import net.runelite.mapping.Export; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("lm") public class class319 { @ObfuscatedName("n") @ObfuscatedSignature( descriptor = "(Loq;I)V", garbageValue = "-1161740481" ) @Export("updatePlayer") static final void updatePlayer(PacketBuffer var0) { var0.importIndex(); int var1 = Client.localPlayerIndex; Player var2 = class129.localPlayer = Client.players[var1] = new Player(); var2.index = var1; int var3 = var0.readBits(30); byte var4 = (byte)(var3 >> 28); int var5 = var3 >> 14 & 16383; int var6 = var3 & 16383; var2.pathX[0] = var5 - FloorOverlayDefinition.baseX; var2.x = (var2.pathX[0] << 7) + (var2.transformedSize() << 6); var2.pathY[0] = var6 - class320.baseY; var2.y = (var2.pathY[0] << 7) + (var2.transformedSize() << 6); class391.Client_plane = var2.plane = var4; if (Players.field1246[var1] != null) { var2.read(Players.field1246[var1]); } Players.Players_count = 0; Players.Players_indices[++Players.Players_count - 1] = var1; Players.field1244[var1] = 0; Players.Players_emptyIdxCount = 0; for (int var7 = 1; var7 < 2048; ++var7) { if (var7 != var1) { int var8 = var0.readBits(18); int var9 = var8 >> 16; int var10 = var8 >> 8 & 597; int var11 = var8 & 597; Players.Players_regions[var7] = (var10 << 14) + var11 + (var9 << 28); Players.Players_orientations[var7] = 0; Players.Players_targetIndices[var7] = -1; Players.Players_emptyIndices[++Players.Players_emptyIdxCount - 1] = var7; Players.field1244[var7] = 0; } } var0.exportIndex(); } @ObfuscatedName("y") @ObfuscatedSignature( descriptor = "(I)Z", garbageValue = "1473526120" ) static final boolean method5768() { return ViewportMouse.ViewportMouse_isInViewport; } }