING:
return getCrafting();
case SMITHING:
return getSmithing();
case MINING:
return getMining();
case HERBLORE:
return getHerblore();
case AGILITY:
return getAgility();
case THIEVING:
return getThieving();
case SLAYER:
return getSlayer();
case FARMING:
return getFarming();
case RUNECRAFT:
return getRunecraft();
case HUNTER:
return getHunter();
case CONSTRUCTION:
return getConstruction();
case OVERALL:
return getOverall();
}
throw new IllegalArgumentException("Invalid skill");
}
@Override
public int hashCode()
{

View File

@@ -25,22 +25,38 @@
package net.runelite.client.plugins.hiscore;
import com.google.common.base.Strings;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import java.awt.Insets;
import java.awt.event.ActionEvent;
import java.awt.event.MouseEvent;
import java.io.IOException;
import java.text.NumberFormat;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.ScheduledExecutorService;
import javax.imageio.ImageIO;
import javax.swing.BorderFactory;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import net.runelite.api.Skill;
import javax.swing.JTextArea;
import javax.swing.UIManager;
import javax.swing.border.Border;
import javax.swing.event.MouseInputAdapter;
import net.runelite.api.Experience;
import net.runelite.client.RuneLite;
import net.runelite.client.ui.IconTextField;
import net.runelite.client.ui.PluginPanel;
import net.runelite.http.api.hiscore.HiscoreClient;
import net.runelite.http.api.hiscore.HiscoreResult;
import net.runelite.http.api.hiscore.HiscoreSkill;
import static net.runelite.http.api.hiscore.HiscoreSkill.*;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@@ -48,115 +64,237 @@ public class HiscorePanel extends PluginPanel
{
private static final Logger logger = LoggerFactory.getLogger(HiscorePanel.class);
private static final String SKILL_NAME = "SKILL_NAME";
private static final String SKILL = "SKILL";
private static final HiscoreSkill[] SKILL_PANEL_ORDER = new HiscoreSkill[]
{
ATTACK, HITPOINTS, MINING,
STRENGTH, AGILITY, SMITHING,
DEFENCE, HERBLORE, FISHING,
RANGED, THIEVING, COOKING,
PRAYER, CRAFTING, FIREMAKING,
MAGIC, FLETCHING, WOODCUTTING,
RUNECRAFT, SLAYER, FARMING,
CONSTRUCTION, HUNTER
};
private final RuneLite runelite;
private JTextField input;
private JButton lookupButton;
private final IconTextField input;
//these are inlaid left to right, wrapping to a new line after 3
private final JLabel attackLabel = new JLabel("--");
private final JLabel hitpointsLabel = new JLabel("--");
private final JLabel miningLabel = new JLabel("--");
private final JLabel strengthLabel = new JLabel("--");
private final JLabel agilityLabel = new JLabel("--");
private final JLabel smithingLabel = new JLabel("--");
private final JLabel defenceLabel = new JLabel("--");
private final JLabel herbloreLabel = new JLabel("--");
private final JLabel fishingLabel = new JLabel("--");
private final JLabel rangedLabel = new JLabel("--");
private final JLabel thievingLabel = new JLabel("--");
private final JLabel cookingLabel = new JLabel("--");
private final JLabel prayerLabel = new JLabel("--");
private final JLabel craftingLabel = new JLabel("--");
private final JLabel firemakingLabel = new JLabel("--");
private final JLabel magicLabel = new JLabel("--");
private final JLabel fletchingLabel = new JLabel("--");
private final JLabel woodcuttingLabel = new JLabel("--");
private final JLabel runecraftLabel = new JLabel("--");
private final JLabel slayerLabel = new JLabel("--");
private final JLabel farmingLabel = new JLabel("--");
private final JLabel constructionLabel = new JLabel("--");
private final JLabel hunterLabel = new JLabel("--");
private final JLabel overallLabel = new JLabel("--");
private final List<JLabel> skillLabels = new LinkedList<>();
private GridLayout stats;
private final JPanel statsPanel = new JPanel();
private final JTextArea details = new JTextArea();
private final HiscoreClient client = new HiscoreClient();
private HiscoreResult result;
public HiscorePanel(RuneLite runelite)
{
this.runelite = runelite;
setMinimumSize(new Dimension(PANEL_WIDTH, PANEL_HEIGHT));
setPreferredSize(new Dimension(PANEL_WIDTH, PANEL_HEIGHT));
setSize(PANEL_WIDTH, PANEL_HEIGHT);
// Panel "constants"
// This was an EtchedBorder, but the style would change when the window was maximized.
Border subPanelBorder = BorderFactory.createLineBorder(this.getBackground().brighter(), 2);
Insets subPanelInsets = new Insets(2, 4, 2, 4);
Font labelFont = UIManager.getFont("Label.font");
// Setting base panel size
Dimension panelSize = new Dimension(PANEL_WIDTH, PANEL_HEIGHT);
setMinimumSize(panelSize);
setPreferredSize(panelSize);
setSize(panelSize);
setVisible(true);
input = new JTextField(11);
add(input);
// Create GBL to arrange sub items
GridBagLayout gridBag = new GridBagLayout();
setLayout(gridBag);
lookupButton = new JButton("Lookup");
add(lookupButton);
// Expand sub items to fit width of panel, align to top of panel
GridBagConstraints c = new GridBagConstraints();
c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.NORTH;
lookupButton.addActionListener((ActionEvent e) ->
{
ScheduledExecutorService executor = runelite.getExecutor();
executor.execute(this::lookup);
});
JPanel statsPanel = new JPanel();
stats = new GridLayout(8, 3);
statsPanel.setLayout(stats);
// Search box
JPanel inputPanel = new JPanel();
inputPanel.setLayout(new BorderLayout(7, 7));
inputPanel.setBorder(subPanelBorder);
Icon search = null;
try
{
//these are inlaid left to right, wrapping to a new line after 3
statsPanel.add(makeSkillPanel(Skill.ATTACK, attackLabel));
statsPanel.add(makeSkillPanel(Skill.HITPOINTS, hitpointsLabel));
statsPanel.add(makeSkillPanel(Skill.MINING, miningLabel));
statsPanel.add(makeSkillPanel(Skill.STRENGTH, strengthLabel));
statsPanel.add(makeSkillPanel(Skill.AGILITY, agilityLabel));
statsPanel.add(makeSkillPanel(Skill.SMITHING, smithingLabel));
statsPanel.add(makeSkillPanel(Skill.DEFENCE, defenceLabel));
statsPanel.add(makeSkillPanel(Skill.HERBLORE, herbloreLabel));
statsPanel.add(makeSkillPanel(Skill.FISHING, fishingLabel));
statsPanel.add(makeSkillPanel(Skill.RANGED, rangedLabel));
statsPanel.add(makeSkillPanel(Skill.THIEVING, thievingLabel));
statsPanel.add(makeSkillPanel(Skill.COOKING, cookingLabel));
statsPanel.add(makeSkillPanel(Skill.PRAYER, prayerLabel));
statsPanel.add(makeSkillPanel(Skill.CRAFTING, craftingLabel));
statsPanel.add(makeSkillPanel(Skill.FIREMAKING, firemakingLabel));
statsPanel.add(makeSkillPanel(Skill.MAGIC, magicLabel));
statsPanel.add(makeSkillPanel(Skill.FLETCHING, fletchingLabel));
statsPanel.add(makeSkillPanel(Skill.WOODCUTTING, woodcuttingLabel));
statsPanel.add(makeSkillPanel(Skill.RUNECRAFT, runecraftLabel));
statsPanel.add(makeSkillPanel(Skill.SLAYER, slayerLabel));
statsPanel.add(makeSkillPanel(Skill.FARMING, farmingLabel));
statsPanel.add(makeSkillPanel(Skill.CONSTRUCTION, constructionLabel));
statsPanel.add(makeSkillPanel(Skill.HUNTER, hunterLabel));
statsPanel.add(makeSkillPanel(Skill.OVERALL, overallLabel));
search = new ImageIcon(ImageIO.read(HiscorePanel.class.getResourceAsStream("search.png")));
}
catch (IOException ex)
{
logger.warn(null, ex);
}
input = new IconTextField();
input.setIcon(search);
input.addActionListener(e ->
{
ScheduledExecutorService executor = runelite.getExecutor();
executor.execute(this::lookup);
});
inputPanel.add(input, BorderLayout.CENTER);
c.gridx = 0;
c.gridy = 0;
c.weightx = 1;
c.weighty = 0;
c.insets = subPanelInsets;
gridBag.setConstraints(inputPanel, c);
add(inputPanel);
// Panel that holds skill icons
GridLayout stats = new GridLayout(8, 3);
statsPanel.setLayout(stats);
statsPanel.setBorder(subPanelBorder);
// For each skill on the ingame skill panel, create a Label and add it to the UI
for (HiscoreSkill skill : SKILL_PANEL_ORDER)
{
JPanel panel = makeSkillPanel(skill.getName(), skill);
statsPanel.add(panel);
}
c.gridx = 0;
c.gridy = 1;
gridBag.setConstraints(statsPanel, c);
add(statsPanel);
JPanel totalPanel = new JPanel();
totalPanel.setBorder(subPanelBorder);
totalPanel.setLayout(new GridLayout(1, 2));
totalPanel.add(makeSkillPanel(OVERALL.getName(), OVERALL));
totalPanel.add(makeSkillPanel("Combat", null));
c.gridx = 0;
c.gridy = 2;
gridBag.setConstraints(totalPanel, c);
add(totalPanel);
JPanel detailsPanel = new JPanel();
detailsPanel.setBorder(subPanelBorder);
detailsPanel.setLayout(new BorderLayout());
// Rather than using one JLabel for each line, make a JTextArea look and act like a JLabel
details.setEditable(false);
details.setCursor(null);
details.setOpaque(false);
details.setFocusable(false);
details.setFont(labelFont);
details.setWrapStyleWord(true);
details.setLineWrap(true);
details.setMargin(new Insets(2, 4, 4, 4));
details.setRows(4);
details.setText("");
detailsPanel.add(details, BorderLayout.CENTER);
c.gridx = 0;
c.gridy = 3;
// Last item has a nonzero weighty so it will expand to fill vertical space
c.weighty = 1;
gridBag.setConstraints(detailsPanel, c);
add(detailsPanel);
}
private JPanel makeSkillPanel(Skill skill, JLabel levelLabel) throws IOException
private void changeDetail(String skillName, HiscoreSkill skill)
{
JPanel iconLevel = new JPanel();
if (result == null)
{
return;
}
String skillIcon = "/skill_icons/" + skill.getName().toLowerCase() + ".png";
NumberFormat formatter = NumberFormat.getInstance();
String text;
switch (skillName)
{
case "Overall":
{
net.runelite.http.api.hiscore.Skill requestedSkill = result.getOverall();
text = "Total Level" + System.lineSeparator()
+ "Rank: " + formatter.format(requestedSkill.getRank()) + System.lineSeparator()
+ "Total Experience: " + formatter.format(requestedSkill.getExperience());
break;
}
case "Combat":
{
double combatLevel = Experience.getCombatLevelPrecise(
result.getAttack().getLevel(),
result.getStrength().getLevel(),
result.getDefence().getLevel(),
result.getHitpoints().getLevel(),
result.getMagic().getLevel(),
result.getRanged().getLevel(),
result.getPrayer().getLevel()
);
text = "Exact Combat Level: " + formatter.format(combatLevel) + System.lineSeparator()
+ "Experience: " + formatter.format(result.getAttack().getExperience()
+ result.getStrength().getExperience() + result.getDefence().getExperience()
+ result.getHitpoints().getExperience() + result.getMagic().getExperience()
+ result.getRanged().getExperience() + result.getPrayer().getExperience());
break;
}
default:
{
net.runelite.http.api.hiscore.Skill requestedSkill = result.getSkill(skill);
text = "Skill: " + skillName + System.lineSeparator()
+ "Rank: " + formatter.format(requestedSkill.getRank()) + System.lineSeparator()
+ "Experience: " + formatter.format(requestedSkill.getExperience());
break;
}
}
details.setFont(UIManager.getFont("Label.font"));
details.setText(text);
}
private JPanel makeSkillPanel(String skillName, HiscoreSkill skill)
{
JLabel label = new JLabel();
label.setText("--");
// Store the skill that the label displays so we can tell them apart
label.putClientProperty(SKILL_NAME, skillName);
label.putClientProperty(SKILL, skill);
String skillIcon = "/skill_icons/" + skillName.toLowerCase() + ".png";
logger.debug("Loading skill icon from {}", skillIcon);
JLabel icon = new JLabel(new ImageIcon(ImageIO.read(HiscorePanel.class.getResourceAsStream(skillIcon))));
iconLevel.add(icon);
try
{
label.setIcon(new ImageIcon(ImageIO.read(HiscorePanel.class.getResourceAsStream(skillIcon))));
}
catch (IOException ex)
{
logger.warn(null, ex);
}
iconLevel.add(levelLabel);
// Show skill details on click
label.addMouseListener(new MouseInputAdapter()
{
// mouseReleased feels better than mouseClick UX-wise
@Override
public void mouseReleased(MouseEvent e)
{
JLabel source = (JLabel) e.getSource();
String skillName = (String) source.getClientProperty(SKILL_NAME);
HiscoreSkill skill = (HiscoreSkill) label.getClientProperty(SKILL);
changeDetail(skillName, skill);
}
});
skillLabels.add(label);
return iconLevel;
JPanel skillPanel = new JPanel();
skillPanel.add(skillLabels.get(skillLabels.size() - 1));
return skillPanel;
}
public void lookup(String username)
@@ -176,7 +314,6 @@ public class HiscorePanel extends PluginPanel
return;
}
HiscoreResult result;
try
{
result = client.lookup(lookup);
@@ -187,35 +324,33 @@ public class HiscorePanel extends PluginPanel
return;
}
setLabel(attackLabel, result.getAttack());
setLabel(defenceLabel, result.getDefence());
setLabel(strengthLabel, result.getStrength());
setLabel(hitpointsLabel, result.getHitpoints());
setLabel(rangedLabel, result.getRanged());
setLabel(prayerLabel, result.getPrayer());
setLabel(magicLabel, result.getMagic());
setLabel(cookingLabel, result.getCooking());
setLabel(woodcuttingLabel, result.getWoodcutting());
setLabel(fletchingLabel, result.getFletching());
setLabel(fishingLabel, result.getFishing());
setLabel(firemakingLabel, result.getFiremaking());
setLabel(craftingLabel, result.getCrafting());
setLabel(smithingLabel, result.getSmithing());
setLabel(miningLabel, result.getMining());
setLabel(herbloreLabel, result.getHerblore());
setLabel(agilityLabel, result.getAgility());
setLabel(thievingLabel, result.getThieving());
setLabel(slayerLabel, result.getSlayer());
setLabel(farmingLabel, result.getFarming());
setLabel(runecraftLabel, result.getRunecraft());
setLabel(hunterLabel, result.getHunter());
setLabel(constructionLabel, result.getConstruction());
setLabel(overallLabel, result.getOverall());
}
for (JLabel label : skillLabels)
{
String skillName = (String) label.getClientProperty(SKILL_NAME);
HiscoreSkill skill = (HiscoreSkill) label.getClientProperty(SKILL);
private void setLabel(JLabel label, net.runelite.http.api.hiscore.Skill skill)
{
label.setText("" + skill.getLevel());
if (skillName.equals("Combat"))
{
int combatLevel = Experience.getCombatLevel(
result.getAttack().getLevel(),
result.getStrength().getLevel(),
result.getDefence().getLevel(),
result.getHitpoints().getLevel(),
result.getMagic().getLevel(),
result.getRanged().getLevel(),
result.getPrayer().getLevel()
);
label.setText(Integer.toString(combatLevel));
}
else if (skill != null)
{
label.setText(Integer.toString(result.getSkill(skill).getLevel()));
}
}
// Clear details panel
details.setFont(UIManager.getFont("Label.font").deriveFont(Font.ITALIC));
details.setText("Click a skill for details");
}
private static String sanitize(String lookup)

View File

@@ -0,0 +1,76 @@
/*
* Copyright (c) 2017, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.ui;
import java.awt.Graphics;
import java.awt.Insets;
import javax.swing.BorderFactory;
import javax.swing.Icon;
import javax.swing.JTextField;
import javax.swing.border.Border;
public class IconTextField extends JTextField
{
private Border border;
private Icon icon;
@Override
public void setBorder(Border border)
{
this.border = border;
if (icon == null)
{
super.setBorder(border);
}
else
{
Border margin = BorderFactory.createEmptyBorder(0, icon.getIconWidth() + 4, 0, 0);
Border compound = BorderFactory.createCompoundBorder(border, margin);
super.setBorder(compound);
}
}
@Override
public void paintComponent(Graphics graphics)
{
super.paintComponent(graphics);
Insets iconInsets = border.getBorderInsets(this);
icon.paintIcon(this, graphics, iconInsets.left, iconInsets.top);
}
public void setIcon(Icon icon)
{
this.icon = icon;
resetBorder();
}
private void resetBorder()
{
setBorder(border);
}
}

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