import net.runelite.mapping.Export; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("kh") public final class class307 { @ObfuscatedName("h") @ObfuscatedGetter( longValue = 121846517821844607L ) static long field3744; @ObfuscatedName("v") @ObfuscatedGetter( longValue = -4671105179371596943L ) static long field3743; @ObfuscatedName("ju") @ObfuscatedSignature( descriptor = "Ldk;" ) @Export("textureProvider") static TextureProvider textureProvider; @ObfuscatedName("h") @ObfuscatedSignature( descriptor = "(Lky;I)V", garbageValue = "-206079776" ) @Export("updatePlayer") static final void updatePlayer(PacketBuffer var0) { var0.importIndex(); // L: 37 int var1 = Client.localPlayerIndex; // L: 38 Player var2 = PlayerComposition.localPlayer = Client.players[var1] = new Player(); // L: 39 var2.index = var1; // L: 40 int var3 = var0.readBits(30); // L: 41 byte var4 = (byte)(var3 >> 28); // L: 42 int var5 = var3 >> 14 & 16383; // L: 43 int var6 = var3 & 16383; // L: 44 var2.pathX[0] = var5 - NetFileRequest.baseX; // L: 45 var2.x = (var2.pathX[0] << 7) + (var2.transformedSize() << 6); // L: 46 var2.pathY[0] = var6 - class41.baseY; // L: 47 var2.y = (var2.pathY[0] << 7) + (var2.transformedSize() << 6); // L: 48 GameObject.Client_plane = var2.plane = var4; // L: 49 if (Players.field1254[var1] != null) { // L: 50 var2.read(Players.field1254[var1]); } Players.Players_count = 0; // L: 51 Players.Players_indices[++Players.Players_count - 1] = var1; // L: 52 Players.field1252[var1] = 0; // L: 53 Players.Players_emptyIdxCount = 0; // L: 54 for (int var7 = 1; var7 < 2048; ++var7) { // L: 55 if (var1 != var7) { // L: 56 int var8 = var0.readBits(18); // L: 57 int var9 = var8 >> 16; // L: 58 int var10 = var8 >> 8 & 597; // L: 59 int var11 = var8 & 597; // L: 60 Players.Players_regions[var7] = (var10 << 14) + var11 + (var9 << 28); // L: 61 Players.Players_orientations[var7] = 0; // L: 62 Players.Players_targetIndices[var7] = -1; // L: 63 Players.Players_emptyIndices[++Players.Players_emptyIdxCount - 1] = var7; // L: 64 Players.field1252[var7] = 0; // L: 65 } } var0.exportIndex(); // L: 67 } // L: 68 }