import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("kf") @Implements("GameBuild") public class GameBuild { @ObfuscatedName("c") @ObfuscatedSignature( descriptor = "Lkf;" ) @Export("LIVE") public static final GameBuild LIVE; @ObfuscatedName("l") @ObfuscatedSignature( descriptor = "Lkf;" ) @Export("BUILDLIVE") public static final GameBuild BUILDLIVE; @ObfuscatedName("s") @ObfuscatedSignature( descriptor = "Lkf;" ) @Export("RC") public static final GameBuild RC; @ObfuscatedName("e") @ObfuscatedSignature( descriptor = "Lkf;" ) @Export("WIP") public static final GameBuild WIP; @ObfuscatedName("r") @Export("name") public final String name; @ObfuscatedName("o") @ObfuscatedGetter( intValue = 1842686617 ) @Export("buildId") public final int buildId; static { LIVE = new GameBuild("LIVE", 0); // L: 5 BUILDLIVE = new GameBuild("BUILDLIVE", 3); // L: 6 RC = new GameBuild("RC", 1); // L: 7 WIP = new GameBuild("WIP", 2); // L: 8 } GameBuild(String var1, int var2) { this.name = var1; // L: 13 this.buildId = var2; // L: 14 } // L: 15 @ObfuscatedName("kg") @ObfuscatedSignature( descriptor = "(S)V", garbageValue = "2700" ) static final void method5483() { for (int var0 = 0; var0 < Players.Players_count; ++var0) { // L: 11873 Player var1 = Client.players[Players.Players_indices[var0]]; // L: 11874 var1.clearIsFriend(); // L: 11875 } ClanSettings.method2903(); // L: 11877 if (class67.friendsChat != null) { // L: 11878 class67.friendsChat.clearFriends(); // L: 11879 } } // L: 11881 }