import java.util.HashSet; import java.util.LinkedList; import java.util.List; import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("ip") @Implements("WorldMapAreaData") public class WorldMapAreaData extends WorldMapArea { @ObfuscatedName("fh") static String field2772; @ObfuscatedName("d") @Export("worldMapData0Set") HashSet worldMapData0Set; @ObfuscatedName("h") @Export("worldMapData1Set") HashSet worldMapData1Set; @ObfuscatedName("g") @Export("iconList") List iconList; WorldMapAreaData() { } @ObfuscatedName("bo") @ObfuscatedSignature( descriptor = "(Lpi;Lpi;IZI)V", garbageValue = "-1001525208" ) @Export("init") void init(Buffer var1, Buffer var2, int var3, boolean var4) { this.read(var1, var3); int var5 = var2.readUnsignedShort(); this.worldMapData0Set = new HashSet(var5); int var6; for (var6 = 0; var6 < var5; ++var6) { WorldMapData_0 var7 = new WorldMapData_0(); try { var7.init(var2); } catch (IllegalStateException var12) { continue; } this.worldMapData0Set.add(var7); } var6 = var2.readUnsignedShort(); this.worldMapData1Set = new HashSet(var6); for (int var10 = 0; var10 < var6; ++var10) { WorldMapData_1 var8 = new WorldMapData_1(); try { var8.init(var2); } catch (IllegalStateException var11) { continue; } this.worldMapData1Set.add(var8); } this.initIconsList(var2, var4); } @ObfuscatedName("bf") @ObfuscatedSignature( descriptor = "(Lpi;ZB)V", garbageValue = "16" ) @Export("initIconsList") void initIconsList(Buffer var1, boolean var2) { this.iconList = new LinkedList(); int var3 = var1.readUnsignedShort(); for (int var4 = 0; var4 < var3; ++var4) { int var5 = var1.method7400(); Coord var6 = new Coord(var1.readInt()); boolean var7 = var1.readUnsignedByte() == 1; if (var2 || !var7) { this.iconList.add(new WorldMapIcon_0((Coord)null, var6, var5, (WorldMapLabel)null)); } } } @ObfuscatedName("c") @ObfuscatedSignature( descriptor = "(I)[Lko;", garbageValue = "1226375978" ) public static StudioGame[] method4894() { return new StudioGame[]{StudioGame.oldscape, StudioGame.stellardawn, StudioGame.game4, StudioGame.game5, StudioGame.runescape, StudioGame.game3}; } }