Fixing Tmorph and added new features.
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@@ -27,10 +27,9 @@ import com.google.inject.Provides;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.InventoryID;
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import net.runelite.api.Player;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.ItemContainerChanged;
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import net.runelite.api.events.AnimationChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.kit.KitType;
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import net.runelite.api.widgets.WidgetInfo;
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import net.runelite.client.config.ConfigManager;
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@@ -62,20 +61,28 @@ public class TMorph extends Plugin
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}
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@Subscribe
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public void onItemContainerChanged(final ItemContainerChanged event)
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public void onAnimationChanged(AnimationChanged event)
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{
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if (event.getItemContainer() != client.getItemContainer(InventoryID.EQUIPMENT))
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if (config.animationTarget() < 0 && config.animationSwap() < 0)
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{
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return;
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if (event.getActor().getAnimation() != -1)
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{
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event.getActor().setAnimation(config.globalAnimSwap());
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}
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}
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if (config.animationTarget() > 0 && config.animationSwap() > 0)
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{
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if (event.getActor().getAnimation() == config.animationTarget())
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{
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event.getActor().setAnimation(config.animationSwap());
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}
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}
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updateEquip();
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}
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@Subscribe
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public void onGameStateChanged(GameStateChanged event)
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public void onGameTick(GameTick event)
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{
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if (event.getGameState() != GameState.LOGGED_IN)
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if (client.getGameState() != GameState.LOGGED_IN)
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{
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return;
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}
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@@ -86,7 +93,6 @@ public class TMorph extends Plugin
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{
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Player player = client.getLocalPlayer();
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if (player == null
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|| player.getPlayerComposition() == null
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|| client.getWidget(WidgetInfo.LOGIN_CLICK_TO_PLAY_SCREEN) != null
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@@ -114,8 +120,6 @@ public class TMorph extends Plugin
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final int glovesID = ObjectUtils.defaultIfNull(player.getPlayerComposition().
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getEquipmentId(KitType.HANDS), 0);
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//Mage Swap
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if (config.mageSwap())
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{
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if (config.MainhandMage() > 0)
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@@ -209,9 +213,6 @@ public class TMorph extends Plugin
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}
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}
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}
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//Range Swap
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if (config.rangeSwap())
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{
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if (config.MainhandRange() > 0)
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