import net.runelite.mapping.Implements; import net.runelite.mapping.ObfuscatedGetter; import net.runelite.mapping.ObfuscatedName; import net.runelite.mapping.ObfuscatedSignature; @ObfuscatedName("ek") @Implements("Tile") public final class Tile extends Node { @ObfuscatedName("sg") @ObfuscatedSignature( descriptor = "Lce;" ) static ClientPreferences clientPreferences; @ObfuscatedName("z") @ObfuscatedGetter( intValue = -400770483 ) int originalPlane; @ObfuscatedName("k") @ObfuscatedGetter( intValue = -1404568893 ) int plane; @ObfuscatedName("s") @ObfuscatedGetter( intValue = -378034661 ) int x; @ObfuscatedName("t") @ObfuscatedGetter( intValue = -266768933 ) int y; @ObfuscatedName("i") @ObfuscatedSignature( descriptor = "Lem;" ) TilePaint paint; @ObfuscatedName("o") @ObfuscatedSignature( descriptor = "Len;" ) TileModel model; @ObfuscatedName("x") @ObfuscatedSignature( descriptor = "Leb;" ) BoundaryObject boundaryObject; @ObfuscatedName("w") @ObfuscatedSignature( descriptor = "Lex;" ) WallDecoration wallDecoration; @ObfuscatedName("g") @ObfuscatedSignature( descriptor = "Leu;" ) FloorDecoration floorDecoration; @ObfuscatedName("m") @ObfuscatedSignature( descriptor = "Ldg;" ) TileItemPile tileItemPile; @ObfuscatedName("n") @ObfuscatedGetter( intValue = 240084109 ) int gameObjectsCount; @ObfuscatedName("d") @ObfuscatedSignature( descriptor = "[Led;" ) GameObject[] gameObjects; @ObfuscatedName("h") int[] gameObjectEdgeMasks; @ObfuscatedName("a") @ObfuscatedGetter( intValue = -640534231 ) int gameObjectsEdgeMask; @ObfuscatedName("q") @ObfuscatedGetter( intValue = -1686983663 ) int minPlane; @ObfuscatedName("c") boolean drawPrimary; @ObfuscatedName("f") boolean drawSecondary; @ObfuscatedName("y") boolean drawGameObjects; @ObfuscatedName("v") @ObfuscatedGetter( intValue = 913733009 ) int drawGameObjectEdges; @ObfuscatedName("j") @ObfuscatedGetter( intValue = -870351799 ) int field1678; @ObfuscatedName("r") @ObfuscatedGetter( intValue = -1246325149 ) int field1687; @ObfuscatedName("u") @ObfuscatedGetter( intValue = 465843851 ) int field1689; @ObfuscatedName("p") @ObfuscatedSignature( descriptor = "Lek;" ) Tile linkedBelowTile; Tile(int var1, int var2, int var3) { this.gameObjects = new GameObject[5]; // L: 17 this.gameObjectEdgeMasks = new int[5]; // L: 18 this.gameObjectsEdgeMask = 0; // L: 19 this.originalPlane = this.plane = var1; // L: 31 this.x = var2; // L: 32 this.y = var3; // L: 33 } // L: 34 }