This commit is contained in:
James Munson
2019-04-23 11:36:46 -07:00
parent cf61f0ef77
commit 14b54058be
14 changed files with 0 additions and 2027 deletions

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/*
* Copyright (c) 2019. PKLite - All Rights Reserved
* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
* Proprietary and confidential. Refer to PKLite License file for more information on
* full terms of this copyright and to determine what constitutes authorized use.
* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
*
*/
package net.runelite.client.plugins.freezetimers;
import lombok.Getter;
import net.runelite.api.Actor;
import net.runelite.client.util.Text;
import org.jetbrains.annotations.NotNull;
public class Barrage extends Spell
{
@Getter
public static final long DURATION = 20000;
private long remainingTime;
@Getter
private boolean isFinished;
public Barrage(Actor affectedTarget, Actor caster)
{
super(affectedTarget, caster);
}
public long getRemainingTime()
{
long elapsedTime = System.currentTimeMillis() - this.startTime;
if (getDURATION() > elapsedTime)
{
return getDURATION() - elapsedTime;
}
else
{
this.isFinished = true;
return 0;
}
}
public boolean equals(Object o)
{
if (o instanceof Barrage)
{
Barrage barrage = (Barrage) o;
if (Text.standardize(this.getAffectedTarget().getName()).equals(Text.standardize(((Barrage) o)
.getAffectedTarget().getName())) && this.getStartTime() == ((Barrage) o).getStartTime())
{
return true;
}
else
{
return false;
}
}
else
{
return false;
}
}
}

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package net.runelite.client.plugins.freezetimers;
import java.awt.Color;
import net.runelite.client.config.Config;
import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem;
@ConfigGroup("freezetimers")
public interface FreezeTimersConfig extends Config
{
@ConfigItem(
position = 0,
keyName = "freezeenable",
name = "Enable PvP freeze timers",
description = "Configures whether or not to show freeze timers."
)
default boolean EnableFreezeTimers()
{
return false;
}
@ConfigItem(
position = 1,
keyName = "tilehighlight",
name = "Frozen opponent tile highlighting",
description = "Configures whether or not to highlight tiles frozen opponents are standing on."
)
default boolean drawTiles()
{
return false;
}
@ConfigItem(
position = 2,
keyName = "timercolor",
name = "Freeze Timer Color",
description = "Color of freeze timer"
)
default Color FreezeTimerColor()
{
return new Color(0, 184, 212);
}
@ConfigItem(
position = 3,
keyName = "spellIcon",
name = "Show spell icon",
description = "Shows the spell icon for the freeze spell affecting the target"
)
default boolean spellIcon()
{
return true;
}
@ConfigItem(
position = 4,
keyName = "refreezeTimer",
name = "Refreeze Timer",
description = "Show a timer that counts up until the target can be refrozen"
)
default boolean refreezeTimer()
{
return true;
}
@ConfigItem(
position = 5,
keyName = "refreezeTimerColor",
name = "Refreeze color",
description = "The color for the timer that counts until the target can be refrozen"
)
default Color RefreezeTimerColor()
{
return Color.red;
}
@ConfigItem(position = 6, keyName = "tbtimer", name = "Tele Block Timer", description = "Enables tele block timer")
default boolean TBTimer() {
return true;
}
@ConfigItem(position = 7, keyName = "timerpos", name = "Freeze Timer Position", description = "Position of freeze timer")
default int FreezeTimerPos() {
return 80;
}
}

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/*
* Copyright (c) 2019. PKLite - All Rights Reserved
* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
* Proprietary and confidential. Refer to PKLite License file for more information on
* full terms of this copyright and to determine what constitutes authorized use.
* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
*
*/
package net.runelite.client.plugins.freezetimers;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.font.TextLayout;
import java.awt.image.*;
import javax.inject.Inject;
import javax.inject.Singleton;
import net.runelite.api.*;
import net.runelite.client.game.SpriteManager;
import net.runelite.client.ui.FontManager;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.OverlayUtil;
@Singleton
public class FreezeTimersOverlay extends Overlay
{
private final FreezeTimersService FreezeTimersService;
private final FreezeTimersConfig config;
private final FreezeTimersPlugin plugin;
private final SpriteManager spriteManager;
private final Client client;
@Inject
private FreezeTimersOverlay(FreezeTimersConfig config, FreezeTimersService FreezeTimersService, FreezeTimersPlugin plugin, Client client, SpriteManager spriteManager)
{
this.config = config;
this.FreezeTimersService = FreezeTimersService;
this.plugin = plugin;
this.client = client;
this.spriteManager = spriteManager;
setPosition(OverlayPosition.DYNAMIC);
setPriority(OverlayPriority.MED);
}
@Override
public Dimension render(Graphics2D graphics)
{
if (!config.EnableFreezeTimers())
{
return null;
}
FreezeTimersService.forEachPlayer((player, color) -> renderPlayerOverlay(graphics, player, color));
return null;
}
private void renderPlayerOverlay(Graphics2D graphics, Player actor, Color color)
{
int timer = 0;
String name = actor.getName();
int freezetype = plugin.freezetype(name);
boolean frozenoverlay = false;
int offset = 5;
long dtime = plugin.opponentfreezetime(name);
long tbed = plugin.istbed(name);
Point textLocation = null;
HeadIcon headIcon = actor.getOverheadIcon();
int freezetime = 0;
if (freezetype == 1 || freezetype == 4)
{
freezetime = 5000;
}
else if (freezetype == 2 || freezetype == 5)
{
freezetime = 10000;
}
else if (freezetype == 3 || freezetype == 6)
{
freezetime = 15000;
}
else if (freezetype == 7)
{
freezetime = 20000;
}
else if (freezetype == 8)
{
freezetime = 2500;
}
else if (freezetype == 9)
{
freezetime = 5000;
}
else if (freezetype == 10)
{
freezetime = 7500;
}
long currenttime = System.currentTimeMillis();
long timediff = currenttime - dtime;
timer = (freezetime - (int) timediff) / 1000;
if (timediff < freezetime)
{
// if the freezetimer is still active. . .
textLocation = actor.getCanvasTextLocation(graphics, String.valueOf((timer)), offset);
textLocation = new Point(textLocation.getX(), textLocation.getY() - config.FreezeTimerPos());
}
else
{
if (timediff < freezetime + 3000)
{
timer = Math.abs(timer);
timer += 1;
if (config.refreezeTimer())
{
textLocation = actor.getCanvasTextLocation(graphics, String.valueOf((timer)), offset);
textLocation = new Point(textLocation.getX(), textLocation.getY() - config.FreezeTimerPos());
graphics.setFont(FontManager.getRunescapeBoldFont());
if (headIcon != null)
{
textLocation = new Point(textLocation.getX() + 10, textLocation.getY() + 5);
}
frozenoverlay = true;
OverlayUtil.renderTextLocation(graphics, textLocation, String.valueOf((timer)), config.RefreezeTimerColor());
return;
}
}
else
{
plugin.deleteopponent(name);
}
}
if (textLocation != null)
{
BufferedImage clanchatImage = plugin.GetFreezeIcon(freezetype - 1);
if (clanchatImage != null)
{
int width = clanchatImage.getWidth();
int textHeight = graphics.getFontMetrics().getHeight() - graphics.getFontMetrics().getMaxDescent();
Point imageLocation = new Point(textLocation.getX() - width, ((textLocation.getY() -
graphics.getFontMetrics().getHeight()) + 10));
graphics.setFont(FontManager.getRunescapeFont());
// graphics.setStroke(new BasicStroke(3));
if (config.spellIcon())
{
frozenoverlay = true;
// graphics.drawOval(imageLocation.getX(), imageLocation.getY(), clanchatImage.getWidth(), clanchatImage.getHeight());
OverlayUtil.renderImageLocation(graphics, imageLocation, clanchatImage);
OverlayUtil.renderTextLocation(graphics, textLocation, String.valueOf(timer), color);
}
else
{
graphics.setColor(Color.cyan);
graphics.drawOval(textLocation.getX() - 3, textLocation.getY() - 15, clanchatImage.getWidth(),
graphics.getFontMetrics().getHeight());
graphics.setColor(Color.blue);
graphics.fillOval(textLocation.getX() - 3, textLocation.getY() - 15, clanchatImage.getWidth(),
graphics.getFontMetrics().getHeight());
OverlayUtil.renderTextLocation(graphics, textLocation, String.valueOf(timer), Color.WHITE);
}
}
if (config.TBTimer()) {
if (tbed > 0) {
int type = plugin.tbtype(name);
int tbexpiry;
if (type > 0) {
if (type == 1) {
tbexpiry = 300000;
} else if (type == 2) {
tbexpiry = 150000;
} else {
return;
}
long tbtime = currenttime - tbed;
int tbtimer = (tbexpiry - (int) tbtime) / 1000;
if (tbtime < tbexpiry) {
textLocation = actor.getCanvasTextLocation(graphics, Integer.toString(tbtimer), actor.getLogicalHeight() + config.FreezeTimerPos());
if (frozenoverlay) {
textLocation = new Point(textLocation.getX() + 40, textLocation.getY() - config.FreezeTimerPos());
} else {
textLocation = new Point(textLocation.getX(), textLocation.getY() - config.FreezeTimerPos());
}
} else {
plugin.deletetb(name);
}
}
}
}
}
}
}

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/*
* Copyright (c) 2019. PKLite - All Rights Reserved
* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
* Proprietary and confidential. Refer to PKLite License file for more information on
* full terms of this copyright and to determine what constitutes authorized use.
* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
*
*/
package net.runelite.client.plugins.freezetimers;
import net.runelite.api.events.*;
import net.runelite.client.eventbus.Subscribe;
import com.google.inject.Provides;
import javax.inject.Inject;
import java.awt.*;
import java.awt.image.*;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import net.runelite.api.*;
import net.runelite.api.coords.WorldPoint;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.game.SpriteManager;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType;
import net.runelite.client.ui.overlay.OverlayManager;
import net.runelite.client.util.ImageUtil;
import org.slf4j.Logger;
@PluginDescriptor(
name = "Freeze Timers",
description = "PVP Freeze Timers",
type = PluginType.PVP,
tags = {"PvP", "Freeze", "Timers", "pklite"}
)
public class FreezeTimersPlugin extends Plugin
{
@Inject
private OverlayManager overlayManager;
@Inject
private FreezeTimersConfig config;
@Inject
private FreezeTimersOverlay FreezeTimersOverlay;
@Inject
private FreezeTimersTileOverlay FreezeTimersTileOverlay;
@Inject
private Client client;
@Inject
private SpriteManager spriteManager;
@Provides
FreezeTimersConfig provideConfig(ConfigManager configManager)
{
return configManager.getConfig(FreezeTimersConfig.class);
}
private static final int[] FREEZE_ICONS =
{
SpriteID.SPELL_BIND,
SpriteID.SPELL_SNARE,
SpriteID.SPELL_ENTANGLE,
SpriteID.SPELL_ICE_RUSH,
SpriteID.SPELL_ICE_BURST,
SpriteID.SPELL_ICE_BLITZ,
SpriteID.SPELL_ICE_BARRAGE,
SpriteID.SPELL_BIND,
SpriteID.SPELL_SNARE,
SpriteID.SPELL_ENTANGLE,
SpriteID.SPELL_TELE_BLOCK
};
private static final Dimension FREEZE_ICON_DIMENSION = new Dimension(25, 25);
private static final Color FREEZE_ICON_OUTLINE_COLOR = new Color(33, 33, 33);
private final BufferedImage[] FreezeIcons = new BufferedImage[FREEZE_ICONS.length];
private final int SPLASH_ID = 85;
Map<String, Long> tbedthings = new HashMap<>();
Map<String, Integer> tbtypes = new HashMap<>();
Map<String, Spell> testMap = new HashMap<String, Spell>();
Map<String, Long> frozenthings = new HashMap<String, Long>();
Map<String, WorldPoint> frozenthingpoints = new HashMap<String, WorldPoint>();
Map<String, Integer> freezetype = new HashMap<String, Integer>();
Map<Integer, Integer> magexp = new HashMap<Integer, Integer>();
int lastxp;
int ticks;
int currticks;
String currtarget;
String spell;
@Subscribe
public void onGameStateChanged(GameStateChanged gameStateChanged) {
if (gameStateChanged.getGameState() == GameState.LOGGED_IN) {
loadFreezeIcons();
}
}
@Override
protected void startUp() throws Exception {
overlayManager.add(FreezeTimersOverlay);
overlayManager.add(FreezeTimersTileOverlay);
}
@Override
protected void shutDown() throws Exception {
overlayManager.remove(FreezeTimersOverlay);
overlayManager.remove(FreezeTimersTileOverlay);
frozenthings.clear();
frozenthingpoints.clear();
tbedthings.clear();
tbtypes.clear();
}
@Subscribe
public void onMenuOptionClicked(MenuOptionClicked event)
{
if (event.getMenuTarget().contains("->"))
{
final Pattern spattern = Pattern.compile(">(.+?)</col>");
final Pattern ppattern = Pattern.compile("> <col=ffffff>(.+?)<col=");
final Matcher smatch = spattern.matcher(event.getMenuTarget());
final Matcher pmatch = ppattern.matcher(event.getMenuTarget());
if (smatch.find() && smatch.group(1) != null &&
pmatch.find() && pmatch.group(1) != null)
{
currticks = ticks;
spell = smatch.group(1);
currtarget = pmatch.group(1).replace(" ", " ");
}
}
}
@Subscribe
public void onExperienceChanged(ExperienceChanged event)
{
if (event.getSkill() == Skill.MAGIC)
{
final int xp = client.getSkillExperience(Skill.MAGIC);
int gains = xp - lastxp;
lastxp = xp;
if (!magexp.containsKey(ticks))
{
magexp.clear();
magexp.put(ticks, gains);
}
}
}
@Subscribe
private void onAnimationChanged(AnimationChanged event)
{
Logger l = client.getLogger();
final Actor subject = event.getActor();
final Actor target = subject.getInteracting();
if (subject.getAnimation() == 1979)
{
try
{
if (target.getGraphic() == SPLASH_ID || target.getGraphic() != -1)
{
return;
}
if (frozenthings.containsKey(target.getName()))
{
return;
}
testMap.put(target.getName(), new Barrage(target, subject));
freezetype.put(target.getName(), 7);
frozenthings.put(target.getName(), System.currentTimeMillis());
frozenthingpoints.put(target.getName(), target.getWorldLocation());
}
catch (NullPointerException e)
{
//no
}
}
}
@Subscribe
public void onGameTick(GameTick event)
{
int xp = 0;
boolean praymage = false;
if (magexp.containsKey(ticks))
{
xp = magexp.get(ticks);
}
if (xp > 0 && currtarget != null)
{
if (frozenthings.containsKey(currtarget))
{
currtarget = null;
return;
}
WorldPoint targetPosition = null;
for (Player player : client.getPlayers())
{
if (player == null)
{
continue;
}
String playerName = player.getName();
if (playerName.equals(currtarget))
{
if (player.getOverheadIcon() != null)
{
if (player.getOverheadIcon().equals(HeadIcon.MAGIC))
{
praymage = true;
}
}
targetPosition = player.getWorldLocation();
break;
}
}
if (targetPosition != null)
{
if (spell.equals("Bind") && xp > 30)
{
frozenthings.put(currtarget, System.currentTimeMillis());
frozenthingpoints.put(currtarget, targetPosition);
if (praymage)
{
freezetype.put(currtarget, 8);
}
else
{
freezetype.put(currtarget, 1);
}
}
else if (spell.equals("Snare") && xp > 60)
{
frozenthings.put(currtarget, System.currentTimeMillis());
frozenthingpoints.put(currtarget, targetPosition);
if (praymage)
{
freezetype.put(currtarget, 9);
}
else
{
freezetype.put(currtarget, 2);
}
}
else if (spell.equals("Entangle") && xp >= 89)
{
frozenthings.put(currtarget, System.currentTimeMillis());
frozenthingpoints.put(currtarget, targetPosition);
if (praymage)
{
freezetype.put(currtarget, 10);
}
else
{
freezetype.put(currtarget, 3);
}
}
else if (spell.equals("Ice Rush") && xp > 34)
{
frozenthings.put(currtarget, System.currentTimeMillis());
frozenthingpoints.put(currtarget, targetPosition);
freezetype.put(currtarget, 4);
}
else if (spell.equals("Ice Burst") && xp > 40)
{
frozenthings.put(currtarget, System.currentTimeMillis());
frozenthingpoints.put(currtarget, targetPosition);
freezetype.put(currtarget, 5);
}
else if (spell.equals("Ice Blitz") && xp > 46)
{
frozenthings.put(currtarget, System.currentTimeMillis());
frozenthingpoints.put(currtarget, targetPosition);
freezetype.put(currtarget, 6);
}
else if (spell.equals("Ice Barrage") && xp > 52)
{
Barrage barrage = new Barrage(client.getLocalPlayer().getInteracting(), client.getLocalPlayer());
testMap.put(currtarget, barrage);
frozenthings.put(currtarget, System.currentTimeMillis());
frozenthingpoints.put(currtarget, targetPosition);
freezetype.put(currtarget, 7);
}
} else if (spell.equals("Tele Block") && xp == 95) {
if (config.TBTimer()) {
if (praymage) {
tbtypes.put(currtarget, 2);
} else {
tbtypes.put(currtarget, 1);
}
tbedthings.put(currtarget, System.currentTimeMillis());
}
}
}
if (currtarget != null && ticks > currticks + 1)
{
Player local = client.getLocalPlayer();
Actor interacting = local.getInteracting();
if (interacting != null)
{
if (!interacting.getName().equals(currtarget))
{
currtarget = null;
}
}
else
{
currtarget = null;
}
}
ticks++;
}
public long opponentfreezetime(String name)
{
if (frozenthings.containsKey(name))
{
return frozenthings.get(name);
}
return 0;
}
public WorldPoint playerpos(String name)
{
if (frozenthingpoints.containsKey(name))
{
return frozenthingpoints.get(name);
}
return null;
}
public void updatePosition(String name, WorldPoint point)
{
if (frozenthingpoints.containsKey(name))
{
frozenthingpoints.remove(name);
frozenthingpoints.put(name, point);
}
}
public int freezetype(String name)
{
if (freezetype.containsKey(name))
{
return freezetype.get(name);
}
return 0;
}
public long istbed(String name) {
if (tbedthings.containsKey(name)) {
return tbedthings.get(name);
}
return 0;
}
public int tbtype(String name) {
if (tbtypes.containsKey(name)) {
return tbtypes.get(name);
}
return 0;
}
public void deleteopponent(String name)
{
if (frozenthings.containsKey(name))
{
frozenthings.remove(name);
}
if (frozenthingpoints.containsKey(name))
{
frozenthingpoints.remove(name);
}
if (freezetype.containsKey(name))
{
freezetype.remove(name);
}
}
public void deletetb(String name) {
if (tbedthings.containsKey(name)) {
tbedthings.remove(name);
}
if (tbtypes.containsKey(name)) {
tbtypes.remove(name);
}
}
private void loadFreezeIcons()
{
final IndexedSprite[] freezeIcons = {};
final IndexedSprite[] newfreezeIcons = Arrays.copyOf(freezeIcons, FREEZE_ICONS.length);
int curPosition = 0;
for (int i = 0; i < FREEZE_ICONS.length; i++, curPosition++)
{
final int resource = FREEZE_ICONS[i];
FreezeIcons[i] = rgbaToIndexedBufferedImage(FreezeIconFromSprite(spriteManager.getSprite(resource, 0)));
newfreezeIcons[curPosition] = createIndexedSprite(client, FreezeIcons[i]);
}
}
private static IndexedSprite createIndexedSprite(Client client, BufferedImage bufferedImage) {
IndexColorModel indexedCM = (IndexColorModel)bufferedImage.getColorModel();
int width = bufferedImage.getWidth();
int height = bufferedImage.getHeight();
byte[] pixels = ((DataBufferByte)bufferedImage.getRaster().getDataBuffer()).getData();
int[] palette = new int[indexedCM.getMapSize()];
indexedCM.getRGBs(palette);
IndexedSprite newIndexedSprite = client.createIndexedSprite();
newIndexedSprite.setPixels(pixels);
newIndexedSprite.setPalette(palette);
newIndexedSprite.setWidth(width);
newIndexedSprite.setHeight(height);
newIndexedSprite.setOriginalWidth(width);
newIndexedSprite.setOriginalHeight(height);
newIndexedSprite.setOffsetX(0);
newIndexedSprite.setOffsetY(0);
return newIndexedSprite;
}
private static BufferedImage rgbaToIndexedBufferedImage(BufferedImage sourceBufferedImage) {
BufferedImage indexedImage = new BufferedImage(sourceBufferedImage.getWidth(), sourceBufferedImage.getHeight(), BufferedImage.TYPE_BYTE_INDEXED);
ColorModel cm = indexedImage.getColorModel();
IndexColorModel icm = (IndexColorModel)cm;
int size = icm.getMapSize();
byte[] reds = new byte[size];
byte[] greens = new byte[size];
byte[] blues = new byte[size];
icm.getReds(reds);
icm.getGreens(greens);
icm.getBlues(blues);
final WritableRaster raster = indexedImage.getRaster();
final int pixel = raster.getSample(0, 0, 0);
final IndexColorModel resultIcm = new IndexColorModel(8, size, reds, greens, blues, pixel);
final BufferedImage resultIndexedImage = new BufferedImage(resultIcm, raster, sourceBufferedImage.isAlphaPremultiplied(), null);
resultIndexedImage.getGraphics().drawImage(sourceBufferedImage, 0, 0, null);
return resultIndexedImage;
}
private static BufferedImage FreezeIconFromSprite(final BufferedImage freezeSprite)
{
final BufferedImage freezeCanvas = ImageUtil.resizeCanvas(freezeSprite, FREEZE_ICON_DIMENSION.width, FREEZE_ICON_DIMENSION.height);
return ImageUtil.outlineImage(freezeCanvas, FREEZE_ICON_OUTLINE_COLOR);
}
BufferedImage GetFreezeIcon(int id)
{
return FreezeIcons[id];
}
}

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/*
* Copyright (c) 2019. PKLite - All Rights Reserved
* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
* Proprietary and confidential. Refer to PKLite License file for more information on
* full terms of this copyright and to determine what constitutes authorized use.
* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
*
*/
package net.runelite.client.plugins.freezetimers;
import java.awt.Color;
import java.util.Objects;
import java.util.function.BiConsumer;
import javax.inject.Inject;
import javax.inject.Singleton;
import net.runelite.api.Client;
import net.runelite.api.Player;
import net.runelite.api.coords.WorldPoint;
@Singleton
public class FreezeTimersService
{
private final Client client;
private final FreezeTimersConfig config;
private final FreezeTimersPlugin plugin;
@Inject
private FreezeTimersService(Client client, FreezeTimersConfig config, FreezeTimersPlugin plugin)
{
this.config = config;
this.plugin = plugin;
this.client = client;
}
public void forEachPlayer(final BiConsumer<Player, Color> consumer)
{
for (Player player : client.getPlayers())
{
if (player == null || player.getName() == null)
{
continue;
}
String name = player.getName();
int freezetype = plugin.freezetype(name);
long dtime = plugin.opponentfreezetime(name);
long tbed = plugin.istbed(name);
int freezetime = 0;
if (freezetype == 1 || freezetype == 4)
{
freezetime = 5000;
}
else if (freezetype == 2 || freezetype == 5)
{
freezetime = 10000;
}
else if (freezetype == 3 || freezetype == 6)
{
freezetime = 15000;
}
else if (freezetype == 7)
{
freezetime = 20000;
}
else if (freezetype == 8)
{
freezetime = 2500;
}
else if (freezetype == 9)
{
freezetime = 5000;
}
else if (freezetype == 10)
{
freezetime = 7500;
}
if (dtime > 0)
{
long currenttime = System.currentTimeMillis();
long timediff = currenttime - dtime;
if (timediff < freezetime)
{
WorldPoint currentWorldPoint = player.getWorldLocation();
WorldPoint lastWorldPoint = plugin.playerpos(name);
if (currentWorldPoint.equals(lastWorldPoint))
{
consumer.accept(player, config.FreezeTimerColor());
}
else
{
if (timediff < 605)
{
plugin.updatePosition(name, currentWorldPoint);
consumer.accept(player, config.FreezeTimerColor());
}
else
{
plugin.deleteopponent(name);
}
}
}
else
{
if (timediff < freezetime + 3000)
{
consumer.accept(player, Color.YELLOW);
}
else
{
plugin.deleteopponent(name);
}
if (tbed > 0) {
consumer.accept(player, config.FreezeTimerColor());
return;
}
}
}
}
}
}

View File

@@ -1,57 +0,0 @@
/*
* Copyright (c) 2019. PKLite - All Rights Reserved
* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
* Proprietary and confidential. Refer to PKLite License file for more information on
* full terms of this copyright and to determine what constitutes authorized use.
* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
*
*/
package net.runelite.client.plugins.freezetimers;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.Polygon;
import javax.inject.Inject;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.OverlayUtil;
public class FreezeTimersTileOverlay extends Overlay
{
private final FreezeTimersService FreezeTimersService;
private final FreezeTimersConfig config;
@Inject
private FreezeTimersTileOverlay(FreezeTimersConfig config, FreezeTimersService FreezeTimersService)
{
this.config = config;
this.FreezeTimersService = FreezeTimersService;
setLayer(OverlayLayer.ABOVE_SCENE);
setPosition(OverlayPosition.DYNAMIC);
setPriority(OverlayPriority.MED);
}
@Override
public Dimension render(Graphics2D graphics)
{
if (!config.drawTiles())
{
return null;
}
FreezeTimersService.forEachPlayer((player, color) ->
{
final Polygon poly = player.getCanvasTilePoly();
if (poly != null)
{
OverlayUtil.renderPolygon(graphics, poly, color);
}
});
return null;
}
}

View File

@@ -1,41 +0,0 @@
/*
* Copyright (c) 2019. PKLite - All Rights Reserved
* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
* Proprietary and confidential. Refer to PKLite License file for more information on
* full terms of this copyright and to determine what constitutes authorized use.
* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
*
*/
package net.runelite.client.plugins.freezetimers;
import lombok.Getter;
import lombok.Setter;
public enum PlayerSpellEffect
{
BARRAGE("Ice Barrage", 20000, false),
BLITZ("Ice Blitz", 15000, false);
@Getter
private final String SPELL_NAME;
@Getter
private long startTime;
@Getter
private int duration;
@Getter
private boolean halvable;
//private final BufferedImage SPELL_ICON;
PlayerSpellEffect(String name, int duration, boolean halvable)
{
this.SPELL_NAME = name;
this.duration = duration;
this.halvable = halvable;
this.startTime = System.currentTimeMillis();
}
}

View File

@@ -1,34 +0,0 @@
/*
* Copyright (c) 2019. PKLite - All Rights Reserved
* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
* Proprietary and confidential. Refer to PKLite License file for more information on
* full terms of this copyright and to determine what constitutes authorized use.
* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
*
*/
package net.runelite.client.plugins.freezetimers;
import lombok.Getter;
import net.runelite.api.Actor;
public abstract class Spell
{
@Getter
private final Actor affectedTarget;
@Getter
private final Actor caster;
@Getter
public final long startTime;
private long remainingTime;
@Getter
private boolean isFinished;
protected Spell(Actor affectedTarget, Actor caster)
{
this.affectedTarget = affectedTarget;
this.caster = caster;
startTime = System.currentTimeMillis();
}
}

View File

@@ -1,56 +0,0 @@
/*
* Copyright (c) 2019, gazivodag <https://github.com/gazivodag>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.prayagainstplayer;
import net.runelite.api.Player;
/**
* Contains a player object
* When they attacked me
* And (in milliseconds) when to expire the overlay around them
*/
public class PlayerContainer {
private Player player;
private long whenTheyAttackedMe;
private int millisToExpireHighlight;
public PlayerContainer(Player player, long whenTheyAttackedMe, int millisToExpireHighlight) {
this.player = player;
this.whenTheyAttackedMe = whenTheyAttackedMe;
this.millisToExpireHighlight = millisToExpireHighlight;
}
//getters
public Player getPlayer() {
return player;
}
public long getWhenTheyAttackedMe() {
return whenTheyAttackedMe;
}
public int getMillisToExpireHighlight() { return millisToExpireHighlight; };
}

View File

@@ -1,183 +0,0 @@
/*
* Copyright (c) 2019, gazivodag <https://github.com/gazivodag>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.prayagainstplayer;
import net.runelite.client.config.Config;
import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem;
import java.awt.*;
@ConfigGroup("prayagainstplayer")
public interface PrayAgainstPlayerConfig extends Config {
@ConfigItem(
position = 0,
keyName = "attackerPlayerColor",
name = "Attacker color",
description = "This is the color that will be used to highlight attackers."
)
default Color attackerPlayerColor() { return new Color(0xFF0006); }
@ConfigItem(
position = 1,
keyName = "potentialPlayerColor",
name = "Potential Attacker color",
description = "This is the color that will be used to highlight potential attackers."
)
default Color potentialPlayerColor() { return new Color(0xFFFF00); }
////
@ConfigItem(
position = 2,
keyName = "attackerTargetTimeout",
name = "Attacker Timeout",
description = "Seconds until attacker is no longer highlighted."
)
default int attackerTargetTimeout() { return 10; }
@ConfigItem(
position = 3,
keyName = "potentialTargetTimeout",
name = "Potential Attacker Timeout",
description = "Seconds until potential attacker is no longer highlighted."
)
default int potentialTargetTimeout() { return 10; }
@ConfigItem(
position = 4,
keyName = "newSpawnTimeout",
name = "New Player Timeout",
description = "Seconds until logged in/spawned player is no longer highlighted."
)
default int newSpawnTimeout() { return 5; }
////
////
@ConfigItem(
position = 5,
keyName = "ignoreFriends",
name = "Ignore Friends",
description = "This lets you decide whether you want friends to be highlighted by this plugin."
)
default boolean ignoreFriends() { return true; }
@ConfigItem(
position = 6,
keyName = "ignoreClanMates",
name = "Ignore Clan Mates",
description = "This lets you decide whether you want clan mates to be highlighted by this plugin."
)
default boolean ignoreClanMates() { return true; }
////
@ConfigItem(
position = 7,
keyName = "markNewPlayer",
name = "Mark new player as potential attacker",
description = "Marks someone that logged in or teleported as a potential attacker for your safety\nDO NOT RUN THIS IN WORLD 1-2 GRAND EXCHANGE!"
)
default boolean markNewPlayer() { return false; }
@ConfigItem(
position = 8,
keyName = "drawTargetPrayAgainst",
name = "Draw what to pray on attacker",
description = "Tells you what to pray from what weapon the attacker is holding"
)
default boolean drawTargetPrayAgainst() { return true; }
@ConfigItem(
position = 9,
keyName = "drawPotentialTargetPrayAgainst",
name = "Draw what to pray on potential attacker",
description = "Tells you what to pray from what weapon the potential attacker is holding"
)
default boolean drawPotentialTargetPrayAgainst() { return true; }
@ConfigItem(
position = 10,
keyName = "drawTargetPrayAgainstPrayerTab",
name = "Draw what to pray from prayer tab",
description = "Tells you what to pray from what weapon the attacker is holding from the prayer tab"
)
default boolean drawTargetPrayAgainstPrayerTab() { return false; }
@ConfigItem(
position = 11,
keyName = "drawTargetsName",
name = "Draw name on attacker",
description = "Configures whether or not the attacker\'s name should be shown"
)
default boolean drawTargetsName() { return true; }
@ConfigItem(
position = 12,
keyName = "drawPotentialTargetsName",
name = "Draw name on potential attacker",
description = "Configures whether or not the potential attacker\'s name should be shown"
)
default boolean drawPotentialTargetsName() { return true; }
@ConfigItem(
position = 13,
keyName = "drawTargetHighlight",
name = "Draw highlight around attacker",
description = "Configures whether or not the attacker should be highlighted"
)
default boolean drawTargetHighlight() { return true; }
@ConfigItem(
position = 14,
keyName = "drawPotentialTargetHighlight",
name = "Draw highlight around potential attacker",
description = "Configures whether or not the potential attacker should be highlighted"
)
default boolean drawPotentialTargetHighlight() { return true; }
@ConfigItem(
position = 15,
keyName = "drawTargetTile",
name = "Draw tile under attacker",
description = "Configures whether or not the attacker\'s tile be highlighted"
)
default boolean drawTargetTile() { return false; }
@ConfigItem(
position = 16,
keyName = "drawPotentialTargetTile",
name = "Draw tile under potential attacker",
description = "Configures whether or not the potential attacker\'s tile be highlighted"
)
default boolean drawPotentialTargetTile() { return false; }
@ConfigItem(
position = 17,
keyName = "drawUnknownWeapons",
name = "Draw unknown weapons",
description = "Configures whether or not the unknown weapons should be shown when a player equips one"
)
default boolean drawUnknownWeapons() { return false; }
}

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@@ -1,158 +0,0 @@
/*
* Copyright (c) 2019, gazivodag <https://github.com/gazivodag>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.prayagainstplayer;
import net.runelite.api.Client;
import net.runelite.api.ItemComposition;
import net.runelite.api.Player;
import net.runelite.api.kit.KitType;
import net.runelite.client.ui.overlay.*;
import net.runelite.client.util.Text;
import net.runelite.api.Point;
import javax.inject.Inject;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.util.ConcurrentModificationException;
class PrayAgainstPlayerOverlay extends Overlay {
private final PrayAgainstPlayerPlugin plugin;
private final PrayAgainstPlayerConfig config;
private final Client client;
@Inject
private PrayAgainstPlayerOverlay(PrayAgainstPlayerPlugin plugin, PrayAgainstPlayerConfig config, Client client) {
super(plugin);
this.plugin = plugin;
this.config = config;
this.client = client;
setLayer(OverlayLayer.ABOVE_SCENE);
setPosition(OverlayPosition.DYNAMIC);
setPriority(OverlayPriority.HIGH);
}
@Override
public Dimension render(Graphics2D graphics) {
renderPotentialPlayers(graphics);
renderAttackingPlayers(graphics);
return null;
}
private void renderPotentialPlayers(Graphics2D graphics) {
if (plugin.getPotentialPlayersAttackingMe() == null || !plugin.getPotentialPlayersAttackingMe().isEmpty()) {
try {
for (PlayerContainer container : plugin.getPotentialPlayersAttackingMe()) {
if ((System.currentTimeMillis() > (container.getWhenTheyAttackedMe() + container.getMillisToExpireHighlight())) && (container.getPlayer().getInteracting() != client.getLocalPlayer())) {
plugin.removePlayerFromPotentialContainer(container);
}
if (config.drawPotentialTargetsName()) renderNameAboveHead(graphics, container.getPlayer(), config.potentialPlayerColor());
if (config.drawPotentialTargetHighlight()) renderHighlightedPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
if (config.drawPotentialTargetTile()) renderTileUnderPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
if (config.drawPotentialTargetPrayAgainst()) renderPrayAgainstOnPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
}
} catch (ConcurrentModificationException e) {
}
}
}
private void renderAttackingPlayers(Graphics2D graphics) {
if (plugin.getPlayersAttackingMe() == null || !plugin.getPlayersAttackingMe().isEmpty()) {
try {
for (PlayerContainer container : plugin.getPlayersAttackingMe()) {
if ((System.currentTimeMillis() > (container.getWhenTheyAttackedMe() + container.getMillisToExpireHighlight())) && (container.getPlayer().getInteracting() != client.getLocalPlayer())) {
plugin.removePlayerFromAttackerContainer(container);
}
if (config.drawTargetsName()) renderNameAboveHead(graphics, container.getPlayer(), config.attackerPlayerColor());
if (config.drawTargetHighlight()) renderHighlightedPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
if (config.drawTargetTile()) renderTileUnderPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
if (config.drawTargetPrayAgainst()) renderPrayAgainstOnPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
}
} catch (ConcurrentModificationException e) {
}
}
}
private void renderNameAboveHead(Graphics2D graphics, Player player, Color color) {
final String name = Text.sanitize(player.getName());
final int offset = player.getLogicalHeight() + 40;
Point textLocation = player.getCanvasTextLocation(graphics, name, offset);
if (textLocation != null) {
OverlayUtil.renderTextLocation(graphics, textLocation, name, color);
}
}
private void renderHighlightedPlayer(Graphics2D graphics, Player player, Color color) {
try {
OverlayUtil.renderPolygon(graphics, player.getConvexHull(), color);
} catch (NullPointerException e) {
}
}
private void renderTileUnderPlayer(Graphics2D graphics, Player player, Color color) {
Polygon poly = player.getCanvasTilePoly();
OverlayUtil.renderPolygon(graphics, poly, color);
}
private void renderPrayAgainstOnPlayer(Graphics2D graphics, Player player, Color color) {
final int offset = (player.getLogicalHeight() / 2) + 75;
BufferedImage icon;
switch (WeaponType.checkWeaponOnPlayer(client, player)) {
case WEAPON_MELEE:
icon = plugin.getProtectionIcon(WeaponType.WEAPON_MELEE);
break;
case WEAPON_MAGIC:
icon = plugin.getProtectionIcon(WeaponType.WEAPON_MAGIC);
break;
case WEAPON_RANGED:
icon = plugin.getProtectionIcon(WeaponType.WEAPON_RANGED);
break;
default:
icon = null;
break;
}
try {
if (icon != null) {
Point point = player.getCanvasImageLocation(icon, offset);
OverlayUtil.renderImageLocation(graphics, point, icon);
} else {
if (config.drawUnknownWeapons()) {
int itemId = player.getPlayerComposition().getEquipmentId(KitType.WEAPON);
ItemComposition itemComposition = client.getItemDefinition(itemId);
final String str = itemComposition.getName().toUpperCase();
Point point = player.getCanvasTextLocation(graphics, str, offset);
OverlayUtil.renderTextLocation(graphics, point, str, color);
}
}
} catch (Exception e) {
}
}
}

View File

@@ -1,101 +0,0 @@
/*
* Copyright (c) 2019, gazivodag <https://github.com/gazivodag>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.prayagainstplayer;
import net.runelite.api.Client;
import net.runelite.api.Player;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetInfo;
import net.runelite.client.ui.overlay.*;
import javax.inject.Inject;
import java.awt.*;
import java.util.ConcurrentModificationException;
class PrayAgainstPlayerOverlayPrayerTab extends Overlay {
private final PrayAgainstPlayerPlugin plugin;
private final PrayAgainstPlayerConfig config;
private final Client client;
@Inject
private PrayAgainstPlayerOverlayPrayerTab (PrayAgainstPlayerPlugin plugin, PrayAgainstPlayerConfig config, Client client) {
super(plugin);
this.plugin = plugin;
this.config = config;
this.client = client;
setPosition(OverlayPosition.DETACHED);
setLayer(OverlayLayer.ALWAYS_ON_TOP);
setPriority(OverlayPriority.MED);
}
@Override
public Dimension render(Graphics2D graphics) {
if (plugin.getPlayersAttackingMe() == null || !plugin.getPlayersAttackingMe().isEmpty()) {
try {
for (PlayerContainer container : plugin.getPlayersAttackingMe()) {
if (plugin.getPlayersAttackingMe() != null && plugin.getPlayersAttackingMe().size() > 0) {
//no reason to show you what prayers to pray in your prayer tab if multiple people are attacking you
if ((plugin.getPlayersAttackingMe().size() == 1) && (config.drawTargetPrayAgainstPrayerTab())) {
renderPrayerToClick(graphics, container.getPlayer());
}
}
}
} catch (ConcurrentModificationException e) {
}
}
return null;
}
private void renderPrayerToClick(Graphics2D graphics, Player player) {
Widget PROTECT_FROM_MAGIC = client.getWidget(WidgetInfo.PRAYER_PROTECT_FROM_MAGIC);
Widget PROTECT_FROM_RANGED = client.getWidget(WidgetInfo.PRAYER_PROTECT_FROM_MISSILES);
Widget PROTECT_FROM_MELEE = client.getWidget(WidgetInfo.PRAYER_PROTECT_FROM_MELEE);
Color color = Color.RED;
if (PROTECT_FROM_MELEE.isHidden()) return;
switch (WeaponType.checkWeaponOnPlayer(client, player)) {
case WEAPON_MAGIC:
OverlayUtil.renderPolygon(graphics, rectangleToPolygon(PROTECT_FROM_MAGIC.getBounds()), color);
break;
case WEAPON_MELEE:
OverlayUtil.renderPolygon(graphics, rectangleToPolygon(PROTECT_FROM_MELEE.getBounds()), color);
break;
case WEAPON_RANGED:
OverlayUtil.renderPolygon(graphics, rectangleToPolygon(PROTECT_FROM_RANGED.getBounds()), color);
break;
default:
break;
}
}
private static Polygon rectangleToPolygon(Rectangle rect) {
int[] xpoints = {rect.x, rect.x + rect.width, rect.x + rect.width, rect.x};
int[] ypoints = {rect.y, rect.y, rect.y + rect.height, rect.y + rect.height};
return new Polygon(xpoints, ypoints, 4);
}
}

View File

@@ -1,329 +0,0 @@
/*
* Copyright (c) 2019, gazivodag <https://github.com/gazivodag>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.prayagainstplayer;
import com.google.inject.Provides;
import net.runelite.api.*;
import net.runelite.api.events.*;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.game.SpriteManager;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType;
import net.runelite.client.ui.overlay.OverlayManager;
import net.runelite.client.util.ImageUtil;
import javax.inject.Inject;
import java.awt.*;
import java.awt.image.*;
import java.util.ArrayList;
import java.util.Arrays;
@PluginDescriptor(
name = "Pray Against Player",
description = "Use plugin in PvP situations for best results!!",
tags = {"highlight", "pvp", "overlay", "players"},
type = PluginType.PVP
)
/**
* I am fully aware that there is plenty of overhead and is a MESS!
* If you'd like to contribute please do!
*/
public class PrayAgainstPlayerPlugin extends Plugin {
private static final int[] PROTECTION_ICONS = {
SpriteID.PRAYER_PROTECT_FROM_MISSILES,
SpriteID.PRAYER_PROTECT_FROM_MELEE,
SpriteID.PRAYER_PROTECT_FROM_MAGIC
};
private static final Dimension PROTECTION_ICON_DIMENSION = new Dimension(33, 33);
private static final Color PROTECTION_ICON_OUTLINE_COLOR = new Color(33, 33, 33);
public final BufferedImage[] ProtectionIcons = new BufferedImage[PROTECTION_ICONS.length];
private ArrayList<PlayerContainer> potentialPlayersAttackingMe;
private ArrayList<PlayerContainer> playersAttackingMe;
@Inject
private Client client;
@Inject
private SpriteManager spriteManager;
@Inject
private OverlayManager overlayManager;
@Inject
private PrayAgainstPlayerOverlay overlay;
@Inject
private PrayAgainstPlayerOverlayPrayerTab overlayPrayerTab;
@Inject
private PrayAgainstPlayerConfig config;
@Provides
PrayAgainstPlayerConfig provideConfig(ConfigManager configManager) {
return configManager.getConfig(PrayAgainstPlayerConfig.class);
}
@Subscribe
public void onGameStateChanged(GameStateChanged gameStateChanged) {
if (gameStateChanged.getGameState() == GameState.LOGGED_IN) {
loadProtectionIcons();
}
}
@Override
protected void startUp() {
potentialPlayersAttackingMe = new ArrayList<>();
playersAttackingMe = new ArrayList<>();
overlayManager.add(overlay);
overlayManager.add(overlayPrayerTab);
}
@Override
protected void shutDown() throws Exception {
overlayManager.remove(overlay);
overlayManager.remove(overlayPrayerTab);
}
@Subscribe
protected void onAnimationChanged(AnimationChanged animationChanged) {
if ((animationChanged.getActor() instanceof Player) && (animationChanged.getActor().getInteracting() instanceof Player) && (animationChanged.getActor().getInteracting() == client.getLocalPlayer())) {
Player sourcePlayer = (Player) animationChanged.getActor();
//is the client is a friend/clan and the config is set to ignore friends/clan dont add them to list
if (client.isFriended(sourcePlayer.getName(), true) && config.ignoreFriends()) return;
if (client.isClanMember(sourcePlayer.getName()) && config.ignoreClanMates()) return;
if ((sourcePlayer.getAnimation() != -1) && (!isBlockAnimation(sourcePlayer.getAnimation()))) {
//if attacker attacks again, reset his timer so overlay doesn't go away
if (findPlayerInAttackerList(sourcePlayer) != null) {
resetPlayerFromAttackerContainerTimer(findPlayerInAttackerList(sourcePlayer));
}
//if he attacks and he was in the potential attackers list, remove him
if (!potentialPlayersAttackingMe.isEmpty() && potentialPlayersAttackingMe.contains(findPlayerInPotentialList(sourcePlayer))) {
removePlayerFromPotentialContainer(findPlayerInPotentialList(sourcePlayer));
}
//if he's not in the attackers list, add him
if (findPlayerInAttackerList(sourcePlayer) == null) {
PlayerContainer container = new PlayerContainer(sourcePlayer, System.currentTimeMillis(), (config.attackerTargetTimeout() * 1000));
playersAttackingMe.add(container);
}
}
}
}
@Subscribe
protected void onInteractingChanged(InteractingChanged interactingChanged) {
//if someone interacts with you, add them to the potential attackers list
if ((interactingChanged.getSource() instanceof Player) && (interactingChanged.getTarget() instanceof Player)) {
Player sourcePlayer = (Player) interactingChanged.getSource();
Player targetPlayer = (Player) interactingChanged.getTarget();
if ((targetPlayer == client.getLocalPlayer()) && (findPlayerInPotentialList(sourcePlayer) == null)) { //we're being interacted with
//is the client is a friend/clan and the config is set to ignore friends/clan dont add them to list
if (client.isFriended(sourcePlayer.getName(), true) && config.ignoreFriends()) return;
if (client.isClanMember(sourcePlayer.getName()) && config.ignoreClanMates()) return;
PlayerContainer container = new PlayerContainer(sourcePlayer, System.currentTimeMillis(), (config.potentialTargetTimeout() * 1000));
potentialPlayersAttackingMe.add(container);
}
}
}
@Subscribe
protected void onPlayerDespawned(PlayerDespawned playerDespawned) {
PlayerContainer container = findPlayerInAttackerList(playerDespawned.getPlayer());
PlayerContainer container2 = findPlayerInPotentialList(playerDespawned.getPlayer());
if (container != null) {
playersAttackingMe.remove(container);
}
if (container2 != null) {
potentialPlayersAttackingMe.remove(container2);
}
}
@Subscribe
protected void onPlayerSpawned(PlayerSpawned playerSpawned) {
if (config.markNewPlayer()) {
Player p = playerSpawned.getPlayer();
if (client.isFriended(p.getName(), true) && config.ignoreFriends()) return;
if (client.isClanMember(p.getName()) && config.ignoreClanMates()) return;
PlayerContainer container = findPlayerInPotentialList(p);
if (container == null) {
container = new PlayerContainer(p, System.currentTimeMillis(), (config.newSpawnTimeout() * 1000));
potentialPlayersAttackingMe.add(container);
}
}
}
PlayerContainer findPlayerInAttackerList(Player player) {
if (playersAttackingMe.isEmpty()) {
return null;
}
for (int i = 0 ; i < playersAttackingMe.size() ; i++) {
PlayerContainer container = playersAttackingMe.get(i);
if (container.getPlayer() == player) {
return container;
}
}
return null;
}
PlayerContainer findPlayerInPotentialList(Player player) {
if (potentialPlayersAttackingMe.isEmpty()) {
return null;
}
for (int i = 0 ; i < potentialPlayersAttackingMe.size() ; i++) {
PlayerContainer container = potentialPlayersAttackingMe.get(i);
if (container.getPlayer() == player) {
return container;
}
}
return null;
}
/**
* Resets player timer in case he attacks again, so his highlight doesn't go away so easily
* @param container
*/
public void resetPlayerFromAttackerContainerTimer(PlayerContainer container) {
removePlayerFromAttackerContainer(container);
PlayerContainer newContainer = new PlayerContainer(container.getPlayer(), System.currentTimeMillis(), (config.attackerTargetTimeout() * 1000));
playersAttackingMe.add(newContainer);
}
public void removePlayerFromPotentialContainer(PlayerContainer container) {
if ((potentialPlayersAttackingMe != null) && (!potentialPlayersAttackingMe.isEmpty()) && (potentialPlayersAttackingMe.contains(container))) {
potentialPlayersAttackingMe.remove(container);
}
}
public void removePlayerFromAttackerContainer(PlayerContainer container) {
if ((playersAttackingMe != null) && (!playersAttackingMe.isEmpty()) && (playersAttackingMe.contains(container))) {
playersAttackingMe.remove(container);
}
}
private boolean isBlockAnimation(int anim) {
switch (anim) {
case AnimationID.BLOCK_DEFENDER:
case AnimationID.BLOCK_NO_SHIELD:
case AnimationID.BLOCK_SHIELD:
case AnimationID.BLOCK_SWORD:
case AnimationID.BLOCK_UNARMED:
return true;
default:
return false;
}
}
public ArrayList<PlayerContainer> getPotentialPlayersAttackingMe() { return potentialPlayersAttackingMe; }
public ArrayList<PlayerContainer> getPlayersAttackingMe() { return playersAttackingMe; }
//All of the methods below are from the Zulrah plugin!!! Credits to it's respective owner
private void loadProtectionIcons() {
final IndexedSprite[] protectionIcons = {};
final IndexedSprite[] newProtectionIcons = Arrays.copyOf(protectionIcons, PROTECTION_ICONS.length);
int curPosition = 0;
for (int i = 0; i < PROTECTION_ICONS.length; i++, curPosition++)
{
final int resource = PROTECTION_ICONS[i];
ProtectionIcons[i] = rgbaToIndexedBufferedImage(ProtectionIconFromSprite(spriteManager.getSprite(resource, 0)));
newProtectionIcons[curPosition] = createIndexedSprite(client, ProtectionIcons[i]);
}
}
private static IndexedSprite createIndexedSprite(final Client client, final BufferedImage bufferedImage) {
final IndexColorModel indexedCM = (IndexColorModel) bufferedImage.getColorModel();
final int width = bufferedImage.getWidth();
final int height = bufferedImage.getHeight();
final byte[] pixels = ((DataBufferByte) bufferedImage.getRaster().getDataBuffer()).getData();
final int[] palette = new int[indexedCM.getMapSize()];
indexedCM.getRGBs(palette);
final IndexedSprite newIndexedSprite = client.createIndexedSprite();
newIndexedSprite.setPixels(pixels);
newIndexedSprite.setPalette(palette);
newIndexedSprite.setWidth(width);
newIndexedSprite.setHeight(height);
newIndexedSprite.setOriginalWidth(width);
newIndexedSprite.setOriginalHeight(height);
newIndexedSprite.setOffsetX(0);
newIndexedSprite.setOffsetY(0);
return newIndexedSprite;
}
private static BufferedImage rgbaToIndexedBufferedImage(final BufferedImage sourceBufferedImage) {
final BufferedImage indexedImage = new BufferedImage(
sourceBufferedImage.getWidth(),
sourceBufferedImage.getHeight(),
BufferedImage.TYPE_BYTE_INDEXED);
final ColorModel cm = indexedImage.getColorModel();
final IndexColorModel icm = (IndexColorModel) cm;
final int size = icm.getMapSize();
final byte[] reds = new byte[size];
final byte[] greens = new byte[size];
final byte[] blues = new byte[size];
icm.getReds(reds);
icm.getGreens(greens);
icm.getBlues(blues);
final WritableRaster raster = indexedImage.getRaster();
final int pixel = raster.getSample(0, 0, 0);
final IndexColorModel resultIcm = new IndexColorModel(8, size, reds, greens, blues, pixel);
final BufferedImage resultIndexedImage = new BufferedImage(resultIcm, raster, sourceBufferedImage.isAlphaPremultiplied(), null);
resultIndexedImage.getGraphics().drawImage(sourceBufferedImage, 0, 0, null);
return resultIndexedImage;
}
private static BufferedImage ProtectionIconFromSprite(final BufferedImage freezeSprite) {
final BufferedImage freezeCanvas = ImageUtil.resizeCanvas(freezeSprite, PROTECTION_ICON_DIMENSION.width, PROTECTION_ICON_DIMENSION.height);
return ImageUtil.outlineImage(freezeCanvas, PROTECTION_ICON_OUTLINE_COLOR);
}
BufferedImage getProtectionIcon(WeaponType weaponType) {
switch (weaponType) {
case WEAPON_RANGED:
return ProtectionIcons[0];
case WEAPON_MELEE:
return ProtectionIcons[1];
case WEAPON_MAGIC:
return ProtectionIcons[2];
}
return null;
}
}

View File

@@ -1,125 +0,0 @@
/*
* Copyright (c) 2019, gazivodag <https://github.com/gazivodag>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.prayagainstplayer;
import net.runelite.api.Client;
import net.runelite.api.ItemComposition;
import net.runelite.api.Player;
import net.runelite.api.kit.KitType;
enum WeaponType {
WEAPON_MELEE,
WEAPON_RANGED,
WEAPON_MAGIC,
WEAPON_UNKNOWN;
/**
* im fully aware this could of been done better!!!
* @param client
* @param attacker
* @return
*/
public static WeaponType checkWeaponOnPlayer (Client client, Player attacker) {
int itemId = attacker.getPlayerComposition().getEquipmentId(KitType.WEAPON);
ItemComposition itemComposition = client.getItemDefinition(itemId);
String weaponNameGivenLowerCase = itemComposition.getName().toLowerCase();
if (itemId == -1) return WEAPON_MELEE;
if (weaponNameGivenLowerCase == null || weaponNameGivenLowerCase.toLowerCase().contains("null")) return WEAPON_MELEE;
for (String meleeWeaponName : meleeWeaponNames) {
if (weaponNameGivenLowerCase.contains(meleeWeaponName) && !weaponNameGivenLowerCase.contains("thrownaxe")) {
return WEAPON_MELEE;
}
}
for (String rangedWeaponName : rangedWeaponNames) {
if (weaponNameGivenLowerCase.contains(rangedWeaponName)) {
return WEAPON_RANGED;
}
}
for (String magicWeaponName : magicWeaponNames) {
if (weaponNameGivenLowerCase.contains(magicWeaponName)) {
return WEAPON_MAGIC;
}
}
return WEAPON_UNKNOWN;
}
private static String[] meleeWeaponNames = {
"sword",
"scimitar",
"dagger",
"spear",
"mace",
"axe",
"whip",
"tentacle",
"-ket-",
"-xil-",
"warhammer",
"halberd",
"claws",
"hasta",
"scythe",
"maul",
"anchor",
"sabre",
"excalibur",
"machete",
"dragon hunter lance",
"event rpg",
"silverlight",
"darklight",
"arclight",
"flail",
"granite hammer",
"rapier",
"bulwark"
};
private static String[] rangedWeaponNames = {
"bow",
"blowpipe",
"xil-ul",
"knife",
"dart",
"thrownaxe",
"chinchompa",
"ballista"
};
private static String[] magicWeaponNames = {
"staff",
"trident",
"wand",
"dawnbringer"
};
}