* Change to menuentryswapper to add beginner/easy clues for Young Implings.
Removed One-tick
Signed-off-by: Coollegolas <eddielnd@gmail.com>
* Update MenuEntrySwapperPlugin.java
Removed unnecessary brackets.
* Update MenuEntrySwapperPlugin.java
Fixed { I removed when making last edit.
* Update MenuEntrySwapperPlugin.java
* Standardize MenuEntry methods, make MenuEntry events extend MenuEntry
* Make agility plugin only change entries it needs to
* Clean up chat translator by a lot, also implement cloneable instead of just adding a ranodm copy method smh
* actions: allow slash in PR title
* devtools: Fix checkstyle
* examineplugin: Fix tests
* api: menu event, prio runelite menuopcode, widget stuff, eventbus logging
add "Menu" event to keep everything in chronological order
add MenuOpcode.PRIO_RUNELITE which is sub 1000 so it doesn't get sorted
add Jewellery box widget info
add getOnOp
fix exception logging in eventbus
redisable gpu debug messages
* mes: add (right click only) last destination to jewellery boxes
* mes: use Object objects for eventbus instead of strings
Changes so that `XpInfoBox` uses same method of determining whether to show `Add to canvas` or `Remove from canvas` button by calling `hasOverlay`. Previously `XpInfoBox` would rely solely on its own state which meant that if canvas is added from anywhere else (e.g. skill context menu) this action is not known by the `XpInfoBox`.
Fixes#9788
Change coordinates for "Monk's residence in the far west. See robe storage device.".
Change coordinates for "Search the crate in Rommiks crafting shop in Rimmington.".
* Fix player attack options and player indicators
* player attack options
* buying checkstyle bypass method
* for testing the bootstrapper. if the testing works, this can be merged
Signed-off-by: PKLite <stonewall@pklite.xyz>
* runtimeClasspath
Signed-off-by: PKLite <stonewall@pklite.xyz>
* runtimeClasspath
Signed-off-by: PKLite <stonewall@pklite.xyz>
* launcher version bump
Signed-off-by: PKLite <stonewall@pklite.xyz>
* ,
Signed-off-by: PKLite <stonewall@pklite.xyz>
Since the base xp for level 1 is 0 the startLevelXp was initialized from
the current level which made the progress bar calculations wrong as they
were based on the xp earned from the current level base xp and not level 1.