import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("ee") @Implements("Clock") public abstract class Clock { @ObfuscatedName("t") @ObfuscatedSignature( descriptor = "Lee;" ) @Export("clock") protected static Clock clock; Clock() { } // L: 4 @ObfuscatedName("i") @ObfuscatedSignature( descriptor = "(I)V", garbageValue = "1421350581" ) @Export("mark") public abstract void mark(); @ObfuscatedName("w") @ObfuscatedSignature( descriptor = "(III)I", garbageValue = "1121035205" ) @Export("wait") public abstract int wait(int var1, int var2); @ObfuscatedName("fm") @ObfuscatedSignature( descriptor = "(B)V", garbageValue = "2" ) static final void method2960() { if (Client.logoutTimer > 0) { // L: 3275 SequenceDefinition.logOut(); // L: 3276 } else { Client.timer.method5978(); // L: 3279 WorldMapData_1.updateGameState(40); // L: 3280 Projectile.field915 = Client.packetWriter.getSocket(); // L: 3281 Client.packetWriter.removeSocket(); // L: 3282 } } // L: 3277 3283 }