/* * Copyright (c) 2019, ThatGamerBlue * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package us.runelitepl.mixins; import net.runelite.rs.api.RSClient; import net.runelite.rs.api.RSNPC; import net.runelite.rs.api.RSPlayer; import net.runelite.rs.api.RSProjectile; import us.runelitepl.mixinprocessor.annotations.Overwrite; public class Scene { @Overwrite public static boolean shouldDraw(Object renderable, boolean drawingUI) { if (!Client.isHidingEntities) { return true; } if (renderable instanceof RSPlayer) { RSPlayer p = (RSPlayer) renderable; if (Client.hideClanMates && p.isClanMember()) { return false; } } if (renderable instanceof RSPlayer) { boolean local = drawingUI ? Client.hideLocalPlayer2D : Client.hideLocalPlayer; boolean other = drawingUI ? Client.hidePlayers2D : Client.hidePlayers; boolean isLocalPlayer = renderable == ((RSClient)Client.INSTANCE).getLocalPlayer(); if (isLocalPlayer ? local : other) { RSPlayer player = (RSPlayer) renderable; if (!Client.hideAttackers) { if (player.getInteracting() == ((RSClient)Client.INSTANCE).getLocalPlayer()) { return true; } } if (player.getName() == null) { // player.isFriend() and player.isClanMember() npe when the player has a null name return false; } return (!Client.hideFriends && player.isFriend()) || (!isLocalPlayer && !Client.hideClanMates && player.isClanMember()); } } else if (renderable instanceof RSNPC) { RSNPC npc = (RSNPC) renderable; if (!Client.hideAttackers) { if (npc.getInteracting() == ((RSClient)Client.INSTANCE).getLocalPlayer()) { return true; } } return drawingUI ? !Client.hideNPCs2D : !Client.hideNPCs; } else if (renderable instanceof RSProjectile) { return !Client.hideProjectiles; } return true; } }