import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("dj") @Implements("FloorDecoration") public final class FloorDecoration { @ObfuscatedName("d") @ObfuscatedGetter( intValue = 1829552079 ) @Export("canvasWidth") public static int canvasWidth; @ObfuscatedName("z") @ObfuscatedSignature( signature = "Ler;" ) @Export("entity") public Entity entity; @ObfuscatedName("n") @ObfuscatedGetter( intValue = 1834213503 ) @Export("tileHeight") int tileHeight; @ObfuscatedName("v") @ObfuscatedGetter( intValue = 461857131 ) @Export("x") int x; @ObfuscatedName("u") @ObfuscatedGetter( intValue = -848464295 ) @Export("y") int y; @ObfuscatedName("r") @ObfuscatedGetter( longValue = 3642112439868332829L ) @Export("tag") public long tag; @ObfuscatedName("p") @ObfuscatedGetter( intValue = -1953587145 ) @Export("flags") int flags; FloorDecoration() { } @ObfuscatedName("z") @ObfuscatedSignature( signature = "(II)Lhs;", garbageValue = "-1156266256" ) public static ServerBuild method2841(int var0) { ServerBuild[] var1 = new ServerBuild[]{ServerBuild.BUILDLIVE, ServerBuild.LIVE, ServerBuild.RC, ServerBuild.WIP}; ServerBuild[] var2 = var1; for (int var3 = 0; var3 < var2.length; ++var3) { ServerBuild var4 = var2[var3]; if (var0 == var4.field3079) { return var4; } } return null; } @ObfuscatedName("jl") @ObfuscatedSignature( signature = "(IIIILlf;Lhz;S)V", garbageValue = "1700" ) @Export("worldToMinimap") static final void worldToMinimap(int var0, int var1, int var2, int var3, Sprite var4, SpriteMask var5) { int var6 = var3 * var3 + var2 * var2; if (var6 > 4225 && var6 < 90000) { int var7 = Client.camAngleY & 2047; int var8 = Rasterizer3D.Rasterizer3D_sine[var7]; int var9 = Rasterizer3D.Rasterizer3D_cosine[var7]; int var10 = var9 * var2 + var3 * var8 >> 16; int var11 = var3 * var9 - var8 * var2 >> 16; double var12 = Math.atan2((double)var10, (double)var11); int var14 = var5.width / 2 - 25; int var15 = (int)(Math.sin(var12) * (double)var14); int var16 = (int)(Math.cos(var12) * (double)var14); byte var17 = 20; PendingSpawn.redHintArrowSprite.method6090(var15 + (var0 + var5.width / 2 - var17 / 2), var5.height / 2 + var1 - var17 / 2 - var16 - 10, var17, var17, 15, 15, var12, 256); } else { class208.drawSpriteOnMinimap(var0, var1, var2, var3, var4, var5); } } }