import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("fp") @Implements("UserComparator8") public class UserComparator8 extends AbstractUserComparator { @ObfuscatedName("h") @Export("reversed") final boolean reversed; public UserComparator8(boolean var1) { this.reversed = var1; // L: 11 } // L: 12 @ObfuscatedName("h") @ObfuscatedSignature( descriptor = "(Lkz;Lkz;I)I", garbageValue = "-617956062" ) @Export("compareBuddy") int compareBuddy(Buddy var1, Buddy var2) { if (Client.worldId == var1.world) { // L: 15 if (var2.world != Client.worldId) { return this.reversed ? -1 : 1; // L: 16 } } else if (var2.world == Client.worldId) { return this.reversed ? 1 : -1; // L: 19 } return this.compareUser(var1, var2); // L: 21 } public int compare(Object var1, Object var2) { return this.compareBuddy((Buddy)var1, (Buddy)var2); // L: 25 } @ObfuscatedName("fa") @ObfuscatedSignature( descriptor = "(IB)V", garbageValue = "62" ) @Export("getLoginError") static void getLoginError(int var0) { if (var0 == -3) { // L: 2791 GameShell.setLoginResponseString("Connection timed out.", "Please try using a different world.", ""); } else if (var0 == -2) { // L: 2792 GameShell.setLoginResponseString("Error connecting to server.", "Please try using a different world.", ""); } else if (var0 == -1) { // L: 2793 GameShell.setLoginResponseString("No response from server.", "Please try using a different world.", ""); } else if (var0 == 3) { // L: 2794 Login.loginIndex = 3; // L: 2795 Login.field1190 = 1; // L: 2796 } else if (var0 == 4) { // L: 2798 Login.loginIndex = 12; // L: 2800 Login.field1199 = 0; // L: 2801 } else if (var0 == 5) { // L: 2804 Login.field1190 = 2; // L: 2805 GameShell.setLoginResponseString("Your account has not logged out from its last", "session or the server is too busy right now.", "Please try again in a few minutes."); // L: 2806 } else if (var0 != 68 && (Client.onMobile || var0 != 6)) { // L: 2808 if (var0 == 7) { // L: 2811 GameShell.setLoginResponseString("This world is full.", "Please use a different world.", ""); } else if (var0 == 8) { // L: 2812 GameShell.setLoginResponseString("Unable to connect.", "Login server offline.", ""); } else if (var0 == 9) { // L: 2813 GameShell.setLoginResponseString("Login limit exceeded.", "Too many connections from your address.", ""); } else if (var0 == 10) { // L: 2814 GameShell.setLoginResponseString("Unable to connect.", "Bad session id.", ""); } else if (var0 == 11) { // L: 2815 GameShell.setLoginResponseString("We suspect someone knows your password.", "Press 'change your password' on front page.", ""); } else if (var0 == 12) { // L: 2816 GameShell.setLoginResponseString("You need a members account to login to this world.", "Please subscribe, or use a different world.", ""); } else if (var0 == 13) { // L: 2817 GameShell.setLoginResponseString("Could not complete login.", "Please try using a different world.", ""); } else if (var0 == 14) { // L: 2818 GameShell.setLoginResponseString("The server is being updated.", "Please wait 1 minute and try again.", ""); } else if (var0 == 16) { // L: 2819 GameShell.setLoginResponseString("Too many login attempts.", "Please wait a few minutes before trying again.", ""); } else if (var0 == 17) { // L: 2820 GameShell.setLoginResponseString("You are standing in a members-only area.", "To play on this world move to a free area first", ""); } else if (var0 == 18) { // L: 2821 Login.loginIndex = 12; // L: 2823 Login.field1199 = 1; // L: 2824 } else if (var0 == 19) { // L: 2827 GameShell.setLoginResponseString("This world is running a closed Beta.", "Sorry invited players only.", "Please use a different world."); } else if (var0 == 20) { // L: 2828 GameShell.setLoginResponseString("Invalid loginserver requested.", "Please try using a different world.", ""); } else if (var0 == 22) { // L: 2829 GameShell.setLoginResponseString("Malformed login packet.", "Please try again.", ""); } else if (var0 == 23) { // L: 2830 GameShell.setLoginResponseString("No reply from loginserver.", "Please wait 1 minute and try again.", ""); } else if (var0 == 24) { // L: 2831 GameShell.setLoginResponseString("Error loading your profile.", "Please contact customer support.", ""); } else if (var0 == 25) { // L: 2832 GameShell.setLoginResponseString("Unexpected loginserver response.", "Please try using a different world.", ""); } else if (var0 == 26) { // L: 2833 GameShell.setLoginResponseString("This computers address has been blocked", "as it was used to break our rules.", ""); } else if (var0 == 27) { // L: 2834 GameShell.setLoginResponseString("", "Service unavailable.", ""); } else if (var0 == 31) { // L: 2835 GameShell.setLoginResponseString("Your account must have a displayname set", "in order to play the game. Please set it", "via the website, or the main game."); } else if (var0 == 32) { GameShell.setLoginResponseString("Your attempt to log into your account was", "unsuccessful. Don't worry, you can sort", "this out by visiting the billing system."); // L: 2836 } else if (var0 == 37) { // L: 2837 GameShell.setLoginResponseString("Your account is currently inaccessible.", "Please try again in a few minutes.", ""); } else if (var0 == 38) { // L: 2838 GameShell.setLoginResponseString("You need to vote to play!", "Visit runescape.com and vote,", "and then come back here!"); } else if (var0 == 55) { // L: 2839 Login.loginIndex = 8; // L: 2840 } else { if (var0 == 56) { // L: 2842 GameShell.setLoginResponseString("Enter the 6-digit code generated by your", "authenticator app.", ""); // L: 2843 WorldMapCacheName.updateGameState(11); // L: 2844 return; // L: 2845 } if (var0 == 57) { // L: 2847 GameShell.setLoginResponseString("The code you entered was incorrect.", "Please try again.", ""); // L: 2848 WorldMapCacheName.updateGameState(11); // L: 2849 return; // L: 2850 } if (var0 == 61) { // L: 2852 Login.loginIndex = 7; // L: 2853 } else { GameShell.setLoginResponseString("Unexpected server response", "Please try using a different world.", ""); // L: 2855 } } } else { GameShell.setLoginResponseString("RuneScape has been updated!", "Please reload this page.", ""); // L: 2809 } WorldMapCacheName.updateGameState(10); // L: 2856 } // L: 2857 }