Store last gameObject as static variable in tile mixin and in case new event is exactly same as last one in game object spawned, do not proceed. Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
Store last gameObject as static variable in tile mixin and in case new event is exactly same as last one in game object spawned, do not proceed. Signed-off-by: Tomas Slusny <slusnucky@gmail.com>