import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; @ObfuscatedName("hg") @Implements("SceneTilePaint") public final class SceneTilePaint { @ObfuscatedName("i") @ObfuscatedGetter( intValue = -1142629297 ) @Export("swColor") int swColor; @ObfuscatedName("w") @ObfuscatedGetter( intValue = -1241248513 ) @Export("seColor") int seColor; @ObfuscatedName("s") @ObfuscatedGetter( intValue = -601544489 ) @Export("neColor") int neColor; @ObfuscatedName("a") @ObfuscatedGetter( intValue = -714792091 ) @Export("nwColor") int nwColor; @ObfuscatedName("o") @ObfuscatedGetter( intValue = 1463497725 ) @Export("texture") int texture; @ObfuscatedName("g") @Export("isFlat") boolean isFlat; @ObfuscatedName("e") @ObfuscatedGetter( intValue = 969353043 ) @Export("rgb") int rgb; SceneTilePaint(int var1, int var2, int var3, int var4, int var5, int var6, boolean var7) { this.isFlat = true; // L: 9 this.swColor = var1; // L: 13 this.seColor = var2; // L: 14 this.neColor = var3; // L: 15 this.nwColor = var4; // L: 16 this.texture = var5; // L: 17 this.rgb = var6; // L: 18 this.isFlat = var7; // L: 19 } // L: 20 }