import net.runelite.mapping.Export; import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("kd") @Implements("TriBool") public class TriBool { @ObfuscatedName("m") @ObfuscatedSignature( signature = "Lkd;" ) @Export("TriBool_unknown") public static final TriBool TriBool_unknown; @ObfuscatedName("f") @ObfuscatedSignature( signature = "Lkd;" ) @Export("TriBool_true") public static final TriBool TriBool_true; @ObfuscatedName("q") @ObfuscatedSignature( signature = "Lkd;" ) @Export("TriBool_false") public static final TriBool TriBool_false; @ObfuscatedName("fz") @ObfuscatedSignature( signature = "Leo;" ) @Export("urlRequester") static UrlRequester urlRequester; static { TriBool_unknown = new TriBool(); TriBool_true = new TriBool(); TriBool_false = new TriBool(); } @ObfuscatedName("go") @ObfuscatedSignature( signature = "(I)V", garbageValue = "-1009406649" ) static void method5560() { if(Client.combatTargetPlayerIndex >= 0 && Client.players[Client.combatTargetPlayerIndex] != null) { WorldMapCacheName.addPlayerToScene(Client.players[Client.combatTargetPlayerIndex], false); } } }