Merge pull request #8625 from Nightfirecat/fix-high-risk-worlds

Fix high risk world type name, remove from PVP world types
This commit is contained in:
Adam
2019-04-23 17:18:39 -04:00
committed by GitHub
6 changed files with 7 additions and 11 deletions

View File

@@ -30,7 +30,7 @@ public enum WorldType
PVP,
BOUNTY,
SKILL_TOTAL,
PVP_HIGH_RISK,
HIGH_RISK,
LAST_MAN_STANDING,
TOURNAMENT,
DEADMAN,

View File

@@ -32,7 +32,7 @@ enum ServiceWorldType
PVP(WorldType.PVP, 1 << 2),
BOUNTY(WorldType.BOUNTY, 1 << 5),
SKILL_TOTAL(WorldType.SKILL_TOTAL, 1 << 7),
PVP_HIGH_RISK(WorldType.PVP_HIGH_RISK, 1 << 10),
HIGH_RISK(WorldType.HIGH_RISK, 1 << 10),
LAST_MAN_STANDING(WorldType.LAST_MAN_STANDING, 1 << 14),
TOURNAMENT(WorldType.TOURNAMENT, 1 << 25),
DEADMAN_TOURNAMENT(WorldType.DEADMAN_TOURNAMENT, 1 << 26),

View File

@@ -49,9 +49,9 @@ public enum WorldType
*/
SKILL_TOTAL(1 << 7),
/**
* Pvp high risk world type.
* High risk world type.
*/
PVP_HIGH_RISK(1 << 10),
HIGH_RISK(1 << 10),
/**
* Last man standing world type.
*/
@@ -84,7 +84,6 @@ public enum WorldType
DEADMAN,
DEADMAN_TOURNAMENT,
PVP,
PVP_HIGH_RISK,
SEASONAL_DEADMAN
);

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@@ -406,10 +406,7 @@ public class DiscordPlugin extends Plugin
final EnumSet<WorldType> worldType = client.getWorldType();
// Do not show location in PVP activities
if (worldType.contains(WorldType.SEASONAL_DEADMAN) ||
worldType.contains(WorldType.DEADMAN) ||
worldType.contains(WorldType.PVP) ||
worldType.contains(WorldType.PVP_HIGH_RISK))
if (WorldType.isPvpWorld(worldType))
{
return false;
}

View File

@@ -509,7 +509,7 @@ public class WorldHopperPlugin extends Plugin
if (config.quickhopOutOfDanger())
{
currentWorldTypes.remove(WorldType.PVP);
currentWorldTypes.remove(WorldType.PVP_HIGH_RISK);
currentWorldTypes.remove(WorldType.HIGH_RISK);
}
// Don't regard these worlds as a type that must be hopped between
currentWorldTypes.remove(WorldType.BOUNTY);

View File

@@ -244,7 +244,7 @@ class WorldTableRow extends JPanel
return;
}
else if (world.getTypes().contains(WorldType.PVP)
|| world.getTypes().contains(WorldType.PVP_HIGH_RISK)
|| world.getTypes().contains(WorldType.HIGH_RISK)
|| world.getTypes().contains(WorldType.DEADMAN)
|| world.getTypes().contains(WorldType.SEASONAL_DEADMAN))
{