* Added getter methods to Actor * Added zOffset parameter to worldToCanvas() * Fixed formatting, added rendering functions to Actor and DevTools plugin * Changed getCanvasTilePoly() to use Perspective.LOCAL_TILE_SIZE
* Added getter methods to Actor * Added zOffset parameter to worldToCanvas() * Fixed formatting, added rendering functions to Actor and DevTools plugin * Changed getCanvasTilePoly() to use Perspective.LOCAL_TILE_SIZE