import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("bv") @Implements("ScriptFrame") public class ScriptFrame { @ObfuscatedName("x") @ObfuscatedSignature( signature = "Lce;" ) @Export("script") Script script; @ObfuscatedName("m") @ObfuscatedGetter( intValue = -1351429101 ) @Export("pc") int pc; @ObfuscatedName("k") @Export("intLocals") int[] intLocals; @ObfuscatedName("d") @Export("stringLocals") String[] stringLocals; ScriptFrame() { this.pc = -1; } @ObfuscatedName("v") @ObfuscatedSignature( signature = "(II)V", garbageValue = "-1106697441" ) static void method1242(int var0) { ItemContainer var1 = (ItemContainer)ItemContainer.itemContainers.get((long)var0); if (var1 != null) { var1.remove(); } } @ObfuscatedName("hi") @ObfuscatedSignature( signature = "(IIIIIB)V", garbageValue = "-113" ) @Export("drawObject") static final void drawObject(int var0, int var1, int var2, int var3, int var4) { long var5 = GrandExchangeOfferWorldComparator.scene.getBoundaryObjectTag(var0, var1, var2); int var7; int var8; int var9; int var10; int var12; int var13; if (var5 != 0L) { var7 = GrandExchangeOfferWorldComparator.scene.getObjectFlags(var0, var1, var2, var5); var8 = var7 >> 6 & 3; var9 = var7 & 31; var10 = var3; if (Decimator.method2635(var5)) { var10 = var4; } int[] var11 = ArchiveDisk.sceneMinimapSprite.pixels; var12 = var1 * 4 + (103 - var2) * 2048 + 24624; var13 = WorldMapRectangle.Entity_unpackID(var5); ObjectDefinition var14 = WorldMapSection2.getObjectDefinition(var13); if (var14.mapSceneId != -1) { IndexedSprite var15 = class169.mapSceneSprites[var14.mapSceneId]; if (var15 != null) { int var16 = (var14.sizeX * 4 - var15.subWidth) / 2; int var17 = (var14.sizeY * 4 - var15.subHeight) / 2; var15.drawAt(var1 * 4 + var16 + 48, (104 - var2 - var14.sizeY) * 4 + var17 + 48); } } else { if (var9 == 0 || var9 == 2) { if (var8 == 0) { var11[var12] = var10; var11[var12 + 512] = var10; var11[var12 + 1024] = var10; var11[var12 + 1536] = var10; } else if (var8 == 1) { var11[var12] = var10; var11[var12 + 1] = var10; var11[var12 + 2] = var10; var11[var12 + 3] = var10; } else if (var8 == 2) { var11[var12 + 3] = var10; var11[var12 + 512 + 3] = var10; var11[var12 + 1024 + 3] = var10; var11[var12 + 1536 + 3] = var10; } else if (var8 == 3) { var11[var12 + 1536] = var10; var11[var12 + 1536 + 1] = var10; var11[var12 + 1536 + 2] = var10; var11[var12 + 1536 + 3] = var10; } } if (var9 == 3) { if (var8 == 0) { var11[var12] = var10; } else if (var8 == 1) { var11[var12 + 3] = var10; } else if (var8 == 2) { var11[var12 + 1536 + 3] = var10; } else if (var8 == 3) { var11[var12 + 1536] = var10; } } if (var9 == 2) { if (var8 == 3) { var11[var12] = var10; var11[var12 + 512] = var10; var11[var12 + 1024] = var10; var11[var12 + 1536] = var10; } else if (var8 == 0) { var11[var12] = var10; var11[var12 + 1] = var10; var11[var12 + 2] = var10; var11[var12 + 3] = var10; } else if (var8 == 1) { var11[var12 + 3] = var10; var11[var12 + 512 + 3] = var10; var11[var12 + 1024 + 3] = var10; var11[var12 + 1536 + 3] = var10; } else if (var8 == 2) { var11[var12 + 1536] = var10; var11[var12 + 1536 + 1] = var10; var11[var12 + 1536 + 2] = var10; var11[var12 + 1536 + 3] = var10; } } } } var5 = GrandExchangeOfferWorldComparator.scene.getGameObjectTag(var0, var1, var2); if (var5 != 0L) { var7 = GrandExchangeOfferWorldComparator.scene.getObjectFlags(var0, var1, var2, var5); var8 = var7 >> 6 & 3; var9 = var7 & 31; var10 = WorldMapRectangle.Entity_unpackID(var5); ObjectDefinition var24 = WorldMapSection2.getObjectDefinition(var10); int var19; if (var24.mapSceneId != -1) { IndexedSprite var18 = class169.mapSceneSprites[var24.mapSceneId]; if (var18 != null) { var13 = (var24.sizeX * 4 - var18.subWidth) / 2; var19 = (var24.sizeY * 4 - var18.subHeight) / 2; var18.drawAt(var13 + var1 * 4 + 48, var19 + (104 - var2 - var24.sizeY) * 4 + 48); } } else if (var9 == 9) { var12 = 15658734; if (Decimator.method2635(var5)) { var12 = 15597568; } int[] var23 = ArchiveDisk.sceneMinimapSprite.pixels; var19 = var1 * 4 + (103 - var2) * 2048 + 24624; if (var8 != 0 && var8 != 2) { var23[var19] = var12; var23[var19 + 1 + 512] = var12; var23[var19 + 1024 + 2] = var12; var23[var19 + 1536 + 3] = var12; } else { var23[var19 + 1536] = var12; var23[var19 + 1 + 1024] = var12; var23[var19 + 512 + 2] = var12; var23[var19 + 3] = var12; } } } var5 = GrandExchangeOfferWorldComparator.scene.getFloorDecorationTag(var0, var1, var2); if (0L != var5) { var7 = WorldMapRectangle.Entity_unpackID(var5); ObjectDefinition var20 = WorldMapSection2.getObjectDefinition(var7); if (var20.mapSceneId != -1) { IndexedSprite var21 = class169.mapSceneSprites[var20.mapSceneId]; if (var21 != null) { var10 = (var20.sizeX * 4 - var21.subWidth) / 2; int var22 = (var20.sizeY * 4 - var21.subHeight) / 2; var21.drawAt(var10 + var1 * 4 + 48, (104 - var2 - var20.sizeY) * 4 + var22 + 48); } } } } @ObfuscatedName("hb") @ObfuscatedSignature( signature = "(I)V", garbageValue = "1005499202" ) static final void method1241() { for (PendingSpawn var0 = (PendingSpawn)Client.pendingSpawns.last(); var0 != null; var0 = (PendingSpawn)Client.pendingSpawns.previous()) { if (var0.hitpoints == -1) { var0.delay = 0; WorldMapSectionType.method348(var0); } else { var0.remove(); } } } @ObfuscatedName("iy") @ObfuscatedSignature( signature = "(Ljava/lang/String;Ljava/lang/String;IIIIZI)V", garbageValue = "-1778070098" ) @Export("insertMenuItem") static final void insertMenuItem(String var0, String var1, int var2, int var3, int var4, int var5, boolean var6) { if (!Client.isMenuOpen) { if (Client.menuOptionsCount < 500) { Client.menuActions[Client.menuOptionsCount] = var0; Client.menuTargets[Client.menuOptionsCount] = var1; Client.menuOpcodes[Client.menuOptionsCount] = var2; Client.menuIdentifiers[Client.menuOptionsCount] = var3; Client.menuArguments1[Client.menuOptionsCount] = var4; Client.menuArguments2[Client.menuOptionsCount] = var5; Client.menuShiftClick[Client.menuOptionsCount] = var6; ++Client.menuOptionsCount; } } } }