Files
runelite/runelite-scripts/scripts/ChatboxInput.rs2asm

52 lines
1.5 KiB
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.id 96
.int_stack_count 1
.string_stack_count 1
.int_var_count 1
.string_var_count 1
sload 0 ; load input
iload 0 ; load chat type
load_string "chatboxInput" ; event name
runelite_callback ; invoke callback
pop_int ; pop chat type
string_length ; get string length of chat message
load_int 0 ; load 0
if_icmpne LABEL100 ; if length is not 0, continue
return
LABEL100:
get_varbit 4394
load_int 1
if_icmpeq LABEL4
jump LABEL24
LABEL4:
iload 0
load_int 1
if_icmpeq LABEL8
jump LABEL16
LABEL8:
get_localplayer_name
load_string ": "
load_string "<col=2020ef>"
sload 0
load_string "</col>"
string_append 5
send_game_message
jump LABEL23
LABEL16:
get_localplayer_name
load_string ": "
load_string "<col=0000ff>"
sload 0
load_string "</col>"
string_append 5
send_game_message
LABEL23:
jump LABEL27
LABEL24:
sload 0
iload 0
chatbox_input
LABEL27:
get_gamecycle
put_varc 61
return