loot manager: limit to one kill per location per tick

This commit is contained in:
Adam
2018-09-03 21:32:53 -04:00
parent d3080f059b
commit 19b6efa3a2

View File

@@ -31,8 +31,10 @@ import com.google.common.eventbus.EventBus;
import com.google.common.eventbus.Subscribe;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import javax.inject.Inject;
import javax.inject.Singleton;
import lombok.extern.slf4j.Slf4j;
@@ -66,6 +68,7 @@ public class LootManager
private final EventBus eventBus;
private final Client client;
private final ListMultimap<Integer, ItemStack> itemSpawns = ArrayListMultimap.create();
private final Set<LocalPoint> killPoints = new HashSet<>();
private WorldPoint playerLocationLastTick;
private WorldPoint krakenPlayerLocation;
@@ -130,7 +133,7 @@ public class LootManager
}
final LocalPoint location = LocalPoint.fromWorld(client, player.getWorldLocation());
if (location == null)
if (location == null || killPoints.contains(location))
{
return;
}
@@ -145,6 +148,7 @@ public class LootManager
return;
}
killPoints.add(location);
eventBus.post(new PlayerLootReceived(player, items));
}
@@ -211,12 +215,13 @@ public class LootManager
{
playerLocationLastTick = client.getLocalPlayer().getWorldLocation();
itemSpawns.clear();
killPoints.clear();
}
private void processNpcLoot(NPC npc)
{
final LocalPoint location = LocalPoint.fromWorld(client, getDropLocation(npc, npc.getWorldLocation()));
if (location == null)
if (location == null || killPoints.contains(location))
{
return;
}
@@ -242,6 +247,7 @@ public class LootManager
return;
}
killPoints.add(location);
eventBus.post(new NpcLootReceived(npc, allItems));
}