Merge pull request #3949 from deathbeam/jad-fix

Make Fight Cave plugin more accurate
This commit is contained in:
Adam
2018-06-25 12:23:59 -04:00
committed by GitHub
2 changed files with 42 additions and 43 deletions

View File

@@ -52,7 +52,7 @@ public class FightCaveOverlay extends Overlay
private BufferedImage protectFromMissilesImg;
@Inject
FightCaveOverlay(Client client, FightCavePlugin plugin)
private FightCaveOverlay(Client client, FightCavePlugin plugin)
{
setPosition(OverlayPosition.BOTTOM_RIGHT);
setPriority(OverlayPriority.HIGH);
@@ -63,7 +63,7 @@ public class FightCaveOverlay extends Overlay
@Override
public Dimension render(Graphics2D graphics)
{
JadAttack attack = plugin.getAttack();
final JadAttack attack = plugin.getAttack();
if (attack == null)
{

View File

@@ -24,38 +24,37 @@
*/
package net.runelite.client.plugins.fightcave;
import java.time.temporal.ChronoUnit;
import com.google.common.eventbus.Subscribe;
import javax.annotation.Nullable;
import javax.inject.Inject;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import lombok.AccessLevel;
import lombok.Getter;
import net.runelite.api.NPC;
import net.runelite.api.Query;
import net.runelite.api.queries.NPCQuery;
import net.runelite.api.NpcID;
import net.runelite.api.events.AnimationChanged;
import net.runelite.api.events.NpcDespawned;
import net.runelite.api.events.NpcSpawned;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.task.Schedule;
import net.runelite.client.ui.overlay.OverlayManager;
import net.runelite.client.util.QueryRunner;
@PluginDescriptor(
name = "Fight Cave"
)
public class FightCavePlugin extends Plugin
{
@Inject
private Client client;
@Inject
private QueryRunner queryRunner;
@Inject
private OverlayManager overlayManager;
@Inject
private FightCaveOverlay overlay;
@Getter(AccessLevel.PACKAGE)
@Nullable
private JadAttack attack;
private NPC jad;
@Override
protected void startUp() throws Exception
{
@@ -66,46 +65,46 @@ public class FightCavePlugin extends Plugin
protected void shutDown() throws Exception
{
overlayManager.remove(overlay);
jad = null;
attack = null;
}
@Schedule(
period = 600,
unit = ChronoUnit.MILLIS
)
public void update()
@Subscribe
public void onNpcSpawned(final NpcSpawned event)
{
if (client.getGameState() != GameState.LOGGED_IN)
{
return;
}
final int id = event.getNpc().getId();
NPC jad = findJad();
if (jad != null)
if (id == NpcID.TZTOKJAD || id == NpcID.TZTOKJAD_6506)
{
if (jad.getAnimation() == JadAttack.MAGIC.getAnimation())
{
attack = JadAttack.MAGIC;
}
else if (jad.getAnimation() == JadAttack.RANGE.getAnimation())
{
attack = JadAttack.RANGE;
}
jad = event.getNpc();
}
else
}
@Subscribe
public void onNpcDespawned(final NpcDespawned event)
{
if (jad == event.getNpc())
{
jad = null;
attack = null;
}
}
private NPC findJad()
@Subscribe
public void onAnimationChanged(final AnimationChanged event)
{
Query query = new NPCQuery().nameContains("TzTok-Jad");
NPC[] result = queryRunner.runQuery(query);
return result.length >= 1 ? result[0] : null;
}
if (event.getActor() != jad)
{
return;
}
JadAttack getAttack()
{
return attack;
if (jad.getAnimation() == JadAttack.MAGIC.getAnimation())
{
attack = JadAttack.MAGIC;
}
else if (jad.getAnimation() == JadAttack.RANGE.getAnimation())
{
attack = JadAttack.RANGE;
}
}
}