Jordan
b3f9356cce
Merge pull request #13014 from Broooklyn/soul-wars-regions
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discord: add Soul Wars regions
2021-01-07 14:50:32 -08:00
Mrnice98
3fa6371e7f
world map: add mining rock info for Ancient Cavern
2021-01-07 17:48:05 -05:00
Jordan Atwood
ed1d47f283
ChatboxTextInput: Select full message on ctrl+a
2021-01-07 14:13:51 -08:00
Jordan Atwood
ccc40e3eb4
Add support for trailblazer kit rewards
2021-01-07 13:55:43 -08:00
Broooklyn
85a282b8af
discord: add Soul Wars regions
2021-01-07 16:01:40 -05:00
Jordan Atwood
7c98afb173
AnimationID: Remove incorrect trailblazer harpoon entry
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This animation is not used for harpooning. It appears to be some kind of
obscure trailblazer mining animation.
2021-01-07 12:57:56 -08:00
Adam
ae18d2a865
overlay: fix layouted overlays not respecting parent bounds
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This clamps layouted overlays to their parent's bounds, and also adjusts
the snap corner for the shifted position that is a result of the clamp,
so that the following overlays correctly get layouted.
2021-01-06 21:22:01 -05:00
Adam
86940e139b
hiscore panel: add soul wars zeal
2021-01-06 15:27:07 -05:00
Hydrox6
9777f0227d
barrows: fix reward potential formatting showing too many 0s
2021-01-06 15:12:20 -05:00
Chad J. Lewis
b27bb9fab3
WidgetInfo: Remove unused SHOP_ITEMS_CONTAINER definition ( #13011 )
2021-01-06 18:34:16 +00:00
Jordan
4c3ff5210c
Merge pull request #12997 from abextm/load-image-resource
2021-01-06 10:31:44 -08:00
RuneLite Cache-Code Autoupdater
9b70d64960
Update Item IDs to 2021-01-06-rev193
2021-01-06 05:34:38 -07:00
Adam
c5a52754e0
Fix Zalcano damage overlay to only show during Zalcano
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This varp is for the hp hud, and applies to more content than just
Zalcano, so verify that the hp hud is for Zalcano
2021-01-05 15:26:08 -05:00
Kyle
7bca26f146
various: fixes ( #2893 )
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change brand colour to blue from orange.
change star colour to blue.
change config on toggle to blue.
change runelite logo to openosrs.
2021-01-05 05:57:49 +00:00
Matt Buell
901f241333
clues: add fairy ring combination for Traiborn med clue step
2021-01-04 21:47:39 -05:00
TheRealNull
74eb59388e
project: music plugin bs staging
2021-01-04 03:04:29 -05:00
TheRealNull
d62af89798
project: wrap up loose ends in api, upstream to fix the broken things
2021-01-04 01:52:35 -05:00
TheRealNull
8edd721b1e
client: add com.openosrs.client.plugins to scanner
2021-01-04 00:53:48 -05:00
TheRealNull
751d2c1c6e
finish upstream
2021-01-03 19:02:15 -05:00
TheRealNull
1d461f38ff
staging
2021-01-03 17:54:32 -05:00
emerald000
1dba59c89d
timers: change Charge time to 7 minutes
2021-01-01 19:54:56 -05:00
CGOSURLDEV
870ad03d38
ge plugin: update config descriptions to be more descriptive
2020-12-31 17:08:55 -05:00
Abex
9dd5e2a06a
Merge pull request #12957 from llamositopia/12787-scorched-lletya-tree-patch-recognition
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Add "scorched" Lletya regionID recognition to TimeTracking and Discord plugins
2020-12-31 12:31:14 -07:00
Jordan Atwood
ead554e23b
itemstats: Add Darkmeyer foods
2020-12-31 12:39:50 -05:00
Christian Gati
476a6bb6d2
Add Green Tears of Guthix Timer ( #12862 )
2020-12-30 23:41:42 -07:00
Max Weber
60e27e94d2
worldhopper: use ImageUtil for loading images
2020-12-30 23:16:43 -07:00
Max Weber
92207c8210
ImageUtil: rename getResourceStreamFromClass to loadImageResource
2020-12-30 23:14:33 -07:00
Usman Akhtar
d3372e0255
menu entry swapper: fix swap for sedridor
2020-12-30 23:56:04 -05:00
Adam
0fc1a94088
gpu: dispatch compute after scene draw
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This moves the compute shaders to run immediately after scene draw,
instead of in the draw() callback, which happens much later. All models
in the scene have been queued by the time, but since it is so early in
the ui drawing, it gives a few more ms for the compute to run before the
result needs to be used to draw the next frame.
2020-12-30 16:41:28 -05:00
Adam
fd9626495b
client: bind runelite.properties to guice
2020-12-30 16:32:23 -05:00
Adam
246b0f8a86
gpu: draw full screen widgets on gpu
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This adjusts the draw callbacks api to take in the color of the full
screen overlay the client would have rendered. This is primarily used in
godwars, underwater, darkmeyer, etc. Having them rasterized on the cpu
is slow, especially with gpu on since we additionally have to compute
the alpha per-pixel.
2020-12-29 20:06:41 -05:00
Adam
5c5e71681a
gpu: correctly set model height on non-model renderables
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This was incorrect before, but I think is only used for determining if a renderable is occluded, and doesn't change any behaviors I can see
2020-12-29 18:21:25 -05:00
Adam
14ada669f5
gpu: move calculateExtreme() after visibility check
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It is only used in the clickbox code and isn't required for isVisible()
2020-12-29 18:06:29 -05:00
Adam
5822e489f7
Allow mouse tooltips on the welcome screen and full screen world map
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Adjust the mouse highlight overlay to run at the same layers as the
tooltip overlay. It always runs first due to having a lower position.
I think previously tooltips from ui ops were 1 frame behind due to this
being UNDER_WIDGETS.
Additionally change the tooltip overlay to draw after the fullscreen tli
instead of the world map interface. Having it render after the world map
caused tooltips to render after the floating world map too, which is too
early. The fullscreen tli is the root of both the fullscreen world map
and of the welcome screen.
2020-12-28 20:41:09 -05:00
TheRealNull
d57d190ef0
project: upstream to d314c0ecee
2020-12-28 16:09:17 -05:00
Broooklyn
e69a854a7e
menu entry swapper: add dwarven rock cake swap
2020-12-28 10:55:40 -05:00
Abex
d314c0ecee
Merge pull request #12947 from MESLewis/farming-tick-offset
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Add farming tick offsets to time tracking plugin
2020-12-27 19:28:34 -07:00
Morgan Lewis
d4e91c60cd
Add farming tick offset to time tracking plugin
2020-12-27 16:56:08 -07:00
TheRealNull
18e1ad79c7
change default repo
2020-12-27 17:53:49 -05:00
Morgan Lewis
519968f568
Add Health Check data to PatchImplementation.java
2020-12-27 13:58:45 -07:00
Morgan Lewis
0381abddcb
Add additional areas to FarmingRegions
2020-12-27 13:58:45 -07:00
Max Weber
27ea3fbab6
runelite-api: add WidgetNode::modalMode
2020-12-27 13:58:45 -07:00
TheRealNull
6211605432
rl-client: fix configs again
2020-12-26 21:15:29 -05:00
Tyler Bochard
53fe72452a
rl-client: implement our pf4j plugins, extract pf4j out of net.runelite package. ( #2883 )
2020-12-26 19:28:30 -05:00
Adam
e3b75c8b7a
ge: submit buy limit reset time
2020-12-25 19:58:22 -05:00
Adam
9a322c70d0
ge: add trade seq number
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Occasionally the trades are delivered out of order, this allows us to reassemble them in the correct order
2020-12-25 19:19:41 -05:00
Adam
ffebb9cf0c
ge plugin: better handle trades updating on login
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After login there are two sets of offer updates, I suspect the first is
from the server and the second is from the ge server - this also flags
ge server trade updates as on login. To do this we assume it always
happens in the first few ticks after the login burst.
2020-12-25 19:19:39 -05:00
TheRealNull
b49b1b90d9
runelite-client: upstream to 85a953e76b
2020-12-24 23:18:21 -05:00
TheRealNull
7e4976b6af
client: remove geometry test (not worth cpu time), handle plugins out of package
2020-12-24 15:18:04 -05:00
TheRealNull
cc026314ac
add brand color, hook our splash into theirs
2020-12-24 14:14:41 -05:00