Inline the body of pushFace() into uploadModel() and perform the loop hoisting of the locals that this enables. This cuts off 10-20ms of scene load time on my machine. Co-authored-by: Jonathon Reesor <jonathon.reesor@gmail.com>
Inline the body of pushFace() into uploadModel() and perform the loop hoisting of the locals that this enables. This cuts off 10-20ms of scene load time on my machine. Co-authored-by: Jonathon Reesor <jonathon.reesor@gmail.com>