/* * Copyright (c) 2019, PKLite * Copyright (c) 2020, ThatGamerBlue * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.openosrs.client.util; import java.awt.Polygon; import java.util.Comparator; import java.util.Objects; import java.util.TreeMap; import net.runelite.api.Client; import net.runelite.api.InventoryID; import net.runelite.api.Item; import net.runelite.api.ItemComposition; import net.runelite.api.Player; import net.runelite.api.Varbits; import net.runelite.api.WorldType; import net.runelite.api.coords.WorldPoint; import net.runelite.api.geometry.Cuboid; import net.runelite.client.game.ItemManager; import net.runelite.client.util.QuantityFormatter; import org.apache.commons.lang3.ArrayUtils; public class PvPUtil { private static final Polygon NOT_WILDERNESS_BLACK_KNIGHTS = new Polygon( // this is black knights castle new int[]{2994, 2995, 2996, 2996, 2994, 2994, 2997, 2998, 2998, 2999, 3000, 3001, 3002, 3003, 3004, 3005, 3005, 3005, 3019, 3020, 3022, 3023, 3024, 3025, 3026, 3026, 3027, 3027, 3028, 3028, 3029, 3029, 3030, 3030, 3031, 3031, 3032, 3033, 3034, 3035, 3036, 3037, 3037}, new int[]{3525, 3526, 3527, 3529, 3529, 3534, 3534, 3535, 3536, 3537, 3538, 3539, 3540, 3541, 3542, 3543, 3544, 3545, 3545, 3546, 3546, 3545, 3544, 3543, 3543, 3542, 3541, 3540, 3539, 3537, 3536, 3535, 3534, 3533, 3532, 3531, 3530, 3529, 3528, 3527, 3526, 3526, 3525}, 43 ); private static final Cuboid MAIN_WILDERNESS_CUBOID = new Cuboid(2944, 3525, 0, 3391, 4351, 3); private static final Cuboid GOD_WARS_WILDERNESS_CUBOID = new Cuboid(3008, 10112, 0, 3071, 10175, 3); private static final Cuboid WILDERNESS_UNDERGROUND_CUBOID = new Cuboid(2944, 9920, 0, 3391, 10879, 3); /** * Gets the wilderness level based on a world point * Java reimplementation of clientscript 384 [proc,wilderness_level] * * @param point the point in the world to get the wilderness level for * @return the int representing the wilderness level */ public static int getWildernessLevelFrom(WorldPoint point) { if (MAIN_WILDERNESS_CUBOID.contains(point)) { if (NOT_WILDERNESS_BLACK_KNIGHTS.contains(point.getX(), point.getY())) { return 0; } return ((point.getY() - 3520) / 8) + 1; // calc(((coordz(coord) - (55 * 64)) / 8) + 1) } else if (GOD_WARS_WILDERNESS_CUBOID.contains(point)) { return ((point.getY() - 9920) / 8) - 1; // calc(((coordz(coord) - (155 * 64)) / 8) - 1) } else if (WILDERNESS_UNDERGROUND_CUBOID.contains(point)) { return ((point.getY() - 9920) / 8) + 1; // calc(((coordz(coord) - (155 * 64)) / 8) + 1) } return 0; } /** * Determines if another player is attackable based off of wilderness level and combat levels * * @param client The client of the local player * @param player the player to determine attackability * @return returns true if the player is attackable, false otherwise */ public static boolean isAttackable(Client client, Player player) { int wildernessLevel = 0; if (WorldType.isDeadmanWorld(client.getWorldType())) { return true; } if (WorldType.isPvpWorld(client.getWorldType())) { wildernessLevel += 15; } if (client.getVar(Varbits.IN_WILDERNESS) == 1) { wildernessLevel += getWildernessLevelFrom(client.getLocalPlayer().getWorldLocation()); } return wildernessLevel != 0 && Math.abs(client.getLocalPlayer().getCombatLevel() - player.getCombatLevel()) <= wildernessLevel; } public static int calculateRisk(Client client, ItemManager itemManager) { if (client.getItemContainer(InventoryID.EQUIPMENT) == null) { return 0; } if (client.getItemContainer(InventoryID.INVENTORY).getItems() == null) { return 0; } Item[] items = ArrayUtils.addAll(Objects.requireNonNull(client.getItemContainer(InventoryID.EQUIPMENT)).getItems(), Objects.requireNonNull(client.getItemContainer(InventoryID.INVENTORY)).getItems()); TreeMap priceMap = new TreeMap<>(Comparator.comparingInt(Integer::intValue)); int wealth = 0; for (Item i : items) { int value = (itemManager.getItemPrice(i.getId()) * i.getQuantity()); final ItemComposition itemComposition = itemManager.getItemComposition(i.getId()); if (!itemComposition.isTradeable() && value == 0) { value = itemComposition.getPrice() * i.getQuantity(); priceMap.put(value, i); } else { value = itemManager.getItemPrice(i.getId()) * i.getQuantity(); if (i.getId() > 0 && value > 0) { priceMap.put(value, i); } } wealth += value; } return Integer.parseInt(QuantityFormatter.quantityToRSDecimalStack(priceMap.keySet().stream().mapToInt(Integer::intValue).sum())); } }