Fix drawing over click to play interface
* fix xp globe drawing on start screen and only draw once actual xp gained not logon events * only draw fps when we have an x value for the xp orb
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@@ -31,6 +31,7 @@ class WidgetID
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static final int PESTRCONTROL_GROUP_ID = 408;
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static final int CLAN_CHAT_GROUP_ID = 7;
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static final int MINIMAP_GROUP_ID = 160;
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static final int LOGIN_CLICK_TO_PLAY_GROUP_ID = 378;
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static class PestControl
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{
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@@ -49,7 +49,9 @@ public enum WidgetInfo
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BANK_ITEM_CONTAINER(WidgetID.BANK_GROUP_ID, WidgetID.Bank.ITEM_CONTAINER),
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MINIMAP_XP_ORG(WidgetID.MINIMAP_GROUP_ID, WidgetID.Minimap.XP_ORB);
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MINIMAP_XP_ORB(WidgetID.MINIMAP_GROUP_ID, WidgetID.Minimap.XP_ORB),
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LOGIN_CLICK_TO_PLAY_SCREEN(WidgetID.LOGIN_CLICK_TO_PLAY_GROUP_ID, 0);
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private final int groupId;
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@@ -68,13 +68,17 @@ public class FPSOverlay extends Overlay
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FontMetrics fm = graphics.getFontMetrics();
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String str = String.valueOf(client.getFPS());
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Widget xpOrb = client.getWidget(WidgetInfo.MINIMAP_XP_ORG);
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Widget xpOrb = client.getWidget(WidgetInfo.MINIMAP_XP_ORB);
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if (xpOrb == null)
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{
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return null;
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}
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Rectangle2D bounds = xpOrb.getBounds().getBounds2D();
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if (bounds.getX() <= 0)
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{
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return null;
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}
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int x = (int) (bounds.getX() + ((bounds.getWidth() / 2) - (fm.stringWidth(str) / 2)));
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int y = (int) (bounds.getY() - (fm.getHeight() / 2));
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@@ -96,6 +96,12 @@ public class GroundItemsOverlay extends Overlay
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return null;
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}
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//if the player is logged in but viewing the click to play screen exit
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if (client.getWidget(WidgetInfo.LOGIN_CLICK_TO_PLAY_SCREEN) != null)
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{
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return null;
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}
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//Widget bank = client.getWidget(WidgetInfo.BANK_ITEM_CONTAINER);
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//if (bank != null && !bank.isHidden())
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//{
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@@ -38,13 +38,12 @@ public class XpGlobe
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private Instant time;
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private double skillProgressRadius;
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public XpGlobe(Skill skill, int currentXp, int currentLevel, int goalXp, Instant time)
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public XpGlobe(Skill skill, int currentXp, int currentLevel, int goalXp)
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{
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this.skill = skill;
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this.currentXp = currentXp;
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this.currentLevel = currentLevel;
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this.goalXp = goalXp;
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this.time = time;
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}
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public Skill getSkill()
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@@ -105,13 +105,14 @@ public class XpGlobes extends Plugin
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cachedGlobe.setGoalXp(goalXp);
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cachedGlobe.setTime(Instant.now());
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cachedGlobe.setSkillProgressRadius(startingXp, currentXp, goalXp);
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this.addXpGlobe(globeCache[skillIdx], MAXIMUM_SHOWN_GLOBES);
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}
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else
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{
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globeCache[skillIdx] = new XpGlobe(skill, currentXp, currentLevel, goalXp, Instant.now());
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//dont draw non cached globes, this is triggered on login to setup all of the initial values
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globeCache[skillIdx] = new XpGlobe(skill, currentXp, currentLevel, goalXp);
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}
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this.addXpGlobe(globeCache[skillIdx], MAXIMUM_SHOWN_GLOBES);
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}
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public List<XpGlobe> getXpGlobes()
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@@ -84,20 +84,20 @@ public class XpGlobesOverlay extends Overlay
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return null;
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}
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//check the width of the client if we can draw properly
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int clientWidth = client.isResized() ? client.getClientWidth() : client.getViewportHeight();
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if (clientWidth <= 0)
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{
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return null;
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}
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int queueSize = plugin.getXpGlobesSize();
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if (queueSize > 0)
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{
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List<XpGlobe> xpChangedQueue = plugin.getXpGlobes();
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int markersLength = (queueSize * (DEFAULT_CIRCLE_WIDTH)) + ((MINIMUM_STEP_WIDTH - DEFAULT_CIRCLE_WIDTH) * (queueSize - 1));
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int startDrawX;
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if (client.isResized())
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{
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startDrawX = (client.getClientWidth() - markersLength) / 2;
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}
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else
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{
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startDrawX = (client.getViewportHeight() - markersLength) / 2;
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}
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int startDrawX = (clientWidth - markersLength) / 2;
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for (XpGlobe xpGlobe : xpChangedQueue)
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{
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renderProgressCircle(graphics, xpGlobe, startDrawX, DEFAULT_START_Y);
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