import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("gh") @Implements("FaceNormal") public class FaceNormal { @ObfuscatedName("c") @ObfuscatedGetter( intValue = -38617703 ) @Export("x") int x; @ObfuscatedName("b") @ObfuscatedGetter( intValue = -1161789305 ) @Export("y") int y; @ObfuscatedName("p") @ObfuscatedGetter( intValue = 1924631327 ) @Export("z") int z; FaceNormal() { } @ObfuscatedName("n") @ObfuscatedSignature( descriptor = "(IIB)I", garbageValue = "37" ) public static int method4142(int var0, int var1) { int var2 = var0 >>> 31; return (var0 + var2) / var1 - var2; } @ObfuscatedName("hr") @ObfuscatedSignature( descriptor = "(IIII)I", garbageValue = "-2015271850" ) @Export("getTileHeight") static final int getTileHeight(int var0, int var1, int var2) { int var3 = var0 >> 7; int var4 = var1 >> 7; if (var3 >= 0 && var4 >= 0 && var3 <= 103 && var4 <= 103) { int var5 = var2; if (var2 < 3 && (Tiles.Tiles_renderFlags[1][var3][var4] & 2) == 2) { var5 = var2 + 1; } int var6 = var0 & 127; int var7 = var1 & 127; int var8 = (128 - var6) * Tiles.Tiles_heights[var5][var3][var4] + var6 * Tiles.Tiles_heights[var5][var3 + 1][var4] >> 7; int var9 = var6 * Tiles.Tiles_heights[var5][var3 + 1][var4 + 1] + Tiles.Tiles_heights[var5][var3][var4 + 1] * (128 - var6) >> 7; return var8 * (128 - var7) + var9 * var7 >> 7; } else { return 0; } } }