.id 1601 .int_stack_count 4 .string_stack_count 2 .int_var_count 14 .string_var_count 3 ; callback "itemsKeptOnDeath" ; Used by the ItemsKepthOnDeath plugin to edit the interface ; Put a rune pouch in your inventory and it shouldn't have a white outline ; in the Items kept on death screen sload 1 iconst 262167 if_settext iconst 0 istore 4 iconst 0 istore 5 iconst -1 istore 6 iconst 0 istore 7 sconst "" sstore 2 iconst 0 istore 8 iconst 0 istore 9 iconst 0 istore 10 iconst 0 istore 11 iload 1 define_array 111 iconst 0 istore 12 iconst 0 istore 13 iload 0 iconst 0 if_icmpeq LABEL31 jump LABEL525 LABEL31: iconst 93 iconst 13190 inv_total iconst 0 if_icmpgt LABEL42 iconst 93 iconst 13192 inv_total iconst 0 if_icmpgt LABEL42 jump LABEL44 LABEL42: iconst 1 istore 9 LABEL44: iload 10 iload 1 if_icmplt LABEL48 jump LABEL88 LABEL48: iconst 584 iload 11 inv_getobj istore 6 iload 6 iconst -1 if_icmpne LABEL56 jump LABEL85 LABEL56: iconst 584 iload 11 inv_getnum istore 7 LABEL60: iload 10 iload 1 if_icmplt LABEL64 jump LABEL80 LABEL64: iload 7 iconst 0 if_icmpgt LABEL68 jump LABEL80 LABEL68: iload 10 iload 6 set_array_int iload 7 iconst 1 sub istore 7 iload 10 iconst 1 add istore 10 jump LABEL60 LABEL80: iload 11 iconst 1 add istore 11 jump LABEL87 LABEL85: iload 1 istore 10 LABEL87: jump LABEL44 LABEL88: iload 4 iload 1 if_icmplt LABEL92 jump LABEL147 LABEL92: iconst 262162 iconst 5 iload 4 cc_create iconst 36 iconst 32 iconst 0 iconst 0 cc_setsize iconst 5 iload 4 iconst 40 multiply add iconst 25 iconst 0 iconst 0 cc_setposition iload 4 get_array_int istore 6 iload 6 iconst -1 if_icmpne LABEL117 jump LABEL144 LABEL117: iload 6 iconst 1 cc_setobject sconst "" iload 6 oc_name join_string 2 cc_setopbase iconst 1 sconst "Item:" cc_setop iconst 1603 iconst 1 iconst 1 iload 6 oc_name sconst "1is" cc_setonop iconst 1118481 cc_setgraphicshadow iconst 1 cc_setoutline iload 4 iconst 1 add istore 4 jump LABEL146 LABEL144: iload 1 istore 4 LABEL146: jump LABEL88 LABEL147: iconst 0 istore 4 LABEL149: iload 4 iconst 468 inv_size if_icmplt LABEL154 jump LABEL350 LABEL154: iconst 468 iload 4 inv_getobj istore 6 iload 6 iconst -1 if_icmpne LABEL162 jump LABEL345 LABEL162: iconst 262165 iconst 5 iload 5 cc_create iconst 36 iconst 32 iconst 0 iconst 0 cc_setsize iconst 5 iload 5 iconst 8 mod iconst 38 multiply add iconst 25 iconst 38 iload 5 iconst 8 div multiply add iconst 0 iconst 0 cc_setposition iload 6 iconst 468 iload 4 inv_getnum cc_setobject sconst "" iload 6 oc_name join_string 2 cc_setopbase iconst 1 sconst "Item:" cc_setop iconst 1603 iconst 0 iconst 468 iload 4 inv_getnum iload 6 oc_name sconst "1is" cc_setonop iconst 1118481 cc_setgraphicshadow iconst 111 iconst 49 iconst 879 iload 6 oc_uncert enum iconst 1 if_icmpeq LABEL221 jump LABEL226 LABEL221: iconst 2 cc_setoutline iconst 1 istore 8 jump LABEL228 LABEL226: iconst 1 cc_setoutline LABEL228: iload 5 iconst 1 add istore 5 iload 6 oc_stackable iconst 1 if_icmpeq LABEL237 jump LABEL345 LABEL237: iconst 0 istore 10 iconst 0 istore 13 LABEL241: iload 10 iload 1 if_icmplt LABEL245 jump LABEL259 LABEL245: iload 10 get_array_int iload 6 if_icmpeq LABEL250 jump LABEL254 LABEL250: iload 13 iconst 1 add istore 13 LABEL254: iload 10 iconst 1 add istore 10 jump LABEL241 LABEL259: iconst 2147483647 iconst 94 iload 6 inv_total sub iconst 93 iload 6 inv_total sub iload 13 add istore 12 iconst 0 iload 12 sub istore 12 iload 12 iconst 0 if_icmpgt LABEL279 jump LABEL345 LABEL279: iconst 262165 iconst 5 iload 5 cc_create iconst 36 iconst 32 iconst 0 iconst 0 cc_setsize iconst 5 iload 5 iconst 8 mod iconst 38 multiply add iconst 25 iconst 38 iload 5 iconst 8 div multiply add iconst 0 iconst 0 cc_setposition iload 6 iload 12 cc_setobject sconst "" iload 6 oc_name join_string 2 cc_setopbase iconst 1 sconst "Item:" cc_setop iconst 1603 iconst 0 iload 12 iload 6 oc_name sconst "1is" cc_setonop iconst 1118481 cc_setgraphicshadow iconst 111 iconst 49 iconst 879 iload 6 oc_uncert enum iconst 1 if_icmpeq LABEL334 jump LABEL339 LABEL334: iconst 2 cc_setoutline iconst 1 istore 8 jump LABEL341 LABEL339: iconst 1 cc_setoutline LABEL341: iload 5 iconst 1 add istore 5 LABEL345: iload 4 iconst 1 add istore 4 jump LABEL149 LABEL350: sconst "The normal amount of items kept is " sconst "three" sconst "." sconst "
" sconst "
" join_string 5 sstore 2 iload 3 iconst 1 if_icmpeq LABEL361 jump LABEL371 LABEL361: sload 2 sconst "You're an " sconst "" sconst "Ultimate Iron Man" sconst "" sconst ", so you will always keep zero items." join_string 5 append sstore 2 jump LABEL434 LABEL371: iload 1 iconst 0 if_icmpeq LABEL375 jump LABEL387 LABEL375: sload 2 sconst "You're marked with a " sconst "" sconst "PK skull" sconst "" sconst ". This reduces the items you keep from " sconst "three" sconst " to zero!" join_string 7 append sstore 2 jump LABEL434 LABEL387: iload 1 iconst 1 if_icmpeq LABEL391 jump LABEL410 LABEL391: sload 2 sconst "You're marked with a " sconst "" sconst "PK skull" sconst "" sconst ". This reduces the items you keep from " sconst "three" sconst " to zero!" sconst "
" sconst "
" sconst "However, you also have the " sconst "" sconst "Protect Items" sconst "" sconst " prayer active, which saves you one extra item!" join_string 14 append sstore 2 jump LABEL434 LABEL410: iload 1 iconst 3 if_icmpeq LABEL414 jump LABEL419 LABEL414: sload 2 sconst "You have no factors affecting the items you keep." append sstore 2 jump LABEL434 LABEL419: iload 1 iconst 3 iconst 1 add if_icmpeq LABEL425 jump LABEL434 LABEL425: sload 2 sconst "You have the " sconst "" sconst "Protect Items" sconst "" sconst " prayer active, which saves you one extra item!" join_string 5 append sstore 2 LABEL434: iload 8 iconst 1 if_icmpeq LABEL441 iload 9 iconst 1 if_icmpeq LABEL441 jump LABEL492 LABEL441: iload 8 iconst 1 if_icmpeq LABEL445 jump LABEL466 LABEL445: iload 9 iconst 1 if_icmpeq LABEL449 jump LABEL466 LABEL449: sload 2 sconst "
" sconst "
" sconst "Items with a " sconst "" sconst "white outline" sconst "" sconst " will always be lost." sconst "
" sconst "" sconst "Bonds" sconst "" sconst " are always protected." join_string 12 append sstore 2 jump LABEL492 LABEL466: iload 8 iconst 1 if_icmpeq LABEL470 jump LABEL482 LABEL470: sload 2 sconst "
" sconst "
" sconst "Items with a " sconst "" sconst "white outline" sconst "" sconst " will always be lost." join_string 7 append sstore 2 jump LABEL492 LABEL482: sload 2 sconst "
" sconst "
" sconst "" sconst "Bonds" sconst "" sconst " are always protected, so are not shown here." join_string 6 append sstore 2 LABEL492: sload 2 iconst 262173 if_settext sconst "" sconst "Max items kept on death :" sconst "
" sconst "
" sconst "" sconst "~ " iload 1 tostring sconst " ~" join_string 8 iconst 262174 if_settext iload 2 iconst 0 if_icmpgt LABEL511 jump LABEL518 LABEL511: sconst "Items you will keep on death:" iconst 262161 if_settext sconst "Items you will lose on death:" iconst 262164 if_settext jump LABEL524 LABEL518: sconst "Items you will keep on death if not skulled:" iconst 262161 if_settext sconst "Items you will lose on death if not skulled:" iconst 262164 if_settext LABEL524: jump LABEL565 LABEL525: iconst 1 iconst 262165 if_sethide iconst 1 iconst 262162 if_sethide iconst 0 iconst 262175 if_sethide sload 0 iconst 262176 if_settext sconst "The normal amount of items kept is " sconst "three" sconst "." sconst "
" sconst "
" join_string 5 sstore 2 sload 2 sconst "You're in a " sconst "" sconst "safe area" sconst "" sconst ". See information to the left for a more detailed description." join_string 5 append sstore 2 sload 2 iconst 262173 if_settext sconst "" sconst "Max items kept on death :" sconst "
" sconst "
" sconst "" sconst "All items!" join_string 6 iconst 262174 if_settext LABEL565: sconst "itemsKeptOnDeath" ; push event name runelite_callback ; invoke callback return