import net.runelite.mapping.Export; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("cr") public class class92 { @ObfuscatedName("c") @ObfuscatedGetter( intValue = 1103523851 ) int field1259; @ObfuscatedName("l") @ObfuscatedGetter( intValue = 304225625 ) int field1258; @ObfuscatedName("s") @ObfuscatedGetter( intValue = -1607522393 ) int field1257; @ObfuscatedName("e") @ObfuscatedGetter( intValue = -534320671 ) int field1260; class92(int var1, int var2, int var3, int var4) { this.field1259 = var1; // L: 10 this.field1258 = var2; // L: 11 this.field1257 = var3; // L: 12 this.field1260 = var4; // L: 13 } // L: 14 @ObfuscatedName("c") @ObfuscatedSignature( descriptor = "(I)I", garbageValue = "1046968979" ) int method2276() { return this.field1259; // L: 17 } @ObfuscatedName("l") @ObfuscatedSignature( descriptor = "(B)I", garbageValue = "88" ) int method2274() { return this.field1258; // L: 21 } @ObfuscatedName("s") @ObfuscatedSignature( descriptor = "(I)I", garbageValue = "-243783355" ) int method2275() { return this.field1257; // L: 25 } @ObfuscatedName("e") @ObfuscatedSignature( descriptor = "(B)I", garbageValue = "112" ) int method2282() { return this.field1260; // L: 29 } @ObfuscatedName("c") @ObfuscatedSignature( descriptor = "(Lcg;B)V", garbageValue = "-91" ) @Export("runScriptEvent") public static void runScriptEvent(ScriptEvent var0) { class1.runScript(var0, 500000, 475000); // L: 110 } // L: 111 @ObfuscatedName("hq") @ObfuscatedSignature( descriptor = "(IIIB)I", garbageValue = "0" ) @Export("getTileHeight") static final int getTileHeight(int var0, int var1, int var2) { int var3 = var0 >> 7; // L: 5210 int var4 = var1 >> 7; // L: 5211 if (var3 >= 0 && var4 >= 0 && var3 <= 103 && var4 <= 103) { // L: 5212 int var5 = var2; // L: 5213 if (var2 < 3 && (Tiles.Tiles_renderFlags[1][var3][var4] & 2) == 2) { // L: 5214 var5 = var2 + 1; } int var6 = var0 & 127; // L: 5215 int var7 = var1 & 127; // L: 5216 int var8 = (128 - var6) * Tiles.Tiles_heights[var5][var3][var4] + var6 * Tiles.Tiles_heights[var5][var3 + 1][var4] >> 7; // L: 5217 int var9 = var6 * Tiles.Tiles_heights[var5][var3 + 1][var4 + 1] + Tiles.Tiles_heights[var5][var3][var4 + 1] * (128 - var6) >> 7; // L: 5218 return var9 * var7 + var8 * (128 - var7) >> 7; // L: 5219 } else { return 0; } } }