Files
runelite/runescape-client/src/main/java/class268.java
ThatGamerBlue 38634fcad3 Merge remote-tracking branch 'upstream/master' into master
Nice insider info btw, be nice if you shared it, so-called "open source" client.
2021-05-28 21:39:25 +01:00

85 lines
2.0 KiB
Java

import net.runelite.mapping.Export;
import net.runelite.mapping.ObfuscatedGetter;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("jn")
public enum class268 implements Enumerated {
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "Ljn;"
)
field3537(-1),
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "Ljn;"
)
field3540(0),
@ObfuscatedName("f")
@ObfuscatedSignature(
descriptor = "Ljn;"
)
field3538(1),
@ObfuscatedName("y")
@ObfuscatedSignature(
descriptor = "Ljn;"
)
field3539(2);
@ObfuscatedName("p")
@ObfuscatedGetter(
intValue = -1451177967
)
final int field3536;
class268(int var3) {
this.field3536 = var3; // L: 19
} // L: 20
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(I)I",
garbageValue = "-907662946"
)
@Export("rsOrdinal")
public int rsOrdinal() {
return this.field3536; // L: 23
}
@ObfuscatedName("y")
@ObfuscatedSignature(
descriptor = "(IIILeg;IB)V",
garbageValue = "2"
)
static void method4851(int var0, int var1, int var2, ObjectComposition var3, int var4) {
ObjectSound var5 = new ObjectSound(); // L: 73
var5.plane = var0; // L: 74
var5.x = var1 * 128; // L: 75
var5.y = var2 * 128; // L: 76
int var6 = var3.sizeX; // L: 77
int var7 = var3.sizeY; // L: 78
if (var4 == 1 || var4 == 3) { // L: 79
var6 = var3.sizeY; // L: 80
var7 = var3.sizeX; // L: 81
}
var5.field956 = (var6 + var1) * 128; // L: 83
var5.field957 = (var7 + var2) * 128; // L: 84
var5.soundEffectId = var3.ambientSoundId; // L: 85
var5.field958 = var3.int4 * 128; // L: 86
var5.field961 = var3.int5; // L: 87
var5.field964 = var3.int6; // L: 88
var5.soundEffectIds = var3.soundEffectIds; // L: 89
if (var3.transforms != null) { // L: 90
var5.obj = var3; // L: 91
var5.set(); // L: 92
}
ObjectSound.objectSounds.addFirst(var5); // L: 94
if (var5.soundEffectIds != null) { // L: 95
var5.field954 = var5.field961 + (int)(Math.random() * (double)(var5.field964 - var5.field961));
}
} // L: 96
}