Merge pull request #2987 from LeviSchuck/xp-time-remaining

Fix til next level time for low xp amounts
This commit is contained in:
Tomas Slusny
2018-05-21 10:04:52 +02:00
committed by GitHub

View File

@@ -27,7 +27,6 @@ package net.runelite.client.plugins.xptracker;
import java.time.Duration;
import java.time.Instant;
import java.time.LocalTime;
import lombok.Data;
import lombok.extern.slf4j.Slf4j;
import net.runelite.api.Experience;
@@ -54,11 +53,6 @@ class XpStateSingle
return toHourly(xpGained);
}
int getXpSec()
{
return getXpHr() / 3600;
}
int getActionsHr()
{
return toHourly(actions);
@@ -71,12 +65,21 @@ class XpStateSingle
return 0;
}
return (int) ((1.0 / (getTimeElapsedInSeconds() / 3600.0)) * value);
}
private long getTimeElapsedInSeconds()
{
if (skillTimeStart == null)
{
return 0;
}
// If the skill started just now, we can divide by near zero, this results in odd behavior.
// To prevent that, pretend the skill has been active for a minute (60 seconds)
// This will create a lower estimate for the first minute,
// but it isn't ridiculous like saying 2 billion XP per hour.
long timeElapsedInSeconds = Math.max(60, Duration.between(skillTimeStart, Instant.now()).getSeconds());
return (int) ((1.0 / (timeElapsedInSeconds / 3600.0)) * value);
return Math.max(60, Duration.between(skillTimeStart, Instant.now()).getSeconds());
}
int getXpRemaining()
@@ -120,11 +123,43 @@ class XpStateSingle
String getTimeTillLevel()
{
if (getXpSec() > 0)
long seconds = getTimeElapsedInSeconds();
if (seconds <= 0 || xpGained <= 0)
{
return LocalTime.MIN.plusSeconds( getXpRemaining() / getXpSec() ).toString();
// Infinity symbol
return "\u221e";
}
return "\u221e";
// formula is xpRemaining / xpPerSecond
// xpPerSecond being xpGained / seconds
// This can be simplified so division is only done once and we can work in whole numbers!
long remainingSeconds = (getXpRemaining() * seconds) / xpGained;
// Java 8 doesn't have good duration / period objects to represent spans of time that can be formatted
// Rather than importing another dependency like joda time (which is practically built into java 10)
// below will be a custom formatter that handles spans larger than 1 day
long durationDays = remainingSeconds / (24 * 60 * 60);
long durationHours = (remainingSeconds % (24 * 60 * 60)) / (60 * 60);
long durationMinutes = (remainingSeconds % (60 * 60)) / 60;
long durationSeconds = remainingSeconds % 60;
if (durationDays > 1)
{
return String.format("%d days %02d:%02d:%02d", durationDays, durationHours, durationMinutes, durationSeconds);
}
else if (durationDays == 1)
{
return String.format("1 day %02d:%02d:%02d", durationHours, durationMinutes, durationSeconds);
}
else if (durationHours > 0)
{
return String.format("%02d:%02d:%02d", durationHours, durationMinutes, durationSeconds);
}
// Minutes and seconds will always be present
return String.format("%02d:%02d", durationMinutes, durationSeconds);
}