low detail: add option to hide lower planes
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@@ -0,0 +1,57 @@
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/*
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* Copyright (c) 2021, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.lowmemory;
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import net.runelite.client.config.Config;
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import net.runelite.client.config.ConfigGroup;
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import net.runelite.client.config.ConfigItem;
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@ConfigGroup(LowMemoryConfig.GROUP)
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public interface LowMemoryConfig extends Config
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{
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String GROUP = "lowmemory";
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@ConfigItem(
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keyName = "lowDetail",
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name = "Low detail",
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description = "Hides ground detail and simplifies textures.",
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position = 0
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)
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default boolean lowDetail()
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{
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return true;
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}
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@ConfigItem(
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keyName = "hideLowerPlanes",
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name = "Hide lower planes",
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description = "Only renders the current plane you are on.",
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position = 1
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)
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default boolean hideLowerPlanes()
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{
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return false;
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}
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}
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@@ -24,12 +24,16 @@
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*/
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package net.runelite.client.plugins.lowmemory;
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import com.google.inject.Provides;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.events.BeforeRender;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.client.callback.ClientThread;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.eventbus.Subscribe;
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import net.runelite.client.events.ConfigChanged;
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import net.runelite.client.plugins.Plugin;
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import net.runelite.client.plugins.PluginDescriptor;
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@@ -47,12 +51,15 @@ public class LowMemoryPlugin extends Plugin
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@Inject
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private ClientThread clientThread;
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@Inject
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private LowMemoryConfig config;
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@Override
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protected void startUp()
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{
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if (client.getGameState() == GameState.LOGGED_IN)
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{
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clientThread.invoke(() -> client.changeMemoryMode(true));
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clientThread.invoke(() -> client.changeMemoryMode(config.lowDetail()));
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}
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}
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@@ -62,6 +69,21 @@ public class LowMemoryPlugin extends Plugin
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clientThread.invoke(() -> client.changeMemoryMode(false));
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}
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@Provides
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LowMemoryConfig provideConfig(ConfigManager configManager)
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{
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return configManager.getConfig(LowMemoryConfig.class);
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}
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@Subscribe
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public void onConfigChanged(ConfigChanged configChanged)
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{
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if (configChanged.getGroup().equals(LowMemoryConfig.GROUP))
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{
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clientThread.invoke(() -> client.changeMemoryMode(config.lowDetail()));
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}
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}
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@Subscribe
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public void onGameStateChanged(GameStateChanged event)
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{
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@@ -70,7 +92,16 @@ public class LowMemoryPlugin extends Plugin
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// which breaks the gpu plugin due to it requiring the 128x128px textures
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if (event.getGameState() == GameState.LOGIN_SCREEN)
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{
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client.changeMemoryMode(true);
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client.changeMemoryMode(config.lowDetail());
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}
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}
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@Subscribe
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public void onBeforeRender(BeforeRender beforeRender)
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{
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// This needs to be set to the current plane, but there is no event for plane change, so
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// just set it each render.
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client.getScene().
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setMinLevel(config.hideLowerPlanes() ? client.getPlane() : 0);
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}
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}
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