Revert "Clear stored npcs in fishing/pc/rc plugins"

This reverts commit 7eeb484c64.
This commit is contained in:
Adam
2019-02-24 20:13:11 -05:00
parent 5cdb642815
commit 01bfb8af19
3 changed files with 1 additions and 24 deletions

View File

@@ -50,7 +50,6 @@ import net.runelite.api.NPC;
import net.runelite.api.Varbits;
import net.runelite.api.coords.LocalPoint;
import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.InteractingChanged;
import net.runelite.api.events.ItemContainerChanged;
@@ -144,16 +143,6 @@ public class FishingPlugin extends Plugin
currentSpot = null;
}
@Subscribe
public void onGameStateChanged(GameStateChanged gameStateChanged)
{
if (gameStateChanged.getGameState() == GameState.LOADING)
{
fishingSpots.clear();
minnowSpots.clear();
}
}
@Subscribe
public void onItemContainerChanged(ItemContainerChanged event)
{

View File

@@ -35,14 +35,12 @@ import lombok.AccessLevel;
import lombok.Getter;
import net.runelite.api.ChatMessageType;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.NPC;
import net.runelite.api.NpcID;
import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.GameStateChanged;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.api.events.NpcDespawned;
import net.runelite.api.events.NpcSpawned;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.ui.overlay.OverlayManager;
@@ -89,15 +87,6 @@ public class PestControlPlugin extends Plugin
spinners.clear();
}
@Subscribe
public void onGameStateChanged(GameStateChanged event)
{
if (event.getGameState() == GameState.LOADING)
{
spinners.clear();
}
}
@Subscribe
public void onChatMessage(ChatMessage chatMessage)
{

View File

@@ -232,7 +232,6 @@ public class RunecraftPlugin extends Plugin
if (event.getGameState() == GameState.LOADING)
{
abyssObjects.clear();
darkMage = null;
}
}