itemstats: Fix unarmed attack speed
Since the writing of this plugin, the wiki has changed the format for weapon attack speeds[1] and now displays weapon attack speeds in length of game ticks. Hence, since unarmed attacks are at the rate of once every 4 game ticks, this commit updates our definition of the unarmed attack accordingly. [1] https://oldschool.runescape.wiki/w/Unarmed?diff=8467472&oldid=7810087
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@@ -24,6 +24,7 @@
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*/
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package net.runelite.client.plugins.itemstats;
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import com.google.common.annotations.VisibleForTesting;
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import com.google.inject.Inject;
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import java.awt.Color;
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import java.awt.Dimension;
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@@ -48,10 +49,11 @@ import net.runelite.http.api.item.ItemStats;
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public class ItemStatOverlay extends Overlay
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{
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// Unarmed attack speed is 6
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private static final ItemStats UNARMED = new ItemStats(false, true, 0, 0,
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// Unarmed attack speed is 4
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@VisibleForTesting
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static final ItemStats UNARMED = new ItemStats(false, true, 0, 0,
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ItemEquipmentStats.builder()
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.aspeed(6)
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.aspeed(4)
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.build());
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@Inject
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