itemstats: Fix unarmed attack speed
Since the writing of this plugin, the wiki has changed the format for weapon attack speeds[1] and now displays weapon attack speeds in length of game ticks. Hence, since unarmed attacks are at the rate of once every 4 game ticks, this commit updates our definition of the unarmed attack accordingly. [1] https://oldschool.runescape.wiki/w/Unarmed?diff=8467472&oldid=7810087
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@@ -24,6 +24,7 @@
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*/
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package net.runelite.client.plugins.itemstats;
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import com.google.common.annotations.VisibleForTesting;
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import com.google.inject.Inject;
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import java.awt.Color;
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import java.awt.Dimension;
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@@ -48,10 +49,11 @@ import net.runelite.http.api.item.ItemStats;
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public class ItemStatOverlay extends Overlay
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{
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// Unarmed attack speed is 6
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private static final ItemStats UNARMED = new ItemStats(false, true, 0, 0,
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// Unarmed attack speed is 4
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@VisibleForTesting
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static final ItemStats UNARMED = new ItemStats(false, true, 0, 0,
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ItemEquipmentStats.builder()
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.aspeed(6)
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.aspeed(4)
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.build());
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@Inject
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@@ -0,0 +1,81 @@
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/*
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* Copyright (c) 2020 Jordan <nightfirecat@protonmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.itemstats;
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import net.runelite.api.EquipmentInventorySlot;
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import net.runelite.http.api.item.ItemEquipmentStats;
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import net.runelite.http.api.item.ItemStats;
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import static org.junit.Assert.assertEquals;
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import org.junit.Test;
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public class ItemStatOverlayTest
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{
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// Weapon definitions
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private static final ItemStats ABYSSAL_DAGGER = new ItemStats(false, true, 0.453, 8,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.astab(75)
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.aslash(40)
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.acrush(-4)
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.amagic(1)
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.dmagic(1)
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.str(75)
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.aspeed(4)
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.build());
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private static final ItemStats KATANA = new ItemStats(false, true, 0, 8,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.astab(7)
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.aslash(45)
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.dstab(3)
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.dslash(7)
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.dcrush(7)
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.drange(-3)
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.str(40)
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.aspeed(4)
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.build());
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private static final ItemStats BLOWPIPE = new ItemStats(false, true, 0, 0,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.arange(60)
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.rstr(40)
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.aspeed(3)
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.build());
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private static final ItemStats HEAVY_BALLISTA = new ItemStats(false, true, 4, 8,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.arange(110)
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.aspeed(7)
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.build());
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@Test
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public void testUnarmedAttackSpeed()
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{
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assertEquals(ItemStatOverlay.UNARMED.getEquipment().getAspeed(), ABYSSAL_DAGGER.getEquipment().getAspeed());
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assertEquals(ItemStatOverlay.UNARMED.getEquipment().getAspeed(), KATANA.getEquipment().getAspeed());
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assertEquals(-1, BLOWPIPE.getEquipment().getAspeed() - ItemStatOverlay.UNARMED.getEquipment().getAspeed());
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assertEquals(3, HEAVY_BALLISTA.getEquipment().getAspeed() - ItemStatOverlay.UNARMED.getEquipment().getAspeed());
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}
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}
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