fix standard spellbook (#1544)

fix standard spellbook timers
This commit is contained in:
Kyle
2019-09-05 03:26:51 +01:00
committed by Ganom
parent d4dbf9e856
commit 1466ba9b5c

View File

@@ -31,9 +31,9 @@ import lombok.Getter;
@AllArgsConstructor
public enum PlayerSpellEffect
{
BIND("Bind", 181, 4800, true, 0, TimerType.FREEZE),
SNARE("Snare", 180, 9600, true, 1, TimerType.FREEZE),
ENTANGLE("Entangle", 179, 14400, true, 2, TimerType.FREEZE),
BIND("Bind", 181, 4800, false, 0, TimerType.FREEZE),
SNARE("Snare", 180, 9600, false, 1, TimerType.FREEZE),
ENTANGLE("Entangle", 179, 14400, false, 2, TimerType.FREEZE),
RUSH("Ice Rush", 361, 4800, false, 3, TimerType.FREEZE),
BURST("Ice Burst", 363, 9600, false, 4, TimerType.FREEZE),
BLITZ("Ice Blitz", 367, 14400, false, 5, TimerType.FREEZE),