Files
runelite/runelite-api/src/main/java/net/runelite/api/widgets/WidgetID.java
2019-07-08 02:41:59 +02:00

1123 lines
36 KiB
Java

/*
* Copyright (c) 2017, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api.widgets;
/**
* Utility class mapping widget IDs to global constants.
* <p>
* The constants defined directly under the {@link WidgetID} class are
* Widget group IDs. All child IDs are defined in sub-classes relating
* to their group.
* <p>
* For a more direct group-child widget mapping, use the
* {@link WidgetInfo} enum class.
*/
public class WidgetID
{
public static final int FAIRY_RING_PANEL_GROUP_ID = 381;
public static final int FAIRY_RING_GROUP_ID = 398;
public static final int LOGOUT_PANEL_ID = 182;
public static final int BANK_GROUP_ID = 12;
public static final int BANK_INVENTORY_GROUP_ID = 15;
public static final int BANK_PIN_GROUP_ID = 213;
public static final int GRAND_EXCHANGE_INVENTORY_GROUP_ID = 467;
public static final int GRAND_EXCHANGE_GROUP_ID = 465;
public static final int DEPOSIT_BOX_GROUP_ID = 192;
public static final int INVENTORY_GROUP_ID = 149;
public static final int FRIENDS_LIST_GROUP_ID = 429;
public static final int IGNORE_LIST_GROUP_ID = 432;
public static final int RAIDING_PARTY_GROUP_ID = 500;
public static final int EQUIPMENT_GROUP_ID = 387;
public static final int EQUIPMENT_INVENTORY_GROUP_ID = 85;
public static final int EMOTES_GROUP_ID = 216;
public static final int RUNE_POUCH_GROUP_ID = 190;
public static final int DIARY_GROUP_ID = 259;
public static final int PEST_CONTROL_BOAT_GROUP_ID = 407;
public static final int PEST_CONTROL_GROUP_ID = 408;
public static final int PEST_CONTROL_EXCHANGE_WINDOW_GROUP_ID = 243;
public static final int DIALOG_MINIGAME_GROUP_ID = 229;
public static final int CLAN_CHAT_GROUP_ID = 7;
public static final int MINIMAP_GROUP_ID = 160;
public static final int LOGIN_CLICK_TO_PLAY_GROUP_ID = 378;
public static final int CLUE_SCROLL_GROUP_ID = 203;
public static final int FIXED_VIEWPORT_GROUP_ID = 548;
public static final int RESIZABLE_VIEWPORT_OLD_SCHOOL_BOX_GROUP_ID = 161;
public static final int RESIZABLE_VIEWPORT_BOTTOM_LINE_GROUP_ID = 164;
public static final int PRAYER_GROUP_ID = 541;
public static final int QUICK_PRAYERS_GROUP_ID = 77;
public static final int SHOP_GROUP_ID = 300;
public static final int SHOP_INVENTORY_GROUP_ID = 301;
public static final int SMITHING_GROUP_ID = 312;
public static final int GUIDE_PRICES_GROUP_ID = 464;
public static final int GUIDE_PRICES_INVENTORY_GROUP_ID = 238;
public static final int COMBAT_GROUP_ID = 593;
public static final int DIALOG_NPC_GROUP_ID = 231;
public static final int SLAYER_REWARDS_GROUP_ID = 426;
public static final int PRIVATE_CHAT = 163;
public static final int CHATBOX_GROUP_ID = 162;
public static final int WORLD_MAP_MENU_GROUP_ID = 160;
public static final int VOLCANIC_MINE_GROUP_ID = 611;
public static final int BA_ATTACKER_GROUP_ID = 485;
public static final int BA_COLLECTOR_GROUP_ID = 486;
public static final int BA_DEFENDER_GROUP_ID = 487;
public static final int BA_HEALER_GROUP_ID = 488;
public static final int BA_REWARD_GROUP_ID = 497;
public static final int BA_HORN_OF_GLORY = 484;
public static final int LEVEL_UP_GROUP_ID = 233;
public static final int DIALOG_SPRITE_GROUP_ID = 193;
public static final int QUEST_COMPLETED_GROUP_ID = 277;
public static final int CLUE_SCROLL_REWARD_GROUP_ID = 73;
public static final int BARROWS_REWARD_GROUP_ID = 155;
public static final int RAIDS_GROUP_ID = 513;
public static final int MOTHERLODE_MINE_GROUP_ID = 382;
public static final int MOTHERLODE_MINE_FULL_INVENTORY_GROUP_ID = 229;
public static final int EXPERIENCE_DROP_GROUP_ID = 122;
public static final int PUZZLE_BOX_GROUP_ID = 306;
public static final int LIGHT_BOX_GROUP_ID = 322;
public static final int NIGHTMARE_ZONE_GROUP_ID = 202;
public static final int BLAST_FURNACE_GROUP_ID = 474;
public static final int WORLD_MAP_GROUP_ID = 595;
public static final int PYRAMID_PLUNDER_GROUP_ID = 428;
public static final int CHAMBERS_OF_XERIC_REWARD_GROUP_ID = 539;
public static final int THEATRE_OF_BLOOD_REWARD_GROUP_ID = 23;
public static final int EXPERIENCE_TRACKER_GROUP_ID = 122;
public static final int TITHE_FARM_GROUP_ID = 241;
public static final int KINGDOM_GROUP_ID = 392;
public static final int BARROWS_GROUP_ID = 24;
public static final int BLAST_MINE_GROUP_ID = 598;
public static final int MTA_ALCHEMY_GROUP_ID = 194;
public static final int MTA_ENCHANTMENT_GROUP_ID = 195;
public static final int MTA_GRAVEYARD_GROUP_ID = 196;
public static final int MTA_TELEKINETIC_GROUP_ID = 198;
public static final int CORP_DAMAGE = 13;
public static final int DESTROY_ITEM_GROUP_ID = 584;
public static final int VARROCK_MUSEUM_QUIZ_GROUP_ID = 533;
public static final int KILL_LOGS_GROUP_ID = 549;
public static final int DIARY_QUEST_GROUP_ID = 119;
public static final int THEATRE_OF_BLOOD_GROUP_ID = 28;
public static final int WORLD_SWITCHER_GROUP_ID = 69;
public static final int DIALOG_OPTION_GROUP_ID = 219;
public static final int DIALOG_PLAYER_GROUP_ID = 217;
public static final int FOSSIL_ISLAND_OXYGENBAR_ID = 609;
public static final int MINIGAME_TAB_ID = 76;
public static final int SPELLBOOK_GROUP_ID = 218;
public static final int PVP_GROUP_ID = 90;
public static final int PERFORMERS_FOR_THE_THEATRE_GROUPS_GROUP_ID = 364;
public static final int PERFORMERS_FOR_THE_THEATRE_PLAYERS_GROUP_ID = 50;
public static final int FISHING_TRAWLER_GROUP_ID = 366;
public static final int ZEAH_MESS_HALL_GROUP_ID = 235;
public static final int KOUREND_FAVOUR_GROUP_ID = 246;
public static final int LOOTING_BAG_GROUP_ID = 81;
public static final int SKOTIZO_GROUP_ID = 308;
public static final int ENTERING_HOUSE_GROUP_ID = 71;
public static final int FULLSCREEN_MAP_GROUP_ID = 165;
public static final int QUESTLIST_GROUP_ID = 399;
public static final int SKILLS_GROUP_ID = 320;
public static final int DIALOG_SPRITE2_ID = 11;
public static final int EQUIPMENT_PAGE_GROUP_ID = 84;
public static final int QUESTTAB_GROUP_ID = 629;
public static final int MUSIC_GROUP_ID = 239;
public static final int MUSICTAB_GROUP_ID = 239;
public static final int BARROWS_PUZZLE_GROUP_ID = 25;
public static final int KEPT_ON_DEATH_GROUP_ID = 4;
public static final int GUIDE_PRICE_GROUP_ID = 464;
public static final int SEED_VAULT_INVENTORY_GROUP_ID = 630;
public static final int BEGINNER_CLUE_MAP_CHAMPIONS_GUILD = 346;
public static final int BEGINNER_CLUE_MAP_VARROCK_EAST_MINE = 347;
public static final int BEGINNER_CLUE_MAP_DRAYNOR = 348;
public static final int BEGINNER_CLUE_MAP_NORTH_OF_FALADOR = 351;
public static final int BEGINNER_CLUE_MAP_WIZARDS_TOWER = 356;
public static final int SEED_BOX_GROUP_ID = 128;
public static final int ITEMS_KEPT_ON_DEATH_GROUP_ID = 4;
public static final int TRADING_SCREEN = 335;
static class WorldMap
{
static final int MAPVIEW = 6;
static final int OVERVIEW_MAP = 9;
static final int SEARCH = 24;
static final int SURFACE_SELECTOR = 32;
static final int TOOLTIP = 38;
static final int OPTION = 43;
}
static class SlayerRewards
{
static final int TOP_BAR = 12;
}
static class DialogNPC
{
static final int HEAD_MODEL = 1;
static final int NAME = 2;
static final int CONTINUE = 3;
static final int TEXT = 4;
}
static class LogoutPanel
{
static final int WORLD_SWITCHER_BUTTON = 3;
static final int LOGOUT_BUTTON = 6;
}
static class PestControlBoat
{
static final int INFO = 3;
static final int NEXT_DEPARTURE = 4;
static final int PLAYERS_READY = 5;
static final int POINTS = 6;
}
static class PestControlExchangeWindow
{
static final int ITEM_LIST = 2;
static final int BOTTOM = 5;
static final int POINTS = 8;
static final int CONFIRM_BUTTON = 6;
}
static class MinigameDialog
{
static final int TEXT = 1;
static final int CONTINUE = 2;
}
static class PestControl
{
static final int INFO = 3;
static final int TIME = 6;
static final int ACTIVITY_BAR = 12;
static final int ACTIVITY_PROGRESS = 14;
static final int PURPLE_SHIELD = 15;
static final int BLUE_SHIELD = 16;
static final int YELLOW_SHIELD = 17;
static final int RED_SHIELD = 18;
static final int PURPLE_ICON = 19;
static final int BLUE_ICON = 20;
static final int YELLOW_ICON = 21;
static final int RED_ICON = 22;
static final int PURPLE_HEALTH = 23;
static final int BLUE_HEALTH = 24;
static final int YELLOW_HEALTH = 25;
static final int RED_HEALTH = 26;
}
static class FriendList
{
static final int TITLE = 3;
}
static class IgnoreList
{
static final int TITLE = 3;
}
static class ClanChat
{
static final int TITLE = 1;
static final int NAME = 4;
static final int OWNER = 6;
static final int LIST = 16;
}
static class Bank
{
static final int BANK_CONTAINER = 1;
static final int INVENTORY_ITEM_CONTAINER = 3;
static final int BANK_TITLE_BAR = 4;
static final int CONTENT_CONTAINER = 10;
static final int ITEM_CONTAINER = 13;
static final int SEARCH_BUTTON_BACKGROUND = 40;
static final int DEPOSIT_INVENTORY = 42;
static final int DEPOSIT_EQUIPMENT = 44;
static final int INCINERATOR = 46;
static final int INCINERATOR_CONFIRM = 47;
}
static class GrandExchange
{
static final int WINDOW_CONTAINER = 0;
static final int WINDOW_BORDERS = 2;
static final int HISTORY_BUTTON = 3;
static final int BACK_BUTTON = 4;
static final int OFFER_CONTAINER = 24;
static final int OFFER_DESCRIPTION = 25;
static final int OFFER_PRICE = 26;
static final int OFFER_CONFIRM_BUTTON = 27;
}
static class GrandExchangeInventory
{
static final int INVENTORY_ITEM_CONTAINER = 0;
}
static class DepositBox
{
static final int INVENTORY_ITEM_CONTAINER = 2;
}
static class Shop
{
static final int ITEMS_CONTAINER = 2;
static final int INVENTORY_ITEM_CONTAINER = 0;
}
static class Smithing
{
static final int INVENTORY_ITEM_CONTAINER = 0;
}
static class GuidePrices
{
static final int ITEM_CONTAINER = 2;
static final int INVENTORY_ITEM_CONTAINER = 0;
}
static class Equipment
{
static final int HELMET = 6;
static final int CAPE = 7;
static final int AMULET = 8;
static final int WEAPON = 9;
static final int BODY = 10;
static final int SHIELD = 11;
static final int LEGS = 12;
static final int GLOVES = 13;
static final int BOOTS = 14;
static final int RING = 15;
static final int AMMO = 16;
static final int INVENTORY_ITEM_CONTAINER = 0;
}
static class Emotes
{
static final int EMOTE_WINDOW = 0;
static final int EMOTE_CONTAINER = 1;
static final int EMOTE_SCROLLBAR = 2;
}
static class Cluescroll
{
static final int CLUE_TEXT = 2;
static final int CLUE_SCROLL_ITEM_CONTAINER = 3;
}
static class Minimap
{
static final int XP_ORB = 1;
static final int HEALTH_ORB = 2;
static final int PRAYER_ORB = 12;
static final int QUICK_PRAYER_ORB = 14; // Has the "Quick-prayers" name
static final int RUN_ORB = 20;
static final int TOGGLE_RUN_ORB = 22; // Has the "Toggle run" name
static final int RUN_ORB_TEXT = 23;
static final int SPEC_ORB = 28;
static final int WORLDMAP_ORB = 41;
}
static class LoginClickToPlayScreen
{
static final int MESSAGE_OF_THE_DAY = 7;
}
static class Viewport
{
static final int MINIMAP_RESIZABLE_WIDGET = 17;
static final int MINIMAP_RESIZABLE_CLICKBOX = 18;
static final int MINIMAP_RESIZABLE_DRAW_AREA = 25;
static final int MINIMAP_RESIZABLE_DECORATIONS = 27;
static final int MINIMAP_RESIZABLE_ORB_HOLDER = 28;
static final int MINIMAP_RESIZABLE_LOGOUT_BUTTON = 30;
static final int FIXED_VIEWPORT = 17;
static final int RESIZABLE_VIEWPORT_OLD_SCHOOL_BOX = 12;
static final int RESIZABLE_VIEWPORT_BOTTOM_LINE = 12;
}
static class FixedViewport
{
static final int MINIMAP = 3;
static final int MINIMAP_DRAW_AREA = 8;
static final int MULTICOMBAT_INDICATOR = 20;
static final int BANK_PIN = 21;
static final int CLAN_CHAT_TAB = 31;
static final int FRIENDS_TAB = 33;
static final int IGNORES_TAB = 32;
static final int LOGOUT_TAB = 34;
static final int OPTIONS_TAB = 35;
static final int EMOTES_TAB = 36;
static final int MUSIC_TAB = 37;
static final int CLAN_CHAT_ICON = 38;
static final int FRIENDS_ICON = 40;
static final int IGNORES_ICON = 39;
static final int LOGOUT_ICON = 41;
static final int OPTIONS_ICON = 42;
static final int EMOTES_ICON = 43;
static final int MUSIC_ICON = 44;
static final int COMBAT_TAB = 48;
static final int STATS_TAB = 49;
static final int QUESTS_TAB = 50;
static final int INVENTORY_TAB = 51;
static final int EQUIPMENT_TAB = 52;
static final int PRAYER_TAB = 53;
static final int MAGIC_TAB = 54;
static final int COMBAT_ICON = 55;
static final int STATS_ICON = 56;
static final int QUESTS_ICON = 57;
static final int INVENTORY_ICON = 58;
static final int EQUIPMENT_ICON = 59;
static final int PRAYER_ICON = 60;
static final int MAGIC_ICON = 61;
static final int ROOT_INTERFACE_CONTAINER = 62;
static final int BANK_CONTAINER = 64;
static final int INTERFACE_CONTAINER = 65;
static final int INVENTORY_CONTAINER = 69;
}
static class ResizableViewport
{
static final int ITEMS_KEPT_ON_DEATH = 13;
static final int BANK_PIN = 13;
static final int MULTICOMBAT_INDICATOR = 16;
static final int CLAN_CHAT_TAB = 35;
static final int FRIENDS_TAB = 37;
static final int IGNORES_TAB = 36;
static final int LOGOUT_TAB = 38;
static final int OPTIONS_TAB = 39;
static final int EMOTES_TAB = 40;
static final int MUSIC_TAB = 41;
static final int CLAN_CHAT_ICON = 42;
static final int FRIENDS_ICON = 44;
static final int IGNORES_ICON = 43;
static final int LOGOUT_ICON = 45;
static final int OPTIONS_ICON = 46;
static final int EMOTES_ICON = 47;
static final int MUSIC_ICON = 48;
static final int COMBAT_TAB = 51;
static final int STATS_TAB = 52;
static final int QUESTS_TAB = 53;
static final int INVENTORY_TAB = 54;
static final int EQUIPMENT_TAB = 55;
static final int PRAYER_TAB = 56;
static final int MAGIC_TAB = 57;
static final int COMBAT_ICON = 58;
static final int STATS_ICON = 59;
static final int QUESTS_ICON = 60;
static final int INVENTORY_ICON = 61;
static final int EQUIPMENT_ICON = 62;
static final int PRAYER_ICON = 63;
static final int MAGIC_ICON = 64;
static final int INTERFACE_CONTAINER = 65;
static final int INVENTORY_CONTAINER = 71;
}
static class ResizableViewportBottomLine
{
static final int BANK_PIN = 13;
static final int LOGOUT_BUTTON_OVERLAY = 29;
static final int CMB_TAB = 50;
static final int CMB_ICON = 57;
static final int SKILLS_TAB = 51;
static final int SKILLS_ICON = 58;
static final int QUESTS_TAB = 52;
static final int QUESTS_ICON = 59;
static final int INVENTORY_TAB = 53;
static final int INVENTORY_ICON = 60;
static final int EQUIP_TAB = 54;
static final int EQUIP_ICON = 61;
static final int PRAYER_TAB = 55;
static final int PRAYER_ICON = 62;
static final int MAGIC_TAB = 56;
static final int SPELL_ICON = 53;
static final int FC_TAB = 35;
static final int FC_ICON = 41;
static final int IGNORE_TAB = 36;
static final int IGNORE_ICON = 42;
static final int FRIEND_TAB = 37;
static final int FRIEND_ICON = 43;
static final int SETTINGS_TAB = 38;
static final int SETTINGS_ICON = 44;
static final int EMOTE_TAB = 39;
static final int EMOTE_ICON = 45;
static final int MUSIC_TAB = 40;
static final int MUSIC_ICON = 46;
static final int MAGIC_ICON = 63;
static final int INVENTORY_CONTAINER = 71;
}
static class Chatbox
{
static final int PARENT = 0;
static final int BUTTONS = 1;
static final int REPORT_TEXT = 36;
static final int FRAME = 37;
static final int TRANSPARENT_BACKGROUND = 38;
static final int CONTAINER = 40;
static final int TITLE = 44;
static final int FULL_INPUT = 45;
static final int MESSAGES = 55;
static final int TRANSPARENT_BACKGROUND_LINES = 56;
static final int INPUT = 57;
}
static class Prayer
{
static final int THICK_SKIN = 5;
static final int BURST_OF_STRENGTH = 6;
static final int CLARITY_OF_THOUGHT = 7;
static final int SHARP_EYE = 23;
static final int MYSTIC_WILL = 24;
static final int ROCK_SKIN = 8;
static final int SUPERHUMAN_STRENGTH = 9;
static final int IMPROVED_REFLEXES = 10;
static final int RAPID_RESTORE = 11;
static final int RAPID_HEAL = 12;
static final int PROTECT_ITEM = 13;
static final int HAWK_EYE = 25;
static final int MYSTIC_LORE = 26;
static final int STEEL_SKIN = 14;
static final int ULTIMATE_STRENGTH = 15;
static final int INCREDIBLE_REFLEXES = 16;
static final int PROTECT_FROM_MAGIC = 17;
static final int PROTECT_FROM_MISSILES = 18;
static final int PROTECT_FROM_MELEE = 19;
static final int EAGLE_EYE = 27;
static final int MYSTIC_MIGHT = 28;
static final int RETRIBUTION = 20;
static final int REDEMPTION = 21;
static final int SMITE = 22;
static final int PRESERVE = 33;
static final int CHIVALRY = 29;
static final int PIETY = 30;
static final int RIGOUR = 31;
static final int AUGURY = 32;
}
public static class QuickPrayer
{
static final int PRAYERS = 4;
public static final int THICK_SKIN_CHILD_ID = 0;
public static final int BURST_OF_STRENGTH_CHILD_ID = 1;
public static final int CLARITY_OF_THOUGHT_CHILD_ID = 2;
public static final int SHARP_EYE_CHILD_ID = 18;
public static final int MYSTIC_WILL_CHILD_ID = 19;
public static final int ROCK_SKIN_CHILD_ID = 3;
public static final int SUPERHUMAN_STRENGTH_CHILD_ID = 4;
public static final int IMPROVED_REFLEXES_CHILD_ID = 5;
public static final int RAPID_RESTORE_CHILD_ID = 6;
public static final int RAPID_HEAL_CHILD_ID = 7;
public static final int PROTECT_ITEM_CHILD_ID = 8;
public static final int HAWK_EYE_CHILD_ID = 20;
public static final int MYSTIC_LORE_CHILD_ID = 21;
public static final int STEEL_SKIN_CHILD_ID = 9;
public static final int ULTIMATE_STRENGTH_CHILD_ID = 10;
public static final int INCREDIBLE_REFLEXES_CHILD_ID = 11;
public static final int PROTECT_FROM_MAGIC_CHILD_ID = 12;
public static final int PROTECT_FROM_MISSILES_CHILD_ID = 13;
public static final int PROTECT_FROM_MELEE_CHILD_ID = 14;
public static final int EAGLE_EYE_CHILD_ID = 22;
public static final int MYSTIC_MIGHT_CHILD_ID = 23;
public static final int RETRIBUTION_CHILD_ID = 15;
public static final int REDEMPTION_CHILD_ID = 16;
public static final int SMITE_CHILD_ID = 17;
public static final int PRESERVE_CHILD_ID = 28;
public static final int CHIVALRY_CHILD_ID = 25;
public static final int PIETY_CHILD_ID = 26;
public static final int RIGOUR_CHILD_ID = 24;
public static final int AUGURY_CHILD_ID = 27;
}
static class Combat
{
static final int WEAPON_NAME = 1;
static final int LEVEL = 3;
static final int STYLE_ONE = 4;
static final int STYLE_TWO = 8;
static final int STYLE_THREE = 12;
static final int STYLE_FOUR = 16;
static final int SPELLS = 20;
static final int DEFENSIVE_SPELL_BOX = 21;
static final int DEFENSIVE_SPELL_ICON = 23;
static final int DEFENSIVE_SPELL_SHIELD = 24;
static final int DEFENSIVE_SPELL_TEXT = 25;
static final int SPELL_BOX = 26;
static final int SPELL_ICON = 28;
static final int SPELL_TEXT = 29;
static final int AUTO_RETALIATE = 30;
static final int SPECIAL_ATTACK_BAR = 34;
static final int TOOLTIP = 41;
}
static class VolcanicMine
{
static final int GENERAL_INFOBOX_GROUP_ID = 4;
static final int TIME_LEFT = 8;
static final int POINTS = 10;
static final int STABILITY = 12;
static final int PLAYER_COUNT = 14;
static final int VENTS_INFOBOX_GROUP_ID = 15;
static final int VENT_A_PERCENTAGE = 19;
static final int VENT_B_PERCENTAGE = 20;
static final int VENT_C_PERCENTAGE = 21;
static final int VENT_A_STATUS = 23;
static final int VENT_B_STATUS = 24;
static final int VENT_C_STATUS = 25;
}
static class BarbarianAssault
{
static class ATK
{
static final int LISTEN_TOP = 7;
static final int LISTEN_BOTTOM = 8;
static final int TO_CALL_WIDGET = 9;
static final int TO_CALL = 10;
static final int ROLE_SPRITE = 11;
static final int ROLE = 12;
}
static class HLR
{
static final int TEAMMATE1 = 18;
static final int TEAMMATE2 = 22;
static final int TEAMMATE3 = 26;
static final int TEAMMATE4 = 30;
}
static class HORN_GLORY
{
static final int ATTACKER = 5;
static final int DEFENDER = 6;
static final int COLLECTOR = 7;
static final int HEALER = 8;
}
static class REWARD_VALUES
{
static final int RUNNERS_PASSED = 14;
static final int HITPOINTS_REPLENISHED = 19;
static final int WRONG_POISON_PACKS_USED = 20;
static final int EGGS_COLLECTED = 21;
static final int FAILED_ATTACKER_ATTACKS = 22;
static final int RUNNERS_PASSED_POINTS = 24;
static final int RANGERS_KILLED = 25;
static final int FIGHTERS_KILLED = 26;
static final int HEALERS_KILLED = 27;
static final int RUNNERS_KILLED = 28;
static final int HITPOINTS_REPLENISHED_POINTS = 29;
static final int WRONG_POISON_PACKS_USED_POINTS = 30;
static final int EGGS_COLLECTED_POINTS = 31;
static final int FAILED_ATTACKER_ATTACKS_POINTS = 32;
static final int BASE_POINTS = 33;
static final int HONOUR_POINTS_REWARD = 49;
}
static final int GAME_WIDGET = 3;
static final int CURRENT_WAVE_WIDGET = 4;
static final int CURRENT_WAVE = 5;
static final int LISTEN_WIDGET = 6;
static final int LISTEN = 7;
static final int TO_CALL_WIDGET = 8;
static final int TO_CALL = 9;
static final int ROLE_SPRITE = 10;
static final int ROLE = 11;
static final int REWARD_TEXT = 57;
}
static class LevelUp
{
static final int SKILL = 1;
static final int LEVEL = 2;
}
static class QuestCompleted
{
static final int NAME_TEXT = 2;
}
static class Raids
{
static final int POINTS_INFOBOX = 6;
}
static class TheatreOfBlood
{
static final int ORB_BOX = 10;
static final int BOSS_HEALTH_BAR = 35;
}
static class ExperienceDrop
{
static final int DROP_1 = 15;
static final int DROP_2 = 16;
static final int DROP_3 = 17;
static final int DROP_4 = 18;
static final int DROP_5 = 19;
static final int DROP_6 = 20;
static final int DROP_7 = 21;
}
static class PuzzleBox
{
static final int VISIBLE_BOX = 4;
}
static class LightBox
{
static final int LIGHT_BOX = 1;
static final int LIGHT_BOX_WINDOW = 2;
static final int LIGHT_BULB_CONTAINER = 3;
static final int BUTTON_A = 8;
static final int BUTTON_B = 9;
static final int BUTTON_C = 10;
static final int BUTTON_D = 11;
static final int BUTTON_E = 12;
static final int BUTTON_F = 13;
static final int BUTTON_G = 14;
static final int BUTTON_H = 15;
}
static class DialogSprite
{
static final int SPRITE = 1;
static final int TEXT = 2;
}
static class ExperienceTracker
{
static final int WIDGET = 3;
static final int BOTTOM_BAR = 15;
}
static class FairyRingPanel
{
static final int HEADER = 2;
static final int LIST = 7;
static final int FAVORITES = 8;
static final int SEPARATOR = 9;
static final int SCROLLBAR = 152;
}
static class FairyRing
{
static final int LEFT_ORB_CLOCKWISE = 19;
static final int LEFT_ORB_COUNTER_CLOCKWISE = 20;
static final int MIDDLE_ORB_CLOCKWISE = 21;
static final int MIDDLE_ORB_COUNTER_CLOCKWISE = 22;
static final int RIGHT_ORB_CLOCKWISE = 23;
static final int RIGHT_ORB_COUNTER_CLOCKWISE = 24;
static final int TELEPORT_BUTTON = 26;
}
static class FairyRingCode
{
static final int FAIRY_QUEEN_HIDEOUT = 139;
}
static class Barrows
{
static final int BARROWS_BROTHERS = 9;
static final int BARROWS_POTENTIAL = 10;
static final int BARROWS_REWARD_INVENTORY = 3;
}
static class Diary
{
static final int DIARY_TITLE = 2;
static final int DIARY_TEXT = 3;
}
static class DestroyItem
{
static final int DESTROY_ITEM_NAME = 6;
static final int DESTROY_ITEM_YES = 1;
static final int DESTROY_ITEM_NO = 3;
}
static class EquipmentWidgetIdentifiers
{
static final int EQUIP_YOUR_CHARACTER = 3;
static final int STAB_ATTACK_BONUS = 23;
static final int SLASH_ATTACK_BONUS = 24;
static final int CRUSH_ATTACK_BONUS = 25;
static final int MAGIC_ATTACK_BONUS = 26;
static final int RANGED_ATTACK_BONUS = 27;
static final int STAB_DEFENCE_BONUS = 29;
static final int SLASH_DEFENCE_BONUS = 30;
static final int CRUSH_DEFENCE_BONUS = 31;
static final int MAGIC_DEFENCE_BONUS = 32;
static final int RANGED_DEFENCE_BONUS = 33;
static final int MELEE_STRENGTH = 35;
static final int RANGED_STRENGTH = 36;
static final int MAGIC_DAMAGE = 37;
static final int PRAYER_BONUS = 38;
static final int UNDEAD_DAMAGE_BONUS = 40;
static final int SLAYER_DAMAGE_BONUS = 41;
static final int WEIGHT = 43;
}
static class VarrockMuseum
{
static final int VARROCK_MUSEUM_QUESTION = 28;
static final int VARROCK_MUSEUM_FIRST_ANSWER = 29;
static final int VARROCK_MUSEUM_SECOND_ANSWER = 30;
static final int VARROCK_MUSEUM_THIRD_ANSWER = 31;
}
static class KillLog
{
static final int TITLE = 3;
static final int MONSTER = 13;
static final int KILLS = 14;
static final int STREAK = 15;
}
static class WorldSwitcher
{
static final int WORLD_LIST = 16;
}
static class FossilOxygen
{
static final int FOSSIL_ISLAND_OXYGEN_BAR = 4;
}
static class Minigames
{
static final int TELEPORT_BUTTON = 26;
}
static class SpellBook
{
static final int FILTERED_SPELLS_BOUNDS = 3;
// NORMAL SPELLS
static final int LUMBRIDGE_HOME_TELEPORT = 4;
static final int WIND_STRIKE = 5;
static final int CONFUSE = 6;
static final int ENCHANT_CROSSBOW_BOLT = 7;
static final int WATER_STRIKE = 8;
static final int LVL_1_ENCHANT = 9;
static final int EARTH_STRIKE = 10;
static final int WEAKEN = 11;
static final int FIRE_STRIKE = 12;
static final int BONES_TO_BANANAS = 13;
static final int WIND_BOLT = 14;
static final int CURSE = 15;
static final int BIND = 16;
static final int LOW_LEVEL_ALCHEMY = 17;
static final int WATER_BOLT = 18;
static final int VARROCK_TELEPORT = 19;
static final int LVL_2_ENCHANT = 20;
static final int EARTH_BOLT = 21;
static final int LUMBRIDGE_TELEPORT = 22;
static final int TELEKINETIC_GRAB = 23;
static final int FIRE_BOLT = 24;
static final int FALADOR_TELEPORT = 25;
static final int CRUMBLE_UNDEAD = 26;
static final int TELEPORT_TO_HOUSE = 27;
static final int WIND_BLAST = 28;
static final int SUPERHEAT_ITEM = 29;
static final int CAMELOT_TELEPORT = 30;
static final int WATER_BLAST = 31;
static final int LVL_3_ENCHANT = 32;
static final int IBAN_BLAST = 33;
static final int SNARE = 34;
static final int MAGIC_DART = 35;
static final int ARDOUGNE_TELEPORT = 36;
static final int EARTH_BLAST = 37;
static final int HIGH_LEVEL_ALCHEMY = 38;
static final int CHARGE_WATER_ORB = 39;
static final int LVL_4_ENCHANT = 40;
static final int WATCHTOWER_TELEPORT = 41;
static final int FIRE_BLAST = 42;
static final int CHARGE_EARTH_ORB = 43;
static final int BONES_TO_PEACHES = 44;
static final int SARADOMIN_STRIKE = 45;
static final int CLAWS_OF_GUTHIX = 46;
static final int FLAMES_OF_ZAMORAK = 47;
static final int TROLLHEIM_TELEPORT = 48;
static final int WIND_WAVE = 49;
static final int CHARGE_FIRE_ORB = 50;
static final int TELEPORT_TO_APE_ATOLL = 51;
static final int WATER_WAVE = 52;
static final int CHARGE_AIR_ORB = 53;
static final int VULNERABILITY = 54;
static final int LVL_5_ENCHANT = 55;
static final int TELEPORT_TO_KOUREND = 56;
static final int EARTH_WAVE = 57;
static final int ENFEEBLE = 58;
static final int TELEOTHER_LUMBRIDGE = 59;
static final int FIRE_WAVE = 60;
static final int ENTANGLE = 61;
static final int STUN = 62;
static final int CHARGE = 63;
static final int WIND_SURGE = 64;
static final int TELEOTHER_FALADOR = 65;
static final int WATER_SURGE = 66;
static final int TELE_BLOCK = 67;
static final int BOUNTY_TARGET_TELEPORT = 68;
static final int LVL_6_ENCHANT = 69;
static final int TELEOTHER_CAMELOT = 70;
static final int EARTH_SURGE = 71;
static final int LVL_7_ENCHANT = 72;
static final int FIRE_SURGE = 73;
// ANCIENT SPELLS
static final int ICE_RUSH = 74;
static final int ICE_BLITZ = 75;
static final int ICE_BURST = 76;
static final int ICE_BARRAGE = 77;
static final int BLOOD_RUSH = 78;
static final int BLOOD_BLITZ = 79;
static final int BLOOD_BURST = 80;
static final int BLOOD_BARRAGE = 81;
static final int SMOKE_RUSH = 82;
static final int SMOKE_BLITZ = 83;
static final int SMOKE_BURST = 84;
static final int SMOKE_BARRAGE = 85;
static final int SHADOW_RUSH = 86;
static final int SHADOW_BLITZ = 87;
static final int SHADOW_BURST = 88;
static final int SHADOW_BARRAGE = 89;
static final int PADDEWWA_TELEPORT = 90;
static final int SENNTISTEN_TELEPORT = 91;
static final int KHARYRLL_TELEPORT = 92;
static final int LASSAR_TELEPORT = 93;
static final int DAREEYAK_TELEPORT = 94;
static final int CARRALLANGER_TELEPORT = 95;
static final int ANNAKARL_TELEPORT = 96;
static final int GHORROCK_TELEPORT = 97;
static final int EDGEVILLE_HOME_TELEPORT = 98;
static final int TOOLTIP = 188;
// LUNAR SPELLS
static final int LUNAR_HOME_TELEPORT = 99;
static final int BAKE_PIE = 100;
static final int CURE_PLANT = 101;
static final int MONSTER_EXAMINE = 102;
static final int NPC_CONTACT = 103;
static final int CURE_OTHER = 104;
static final int HUMIDIFY = 105;
static final int MOONCLAN_TELEPORT = 106;
static final int TELE_GROUP_MOONCLAN = 107;
static final int CURE_ME = 108;
static final int HUNTER_KIT = 109;
static final int WATERBIRTH_TELEPORT = 110;
static final int TELE_GROUP_WATERBIRTH = 111;
static final int CURE_GROUP = 112;
static final int STAT_SPY = 113;
static final int BARBARIAN_TELEPORT = 114;
static final int TELE_GROUP_BARBARIAN = 115;
static final int SUPERGLASS_MAKE = 116;
static final int TAN_LEATHER = 117;
static final int KHAZARD_TELEPORT = 118;
static final int TELE_GROUP_KHAZARD = 119;
static final int DREAM = 120;
static final int STRING_JEWELLERY = 121;
static final int STAT_RESTORE_POT_SHARE = 122;
static final int MAGIC_IMBUE = 123;
static final int FERTILE_SOIL = 124;
static final int BOOST_POTION_SHARE = 125;
static final int FISHING_GUILD_TELEPORT = 126;
static final int TELE_GROUP_FISHING_GUILD = 127;
static final int PLANK_MAKE = 128;
static final int CATHERBY_TELEPORT = 129;
static final int TELE_GROUP_CATHERBY = 130;
static final int RECHARGE_DRAGONSTONE = 131;
static final int ICE_PLATEAU_TELEPORT = 132;
static final int TELE_GROUP_ICE_PLATEAU = 133;
static final int ENERGY_TRANSFER = 134;
static final int HEAL_OTHER = 135;
static final int VENGEANCE_OTHER = 136;
static final int VENGEANCE = 137;
static final int HEAL_GROUP = 138;
static final int SPELLBOOK_SWAP = 139;
static final int GEOMANCY = 140;
static final int SPIN_FLAX = 141;
static final int OURANIA_TELEPORT = 142;
// ARCEUUS SPELLS
static final int ARCEUUS_HOME_TELEPORT = 143;
}
static class Pvp
{
static final int PVP_WIDGET_CONTAINER = 54; // OUTDATED?
static final int SKULL = 56; // OUTDATED?
static final int ATTACK_RANGE = 59; // OUTDATED?
static final int BOUNTY_HUNTER_INFO = 19;
static final int KILLDEATH_RATIO = 15;
static final int SKULL_CONTAINER = 61;
static final int SAFE_ZONE = 63;
static final int WILDERNESS_LEVEL = 66; // this can also be the Deadman Mode "Protection" text
}
static class KourendFavour
{
static final int KOUREND_FAVOUR_OVERLAY = 1;
}
static class Zeah
{
static final int MESS_HALL_COOKING_DISPLAY = 3;
}
static class LootingBag
{
static final int LOOTING_BAG_INVENTORY = 5;
}
static class Skotizo
{
static final int CONTAINER = 3;
}
static class FullScreenMap
{
static final int ROOT = 25;
}
static class QuestList
{
static final int BOX = 0;
static final int SCROLLBAR = 3;
static final int CONTAINER = 5;
static final int FREE_CONTAINER = 6;
static final int MEMBERS_CONTAINER = 7;
static final int MINIQUEST_CONTAINER = 8;
}
static class DialogSprite2
{
static final int SPRITE1 = 1;
static final int TEXT = 2;
static final int SPRITE2 = 3;
static final int CONTINUE = 4;
}
static class QuestTab
{
static final int QUEST_TAB = 3;
}
static class Music
{
static final int CONTAINER = 0;
static final int LIST = 3;
static final int SCROLLBAR = 4;
}
static class Barrows_Puzzle
{
static final int PARENT = 0;
static final int CONTAINER = 1;
static final int TOP_ROW_PUZZLE = 2;
static final int SEQUENCE_1 = 3;
static final int SEQUENCE_1_TEXT = 4;
static final int SEQUENCE_2 = 5;
static final int SEQUENCE_2_TEXT = 6;
static final int SEQUENCE_3 = 7;
static final int SEQUENCE_3_TEXT = 8;
static final int SEQUENCE_4 = 9;
static final int SEQUENCE_4_TEXT = 10;
static final int NEXT_SHAPE_TEXT = 11;
static final int ANSWER1_CONTAINER = 12;
static final int ANSWER1 = 13;
static final int ANSWER2_CONTAINER = 14;
static final int ANSWER2 = 15;
static final int ANSWER3_CONTAINER = 16;
static final int ANSWER3 = 17;
}
static class KeptOnDeath
{
static final int KEPT_ITEMS_CONTAINER = 18;
static final int KEPT_ITEMS_TEXT = 17;
static final int LOST_ITEMS_TEXT = 20;
static final int LOST_ITEMS_CONTAINER = 21;
static final int LOST_ITEMS_VALUE = 23;
static final int INFORMATION_CONTAINER = 29;
static final int MAX_ITEMS_KEPT_ON_DEATH = 30;
static final int SAFE_ZONE_CONTAINER = 31;
static final int CUSTOM_TEXT_CONTAINER = 33;
}
public static class TradeScreen
{
public static final int SECOND_GROUP_ID = 334;
public static final int SECOND_TRADING_WITH = 30;
public static final int SECOND_MY_OFFER = 23;
public static final int SECOND_THEIR_OFFER = 24;
public static final int SECOND_ACCEPT_FUNC = 13;
public static final int SECOND_ACCEPT_TEXT = 25;
}
public static class DuelConfig
{
public static final int CONFIG_GROUP_IP = 482;
public static final int TITLE = 35;
public static final int OPPONENT_ATT = 9;
public static final int OPPONENT_STR = 13;
public static final int OPPONENT_DEF = 17;
public static final int OPPONENT_HP = 21;
}
public static class DuelResult
{
public static final int RESULT_GROUP_ID = 372;
public static final int TITLE = 16;
public static final int TOTAL_STAKED = 32;
public static final int TOTAL_TAX = 39;
public static final int WINNINGS = 40;
}
// Also used for many other interfaces!
static class BankPin
{
static final int TOP_LEFT_TEXT = 2;
static final int FIRST_ENTERED = 3;
static final int SECOND_ENTERED = 4;
static final int THIRD_ENTERED = 5;
static final int FOURTH_ENTERED = 6;
static final int INSTRUCTION_TEXT = 10;
static final int EXIT_BUTTON = 13;
static final int FORGOT_BUTTON = 15;
static final int BUTTON_1 = 16;
static final int BUTTON_2 = 18;
static final int BUTTON_3 = 20;
static final int BUTTON_4 = 22;
static final int BUTTON_5 = 24;
static final int BUTTON_6 = 26;
static final int BUTTON_7 = 28;
static final int BUTTON_8 = 30;
static final int BUTTON_9 = 32;
static final int BUTTON_0 = 34;
}
}