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runelite/runelite-api/src/main/java/net/runelite/api/Hitsplat.java
2020-04-22 14:05:08 -04:00

192 lines
4.3 KiB
Java

/*
* Copyright (c) 2018, Woox <https://github.com/wooxsolo>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api;
import lombok.Getter;
/**
* A hitsplat that has been applied to an {@link Actor}.
*/
public class Hitsplat
{
/**
* An enumeration of hitsplat types.
*/
public enum HitsplatType
{
/**
* Blocking damage by me (blue).
*/
BLOCK_ME,
/**
* Blocking damage by others (blue).
*/
BLOCK_OTHER,
/**
* Taking damage by me (red).
*/
DAMAGE_ME,
/**
* Taking damage by others (red).
*/
DAMAGE_OTHER,
/**
* Taking damage by me (cyan).
*/
DAMAGE_ME_CYAN,
/**
* Taking damage by others (cyan).
*/
DAMAGE_OTHER_CYAN,
/**
* Taking damage by me (orange).
*/
DAMAGE_ME_ORANGE,
/**
* Taking damage by others (orange).
*/
DAMAGE_OTHER_ORANGE,
/**
* Taking damage by me (yellow).
*/
DAMAGE_ME_YELLOW,
/**
* Taking damage by others (yellow).
*/
DAMAGE_OTHER_YELLOW,
/**
* Taking damage by me (white).
*/
DAMAGE_ME_WHITE,
/**
* Taking damage by others (white/black).
*/
DAMAGE_OTHER_WHITE,
/**
* Damage from poison (green).
*/
POISON,
/**
* Damage from venom (teal).
*/
VENOM,
/**
* Damage from disease (orange).
*/
DISEASE,
/**
* Healing (purple).
*/
HEAL;
/**
* Utility method that maps the type value to its respective
* {@link Hitsplat} value.
*
* @param type the type value
* @return hitsplat type
*/
public static HitsplatType fromInteger(int type)
{
switch (type)
{
case 12: return BLOCK_ME;
case 13: return BLOCK_OTHER;
case 16: return DAMAGE_ME;
case 17: return DAMAGE_OTHER;
case 2: return POISON;
case 4: return DISEASE;
case 5: return VENOM;
case 6: return HEAL;
case 18: return DAMAGE_ME_CYAN;
case 19: return DAMAGE_OTHER_CYAN;
case 20: return DAMAGE_ME_ORANGE;
case 21: return DAMAGE_OTHER_ORANGE;
case 22: return DAMAGE_ME_YELLOW;
case 23: return DAMAGE_OTHER_YELLOW;
case 24: return DAMAGE_ME_WHITE;
case 25: return DAMAGE_OTHER_WHITE;
}
return null;
}
}
/**
* The type of hitsplat.
*/
@Getter
private HitsplatType hitsplatType;
/**
* The value displayed by the hitsplat.
*/
@Getter
private int amount;
/**
* When the hitsplat will disappear.
*/
@Getter
private int disappearsOnGameCycle;
public Hitsplat(HitsplatType hitsplatType, int amount, int disappearsOnGameCycle)
{
this.hitsplatType = hitsplatType;
this.amount = amount;
this.disappearsOnGameCycle = disappearsOnGameCycle;
}
public boolean isMine()
{
switch (this.getHitsplatType())
{
case BLOCK_ME:
case DAMAGE_ME:
case DAMAGE_ME_CYAN:
case DAMAGE_ME_YELLOW:
case DAMAGE_ME_ORANGE:
case DAMAGE_ME_WHITE:
return true;
default:
return false;
}
}
public boolean isOthers()
{
switch (this.getHitsplatType())
{
case BLOCK_OTHER:
case DAMAGE_OTHER:
case DAMAGE_OTHER_CYAN:
case DAMAGE_OTHER_YELLOW:
case DAMAGE_OTHER_ORANGE:
case DAMAGE_OTHER_WHITE:
return true;
default:
return false;
}
}
}