Compute shaders should be supported on GL4.2 with ARB_compute_shader extension so try to load the GLSL version with 420 support. Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
Compute shaders should be supported on GL4.2 with ARB_compute_shader extension so try to load the GLSL version with 420 support. Signed-off-by: Tomas Slusny <slusnucky@gmail.com>