client session manager: fix detecting logged in state
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@@ -108,7 +108,8 @@ public class ClientSessionManager
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boolean loggedIn = false;
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boolean loggedIn = false;
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if (client != null)
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if (client != null)
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{
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{
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loggedIn = client.getGameState() != GameState.LOGIN_SCREEN;
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GameState gameState = client.getGameState();
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loggedIn = gameState.getState() >= GameState.LOADING.getState();
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}
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}
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try
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try
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