Adds deobfuscator Adds injected-client Adds injector-plugin Adds runescape-client Replaces RL's apis Small bug with sprites atm, will be resolved soon. tired af. Builds, probably
147 lines
3.3 KiB
Java
147 lines
3.3 KiB
Java
import java.util.Iterator;
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import net.runelite.mapping.Export;
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import net.runelite.mapping.Implements;
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import net.runelite.mapping.ObfuscatedName;
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import net.runelite.mapping.ObfuscatedSignature;
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@ObfuscatedName("lh")
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@Implements("IterableNodeHashTable")
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public final class IterableNodeHashTable implements Iterable {
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@ObfuscatedName("m")
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@Export("size")
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int size;
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@ObfuscatedName("f")
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@ObfuscatedSignature(
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signature = "[Lgw;"
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)
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@Export("buckets")
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Node[] buckets;
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@ObfuscatedName("q")
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@ObfuscatedSignature(
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signature = "Lgw;"
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)
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@Export("currentGet")
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Node currentGet;
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@ObfuscatedName("w")
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@ObfuscatedSignature(
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signature = "Lgw;"
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)
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@Export("current")
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Node current;
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@ObfuscatedName("o")
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@Export("index")
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int index;
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public IterableNodeHashTable(int var1) {
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this.index = 0;
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this.size = var1;
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this.buckets = new Node[var1];
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for(int var2 = 0; var2 < var1; ++var2) {
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Node var3 = this.buckets[var2] = new Node();
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var3.previous = var3;
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var3.next = var3;
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}
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}
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@ObfuscatedName("m")
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@ObfuscatedSignature(
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signature = "(J)Lgw;"
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)
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@Export("get")
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public Node get(long var1) {
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Node var3 = this.buckets[(int)(var1 & (long)(this.size - 1))];
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for(this.currentGet = var3.previous; var3 != this.currentGet; this.currentGet = this.currentGet.previous) {
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if(this.currentGet.key == var1) {
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Node var4 = this.currentGet;
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this.currentGet = this.currentGet.previous;
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return var4;
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}
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}
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this.currentGet = null;
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return null;
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}
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@ObfuscatedName("f")
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@ObfuscatedSignature(
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signature = "(Lgw;J)V"
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)
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@Export("put")
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public void put(Node var1, long var2) {
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if(var1.next != null) {
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var1.remove();
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}
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Node var4 = this.buckets[(int)(var2 & (long)(this.size - 1))];
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var1.next = var4.next;
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var1.previous = var4;
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var1.next.previous = var1;
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var1.previous.next = var1;
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var1.key = var2;
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}
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@ObfuscatedName("q")
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@Export("clear")
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public void clear() {
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for(int var1 = 0; var1 < this.size; ++var1) {
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Node var2 = this.buckets[var1];
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while(true) {
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Node var3 = var2.previous;
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if(var3 == var2) {
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break;
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}
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var3.remove();
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}
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}
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this.currentGet = null;
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this.current = null;
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}
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@ObfuscatedName("w")
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@ObfuscatedSignature(
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signature = "()Lgw;"
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)
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@Export("first")
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public Node first() {
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this.index = 0;
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return this.next();
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}
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@ObfuscatedName("o")
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@ObfuscatedSignature(
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signature = "()Lgw;"
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)
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@Export("next")
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public Node next() {
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Node var1;
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if(this.index > 0 && this.buckets[this.index - 1] != this.current) {
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var1 = this.current;
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this.current = var1.previous;
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return var1;
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} else {
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do {
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if(this.index >= this.size) {
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return null;
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}
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var1 = this.buckets[this.index++].previous;
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} while(var1 == this.buckets[this.index - 1]);
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this.current = var1.previous;
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return var1;
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}
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}
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@Export("iterator")
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@ObfuscatedName("iterator")
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public Iterator iterator() {
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return new IterableNodeHashTableIterator(this);
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}
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}
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