import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("hf") @Implements("Skills") public class Skills { @ObfuscatedName("o") @Export("Skills_enabled") public static final boolean[] Skills_enabled; @ObfuscatedName("q") @Export("Skills_experienceTable") public static int[] Skills_experienceTable; static { Skills_enabled = new boolean[]{true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false}; Skills_experienceTable = new int[99]; int var0 = 0; for (int var1 = 0; var1 < 99; ++var1) { int var2 = var1 + 1; int var3 = (int)((double)var2 + 300.0D * Math.pow(2.0D, (double)var2 / 7.0D)); var0 += var3; Skills_experienceTable[var1] = var0 / 4; } } @ObfuscatedName("o") @ObfuscatedSignature( descriptor = "(B)[Lib;", garbageValue = "0" ) public static StudioGame[] method4272() { return new StudioGame[]{StudioGame.stellardawn, StudioGame.game5, StudioGame.game3, StudioGame.runescape, StudioGame.game4, StudioGame.oldscape}; } @ObfuscatedName("q") @ObfuscatedSignature( descriptor = "(I)I", garbageValue = "-891910442" ) public static int method4271() { return ++MouseHandler.MouseHandler_idleCycles - 1; } }