69 lines
2.5 KiB
Java
69 lines
2.5 KiB
Java
/*
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* Copyright (c) 2021 Abex
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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import java.util.function.Consumer;
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import net.runelite.client.callback.ClientThread;
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import net.runelite.client.config.ConfigManager;
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import org.slf4j.Logger;
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import java.util.*;
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import java.util.stream.*;
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import net.runelite.api.*;
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import net.runelite.api.coords.*;
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import net.runelite.api.events.*;
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import net.runelite.api.widgets.*;
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import net.runelite.client.events.*;
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import net.runelite.client.game.*;
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var $PANEL = net.runelite.jshell.ShellPanel.INSTANCE;
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Logger log = $PANEL.getShellLogger();
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static <T> T inject(Class<T> clazz)
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{
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return $PANEL.inject(clazz);
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}
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static void cleanup(Runnable r)
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{
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$PANEL.cleanup(r);
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}
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var $EVENT_BUS = inject(net.runelite.client.eventbus.EventBus.class);
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static <T> void subscribe(Class<T> eventType, Consumer<T> subscriber, float priority)
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{
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var sub = $EVENT_BUS.register(eventType, subscriber, priority);
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cleanup(() -> $EVENT_BUS.unregister(sub));
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}
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static <T> void subscribe(Class<T> eventType, Consumer<T> subscriber)
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{
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var sub = $EVENT_BUS.register(eventType, subscriber, 0.f);
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cleanup(() -> $EVENT_BUS.unregister(sub));
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}
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var client = inject(Client.class);
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var clientThread = inject(ClientThread.class);
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var configManager = inject(ConfigManager.class);
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