Merge remote-tracking branch 'adam/tile-events'
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.api.events;
|
||||
|
||||
import lombok.Data;
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||||
import net.runelite.api.GameObject;
|
||||
import net.runelite.api.Tile;
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||||
|
||||
@Data
|
||||
public class GameObjectChanged
|
||||
{
|
||||
private Tile tile;
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||||
private GameObject previous;
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||||
private GameObject gameObject;
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.api.events;
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||||
|
||||
import lombok.Data;
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||||
import net.runelite.api.GameObject;
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||||
import net.runelite.api.Tile;
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||||
|
||||
@Data
|
||||
public class GameObjectDespawned
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||||
{
|
||||
private Tile tile;
|
||||
private GameObject gameObject;
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||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2017, Robin Weymans <Robin.weymans@gmail.com>
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@@ -26,9 +26,11 @@ package net.runelite.api.events;
|
||||
|
||||
import lombok.Data;
|
||||
import net.runelite.api.GameObject;
|
||||
import net.runelite.api.Tile;
|
||||
|
||||
@Data
|
||||
public class GameObjectsChanged
|
||||
public class GameObjectSpawned
|
||||
{
|
||||
private Tile tile;
|
||||
private GameObject gameObject;
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.api.events;
|
||||
|
||||
import lombok.Data;
|
||||
import net.runelite.api.Tile;
|
||||
import net.runelite.api.WallObject;
|
||||
|
||||
@Data
|
||||
public class WallObjectChanged
|
||||
{
|
||||
private Tile tile;
|
||||
private WallObject previous;
|
||||
private WallObject wallObject;
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.api.events;
|
||||
|
||||
import lombok.Data;
|
||||
import net.runelite.api.Tile;
|
||||
import net.runelite.api.WallObject;
|
||||
|
||||
@Data
|
||||
public class WallObjectDespawned
|
||||
{
|
||||
private Tile tile;
|
||||
private WallObject wallObject;
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.api.events;
|
||||
|
||||
import lombok.Data;
|
||||
import net.runelite.api.Tile;
|
||||
import net.runelite.api.WallObject;
|
||||
|
||||
@Data
|
||||
public class WallObjectSpawned
|
||||
{
|
||||
private Tile tile;
|
||||
private WallObject wallObject;
|
||||
}
|
||||
@@ -41,7 +41,7 @@ import net.runelite.api.Projectile;
|
||||
import static net.runelite.api.ProjectileID.CANNONBALL;
|
||||
import static net.runelite.api.ProjectileID.GRANITE_CANNONBALL;
|
||||
import net.runelite.api.events.ChatMessage;
|
||||
import net.runelite.api.events.GameObjectsChanged;
|
||||
import net.runelite.api.events.GameObjectSpawned;
|
||||
import net.runelite.api.events.ProjectileMoved;
|
||||
import net.runelite.client.Notifier;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
@@ -94,7 +94,7 @@ public class CannonPlugin extends Plugin
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameObjectsChanged(GameObjectsChanged event)
|
||||
public void onGameObjectSpawned(GameObjectSpawned event)
|
||||
{
|
||||
GameObject gameObject = event.getGameObject();
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@ import net.runelite.api.queries.GameObjectQuery;
|
||||
import net.runelite.api.queries.PlayerQuery;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
import net.runelite.api.events.ConfigChanged;
|
||||
import net.runelite.api.events.GameObjectsChanged;
|
||||
import net.runelite.api.events.GameObjectSpawned;
|
||||
import net.runelite.api.events.GameStateChanged;
|
||||
import net.runelite.client.plugins.Plugin;
|
||||
import net.runelite.client.plugins.PluginDescriptor;
|
||||
@@ -107,7 +107,7 @@ public class HunterPlugin extends Plugin
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameObjectsChanged(GameObjectsChanged event)
|
||||
public void onGameObjectSpawned(GameObjectSpawned event)
|
||||
{
|
||||
if (!config.enabled())
|
||||
{
|
||||
@@ -285,6 +285,7 @@ public class HunterPlugin extends Plugin
|
||||
}
|
||||
|
||||
//Check if all traps are still there, and remove the ones that are not.
|
||||
//TODO: use despawn events
|
||||
Iterator<HunterTrap> it = traps.iterator();
|
||||
while (it.hasNext())
|
||||
{
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2016-2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Seth <Sethtroll3@gmail.com>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@@ -42,7 +42,7 @@ public interface MotherlodeConfig extends Config
|
||||
)
|
||||
default boolean enabled()
|
||||
{
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2016-2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Seth <Sethtroll3@gmail.com>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@@ -24,21 +24,15 @@
|
||||
*/
|
||||
package net.runelite.client.plugins.motherlode;
|
||||
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
import net.runelite.client.ui.overlay.OverlayPosition;
|
||||
import net.runelite.client.ui.overlay.components.PanelComponent;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import com.google.common.collect.Sets;
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.Point;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import java.util.Set;
|
||||
import javax.inject.Inject;
|
||||
import static net.runelite.api.AnimationID.MINING_MOTHERLODE_ADAMANT;
|
||||
import static net.runelite.api.AnimationID.MINING_MOTHERLODE_BLACK;
|
||||
import static net.runelite.api.AnimationID.MINING_MOTHERLODE_BRONZE;
|
||||
@@ -49,11 +43,14 @@ import static net.runelite.api.AnimationID.MINING_MOTHERLODE_IRON;
|
||||
import static net.runelite.api.AnimationID.MINING_MOTHERLODE_MITHRIL;
|
||||
import static net.runelite.api.AnimationID.MINING_MOTHERLODE_RUNE;
|
||||
import static net.runelite.api.AnimationID.MINING_MOTHERLODE_STEEL;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
import net.runelite.client.ui.overlay.OverlayPosition;
|
||||
import net.runelite.client.ui.overlay.components.PanelComponent;
|
||||
|
||||
class MotherlodeOverlay extends Overlay
|
||||
{
|
||||
private static final List<Integer> MINING_ANIMATION_IDS = Arrays.asList
|
||||
(
|
||||
private static final Set<Integer> MINING_ANIMATION_IDS = Sets.newHashSet(
|
||||
MINING_MOTHERLODE_BRONZE, MINING_MOTHERLODE_IRON, MINING_MOTHERLODE_STEEL,
|
||||
MINING_MOTHERLODE_BLACK, MINING_MOTHERLODE_MITHRIL, MINING_MOTHERLODE_ADAMANT,
|
||||
MINING_MOTHERLODE_RUNE, MINING_MOTHERLODE_DRAGON, MINING_MOTHERLODE_DRAGON_ORN,
|
||||
@@ -111,16 +108,15 @@ class MotherlodeOverlay extends Overlay
|
||||
}
|
||||
|
||||
panelComponent.getLines().add(new PanelComponent.Line(
|
||||
"Pay-dirt mined:",
|
||||
Integer.toString(session.getTotalMined())
|
||||
"Pay-dirt mined:",
|
||||
Integer.toString(session.getTotalMined())
|
||||
));
|
||||
|
||||
|
||||
panelComponent.getLines().add(new PanelComponent.Line(
|
||||
"Pay-dirt/hr:",
|
||||
session.getRecentMined() > 2
|
||||
? Integer.toString(session.getPerHour())
|
||||
: ""
|
||||
"Pay-dirt/hr:",
|
||||
session.getRecentMined() > 2
|
||||
? Integer.toString(session.getPerHour())
|
||||
: ""
|
||||
));
|
||||
|
||||
return panelComponent.render(graphics, parent);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) 2016-2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@@ -24,32 +25,54 @@
|
||||
*/
|
||||
package net.runelite.client.plugins.motherlode;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import com.google.common.eventbus.Subscribe;
|
||||
import com.google.inject.Binder;
|
||||
import com.google.inject.Provides;
|
||||
import lombok.Getter;
|
||||
import net.runelite.api.ChatMessageType;
|
||||
import net.runelite.api.events.ChatMessage;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
import net.runelite.client.plugins.Plugin;
|
||||
import net.runelite.client.plugins.PluginDescriptor;
|
||||
import net.runelite.client.task.Schedule;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.inject.Inject;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.temporal.ChronoUnit;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.inject.Inject;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import net.runelite.api.ChatMessageType;
|
||||
import net.runelite.api.GameObject;
|
||||
import net.runelite.api.GameState;
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26661;
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26662;
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26663;
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26664;
|
||||
import static net.runelite.api.ObjectID.ROCKFALL;
|
||||
import static net.runelite.api.ObjectID.ROCKFALL_26680;
|
||||
import net.runelite.api.WallObject;
|
||||
import net.runelite.api.events.ChatMessage;
|
||||
import net.runelite.api.events.GameObjectChanged;
|
||||
import net.runelite.api.events.GameObjectDespawned;
|
||||
import net.runelite.api.events.GameObjectSpawned;
|
||||
import net.runelite.api.events.GameStateChanged;
|
||||
import net.runelite.api.events.WallObjectChanged;
|
||||
import net.runelite.api.events.WallObjectDespawned;
|
||||
import net.runelite.api.events.WallObjectSpawned;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
import net.runelite.client.plugins.Plugin;
|
||||
import net.runelite.client.plugins.PluginDescriptor;
|
||||
import net.runelite.client.task.Schedule;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
|
||||
@PluginDescriptor(
|
||||
name = "Motherlode plugin"
|
||||
)
|
||||
public class MotherlodePlugin extends Plugin
|
||||
{
|
||||
private static final Set<Integer> MINE_SPOTS = Sets.newHashSet(ORE_VEIN_26661, ORE_VEIN_26662, ORE_VEIN_26663, ORE_VEIN_26664);
|
||||
private static final Set<Integer> ROCK_OBSTACLES = Sets.newHashSet(ROCKFALL, ROCKFALL_26680);
|
||||
|
||||
@Getter
|
||||
private BufferedImage mineIcon;
|
||||
|
||||
@@ -67,6 +90,11 @@ public class MotherlodePlugin extends Plugin
|
||||
|
||||
private final MotherlodeSession session = new MotherlodeSession();
|
||||
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private final Set<WallObject> veins = new HashSet<>();
|
||||
@Getter(AccessLevel.PACKAGE)
|
||||
private final Set<GameObject> rocks = new HashSet<>();
|
||||
|
||||
@Override
|
||||
public void configure(Binder binder)
|
||||
{
|
||||
@@ -129,4 +157,76 @@ public class MotherlodePlugin extends Plugin
|
||||
session.resetRecent();
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onWallObjectSpanwed(WallObjectSpawned event)
|
||||
{
|
||||
WallObject wallObject = event.getWallObject();
|
||||
if (MINE_SPOTS.contains(wallObject.getId()))
|
||||
{
|
||||
veins.add(wallObject);
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onWallObjectChanged(WallObjectChanged event)
|
||||
{
|
||||
WallObject previous = event.getPrevious();
|
||||
WallObject wallObject = event.getWallObject();
|
||||
|
||||
veins.remove(previous);
|
||||
if (MINE_SPOTS.contains(wallObject.getId()))
|
||||
{
|
||||
veins.add(wallObject);
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onWallObjectDespawned(WallObjectDespawned event)
|
||||
{
|
||||
WallObject wallObject = event.getWallObject();
|
||||
veins.remove(wallObject);
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameObjectSpawned(GameObjectSpawned event)
|
||||
{
|
||||
GameObject gameObject = event.getGameObject();
|
||||
if (ROCK_OBSTACLES.contains(gameObject.getId()))
|
||||
{
|
||||
rocks.add(gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameObjectChanged(GameObjectChanged event)
|
||||
{
|
||||
GameObject previous = event.getPrevious();
|
||||
GameObject gameObject = event.getGameObject();
|
||||
|
||||
rocks.remove(previous);
|
||||
if (ROCK_OBSTACLES.contains(gameObject.getId()))
|
||||
{
|
||||
rocks.add(gameObject);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameObjectDespawned(GameObjectDespawned event)
|
||||
{
|
||||
GameObject gameObject = event.getGameObject();
|
||||
rocks.remove(gameObject);
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameStateChanged(GameStateChanged event)
|
||||
{
|
||||
if (event.getGameState() == GameState.LOADING)
|
||||
{
|
||||
// on region changes the tiles get set to null
|
||||
veins.clear();
|
||||
rocks.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) 2016-2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@@ -24,43 +25,26 @@
|
||||
*/
|
||||
package net.runelite.client.plugins.motherlode;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.Polygon;
|
||||
import javax.inject.Inject;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.api.GameObject;
|
||||
import net.runelite.api.Perspective;
|
||||
import net.runelite.api.Player;
|
||||
import net.runelite.api.Region;
|
||||
import net.runelite.api.Tile;
|
||||
import net.runelite.api.Point;
|
||||
import net.runelite.api.WallObject;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
import net.runelite.client.ui.overlay.OverlayLayer;
|
||||
import net.runelite.client.ui.overlay.OverlayPosition;
|
||||
import net.runelite.client.ui.overlay.OverlayUtil;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.Point;
|
||||
import java.awt.Polygon;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26661;
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26662;
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26663;
|
||||
import static net.runelite.api.ObjectID.ORE_VEIN_26664;
|
||||
import static net.runelite.api.ObjectID.ROCKFALL;
|
||||
import static net.runelite.api.ObjectID.ROCKFALL_26680;
|
||||
|
||||
class MotherlodeRocksOverlay extends Overlay
|
||||
{
|
||||
private static final int REGION_SIZE = 104;
|
||||
private static final int MAX_DISTANCE = 2350;
|
||||
|
||||
private static final List<Integer> MINE_SPOTS = Arrays.asList(ORE_VEIN_26661, ORE_VEIN_26662, ORE_VEIN_26663, ORE_VEIN_26664);
|
||||
|
||||
private static final List<Integer> ROCK_OBSTACLES = Arrays.asList(ROCKFALL, ROCKFALL_26680);
|
||||
|
||||
private final Client client;
|
||||
private final MotherlodePlugin plugin;
|
||||
private final MotherlodeConfig config;
|
||||
@@ -76,7 +60,7 @@ class MotherlodeRocksOverlay extends Overlay
|
||||
}
|
||||
|
||||
@Override
|
||||
public Dimension render(Graphics2D graphics, Point parent)
|
||||
public Dimension render(Graphics2D graphics, java.awt.Point parent)
|
||||
{
|
||||
if (!config.enabled() || !config.showRocks())
|
||||
{
|
||||
@@ -85,7 +69,6 @@ class MotherlodeRocksOverlay extends Overlay
|
||||
|
||||
Player local = client.getLocalPlayer();
|
||||
|
||||
//Render mining spot
|
||||
renderTiles(graphics, local);
|
||||
|
||||
return null;
|
||||
@@ -93,57 +76,43 @@ class MotherlodeRocksOverlay extends Overlay
|
||||
|
||||
private void renderTiles(Graphics2D graphics, Player local)
|
||||
{
|
||||
Region region = client.getRegion();
|
||||
Tile[][][] tiles = region.getTiles();
|
||||
|
||||
int z = client.getPlane();
|
||||
|
||||
for (int x = 0; x < REGION_SIZE; ++x)
|
||||
Point localLocation = local.getLocalLocation();
|
||||
for (WallObject vein : plugin.getVeins())
|
||||
{
|
||||
for (int y = 0; y < REGION_SIZE; ++y)
|
||||
Point location = vein.getLocalLocation();
|
||||
if (localLocation.distanceTo(location) <= MAX_DISTANCE)
|
||||
{
|
||||
Tile tile = tiles[z][x][y];
|
||||
renderVein(graphics, vein);
|
||||
}
|
||||
}
|
||||
|
||||
if (tile == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (local.getLocalLocation().distanceTo(tile.getLocalLocation()) <= MAX_DISTANCE)
|
||||
{
|
||||
renderMine(graphics, tile);
|
||||
}
|
||||
for (GameObject rock : plugin.getRocks())
|
||||
{
|
||||
Point location = rock.getLocalLocation();
|
||||
if (localLocation.distanceTo(location) <= MAX_DISTANCE)
|
||||
{
|
||||
renderRock(graphics, rock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void renderMine(Graphics2D graphics, Tile tile)
|
||||
private void renderVein(Graphics2D graphics, WallObject vein)
|
||||
{
|
||||
//Draw the Pay-dirt spots
|
||||
WallObject wallObject = tile.getWallObject();
|
||||
if (wallObject != null && MINE_SPOTS.contains(wallObject.getId()))
|
||||
{
|
||||
net.runelite.api.Point canvasLoc = Perspective.getCanvasImageLocation(client, graphics, wallObject.getLocalLocation(), plugin.getMineIcon(), 150);
|
||||
Point canvasLoc = Perspective.getCanvasImageLocation(client, graphics, vein.getLocalLocation(), plugin.getMineIcon(), 150);
|
||||
|
||||
if (canvasLoc != null)
|
||||
{
|
||||
graphics.drawImage(plugin.getMineIcon(), canvasLoc.getX(), canvasLoc.getY(), null);
|
||||
return;
|
||||
}
|
||||
if (canvasLoc != null)
|
||||
{
|
||||
graphics.drawImage(plugin.getMineIcon(), canvasLoc.getX(), canvasLoc.getY(), null);
|
||||
}
|
||||
}
|
||||
|
||||
//Draw the rock obstacles
|
||||
GameObject[] gameObjects = tile.getGameObjects();
|
||||
for (GameObject gameObject : gameObjects)
|
||||
private void renderRock(Graphics2D graphics, GameObject rock)
|
||||
{
|
||||
Polygon poly = Perspective.getCanvasTilePoly(client, rock.getLocalLocation());
|
||||
|
||||
if (poly != null)
|
||||
{
|
||||
if (gameObject != null && ROCK_OBSTACLES.contains(gameObject.getId()))
|
||||
{
|
||||
Polygon poly = Perspective.getCanvasTilePoly(client, gameObject.getLocalLocation());
|
||||
|
||||
if (poly != null)
|
||||
{
|
||||
OverlayUtil.renderPolygon(graphics, poly, Color.red);
|
||||
}
|
||||
}
|
||||
OverlayUtil.renderPolygon(graphics, poly, Color.red);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) 2016-2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@@ -24,6 +25,10 @@
|
||||
*/
|
||||
package net.runelite.client.plugins.motherlode;
|
||||
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.Point;
|
||||
import javax.inject.Inject;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.api.Varbits;
|
||||
import net.runelite.api.widgets.Widget;
|
||||
@@ -32,11 +37,6 @@ import net.runelite.client.ui.overlay.Overlay;
|
||||
import net.runelite.client.ui.overlay.OverlayPosition;
|
||||
import net.runelite.client.ui.overlay.components.PanelComponent;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.Point;
|
||||
|
||||
class MotherlodeSackOverlay extends Overlay
|
||||
{
|
||||
private final Client client;
|
||||
@@ -70,8 +70,8 @@ class MotherlodeSackOverlay extends Overlay
|
||||
if (config.showSack())
|
||||
{
|
||||
panelComponent.getLines().add(new PanelComponent.Line(
|
||||
"Pay-dirt in sack:",
|
||||
String.valueOf(client.getSetting(Varbits.SACK_NUMBER))
|
||||
"Pay-dirt in sack:",
|
||||
String.valueOf(client.getSetting(Varbits.SACK_NUMBER))
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2016-2018, Seth <Sethtroll3@gmail.com>
|
||||
* Copyright (c) 2018, Seth <Sethtroll3@gmail.com>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -24,16 +24,24 @@
|
||||
*/
|
||||
package net.runelite.mixins;
|
||||
|
||||
import net.runelite.api.Actor;
|
||||
import net.runelite.api.GameObject;
|
||||
import net.runelite.api.Perspective;
|
||||
import net.runelite.api.Point;
|
||||
import net.runelite.api.WallObject;
|
||||
import net.runelite.api.events.GameObjectChanged;
|
||||
import net.runelite.api.events.GameObjectDespawned;
|
||||
import net.runelite.api.events.GameObjectSpawned;
|
||||
import net.runelite.api.events.WallObjectChanged;
|
||||
import net.runelite.api.events.WallObjectDespawned;
|
||||
import net.runelite.api.events.WallObjectSpawned;
|
||||
import net.runelite.api.mixins.FieldHook;
|
||||
import net.runelite.api.mixins.Inject;
|
||||
import net.runelite.api.mixins.Mixin;
|
||||
import net.runelite.api.mixins.Shadow;
|
||||
import net.runelite.api.events.GameObjectsChanged;
|
||||
import static net.runelite.client.callback.Hooks.eventBus;
|
||||
import net.runelite.rs.api.RSClient;
|
||||
import net.runelite.rs.api.RSGameObject;
|
||||
import net.runelite.rs.api.RSTile;
|
||||
|
||||
@Mixin(RSTile.class)
|
||||
@@ -42,6 +50,12 @@ public abstract class RSTileMixin implements RSTile
|
||||
@Shadow("clientInstance")
|
||||
private static RSClient client;
|
||||
|
||||
@Inject
|
||||
private WallObject previousWallObject;
|
||||
|
||||
@Inject
|
||||
private GameObject[] previousGameObjects;
|
||||
|
||||
@Inject
|
||||
@Override
|
||||
public Point getWorldLocation()
|
||||
@@ -65,18 +79,84 @@ public abstract class RSTileMixin implements RSTile
|
||||
return Perspective.regionToLocal(client, regionLocation);
|
||||
}
|
||||
|
||||
@FieldHook("wallObject")
|
||||
@Inject
|
||||
public void wallObjectChanged(int idx)
|
||||
{
|
||||
WallObject previous = previousWallObject;
|
||||
WallObject current = getWallObject();
|
||||
|
||||
previousWallObject = current;
|
||||
|
||||
if (current == null && previous != null)
|
||||
{
|
||||
WallObjectDespawned wallObjectDespawned = new WallObjectDespawned();
|
||||
wallObjectDespawned.setTile(this);
|
||||
wallObjectDespawned.setWallObject(previous);
|
||||
eventBus.post(wallObjectDespawned);
|
||||
}
|
||||
else if (current != null && previous == null)
|
||||
{
|
||||
WallObjectSpawned wallObjectSpawned = new WallObjectSpawned();
|
||||
wallObjectSpawned.setTile(this);
|
||||
wallObjectSpawned.setWallObject(current);
|
||||
eventBus.post(wallObjectSpawned);
|
||||
}
|
||||
else if (current != null && previous != null)
|
||||
{
|
||||
WallObjectChanged wallObjectChanged = new WallObjectChanged();
|
||||
wallObjectChanged.setTile(this);
|
||||
wallObjectChanged.setPrevious(previous);
|
||||
wallObjectChanged.setWallObject(current);
|
||||
eventBus.post(wallObjectChanged);
|
||||
}
|
||||
}
|
||||
|
||||
@FieldHook("objects")
|
||||
@Inject
|
||||
public void animationChanged(int idx)
|
||||
public void gameObjectsChanged(int idx)
|
||||
{
|
||||
if (idx != -1) // this happens from the field assignment
|
||||
if (idx == -1) // this happens from the field assignment
|
||||
{
|
||||
// GameObject that was changed.
|
||||
GameObject go = getGameObjects()[idx];
|
||||
if (go != null)
|
||||
return;
|
||||
}
|
||||
|
||||
if (previousGameObjects == null)
|
||||
{
|
||||
previousGameObjects = new GameObject[5];
|
||||
}
|
||||
|
||||
// Previous game object
|
||||
GameObject previous = previousGameObjects[idx];
|
||||
// GameObject that was changed.
|
||||
RSGameObject current = (RSGameObject) getGameObjects()[idx];
|
||||
|
||||
// Update previous object to current
|
||||
previousGameObjects[idx] = current;
|
||||
|
||||
// Characters seem to generate a constant stream of new GameObjects
|
||||
if (current == null || !(current.getRenderable() instanceof Actor))
|
||||
{
|
||||
if (current == null && previous != null)
|
||||
{
|
||||
GameObjectsChanged gameObjectsChanged = new GameObjectsChanged();
|
||||
gameObjectsChanged.setGameObject(go);
|
||||
GameObjectDespawned gameObjectDespawned = new GameObjectDespawned();
|
||||
gameObjectDespawned.setTile(this);
|
||||
gameObjectDespawned.setGameObject(previous);
|
||||
eventBus.post(gameObjectDespawned);
|
||||
}
|
||||
else if (current != null && previous == null)
|
||||
{
|
||||
GameObjectSpawned gameObjectSpawned = new GameObjectSpawned();
|
||||
gameObjectSpawned.setTile(this);
|
||||
gameObjectSpawned.setGameObject(current);
|
||||
eventBus.post(gameObjectSpawned);
|
||||
}
|
||||
else if (current != null && previous != null)
|
||||
{
|
||||
GameObjectChanged gameObjectsChanged = new GameObjectChanged();
|
||||
gameObjectsChanged.setTile(this);
|
||||
gameObjectsChanged.setPrevious(previous);
|
||||
gameObjectsChanged.setGameObject(current);
|
||||
eventBus.post(gameObjectsChanged);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user