Commit Graph

11189 Commits

Author SHA1 Message Date
septicsalmon
b8f0d9b9a6 item identification: add option for each seed type
Also add an option to split pyre logs from regular logs, and fix the
section for Sacks

Co-authored-by: Adam <Adam@sigterm.info>
2021-11-02 20:44:49 -04:00
Adam
099221993a music: add option to mute ambient sound effects 2021-11-02 14:44:44 -04:00
Adam
63034431c0 api: add ambient sound effect 2021-11-02 14:44:44 -04:00
Adam
2eb2cdc328 cache: rename objectdefinition ambient sound ids 2021-11-02 14:44:44 -04:00
Adam
c61d0c8a2f client: remove rogues' den plugin
An improved version of this plugin has been made available on the
pluginhub instead.
2021-11-02 14:27:18 -04:00
Adam
9065b2a792 clues: capitalize fairy ring BKP 2021-11-01 15:04:30 -04:00
Adam
87e51bd960 bank: block bank pin going to chatbox
With invokeLater() now running next tick instead of next frame, with uncapped fps there can be several frames with the bank pin visible in the chatbox. This blocks the keyboard input on this tick, preventing having to clear the chatbox later.
2021-11-01 14:28:50 -04:00
emerald000
9c11d2101a clues: Fix charcoal burners STASH location (#14306) 2021-10-29 02:55:27 +00:00
Adam
f21596bc47 barrows: fix brothers slain overlay flashing
This was assuming there is always a tick between each frame to unhide the barrows potential
2021-10-28 19:03:17 -04:00
Adam
3c7339771d gpu: clear target buffer offset on login screen
This prevents the previous scene from rendering during loading prior to the welcome screen being opened
2021-10-28 19:03:17 -04:00
Adam
ec5179dc77 music plugin: fix tooltips with uncapped fps 2021-10-28 19:02:56 -04:00
Adam
f6929172fc camera plugin: fix tooltips with uncapped fps 2021-10-28 19:02:56 -04:00
Adam
a96a6a5a40 api: add on tick callback 2021-10-28 19:02:56 -04:00
Runelite auto updater
cefb80a37b Bump for 1.8.1-SNAPSHOT 2021-10-28 19:51:13 +00:00
Runelite auto updater
6a5fae2666 Release 1.8.0 2021-10-28 19:51:10 +00:00
Adam
991e6e5aeb fpx config: increase fps max 2021-10-28 15:31:21 -04:00
Adam
6cad150f3a gpu: add uncap fps option 2021-10-28 14:27:46 -04:00
Adam
6ad7ba1799 client loader: add new jagex certificate 2021-10-28 14:24:13 -04:00
Adam
ed2594a055 Bump to 1.8.0-SNAPSHOT 2021-10-28 13:59:59 -04:00
lkmrrs
de1e564fa8 skill calculator: Add javelins to fletching calculator (#14317) 2021-10-28 17:41:55 +00:00
Adam
da58903376 skillcalc: use fixed point arithmetic for xp calculations 2021-10-28 10:11:10 -04:00
Adam
6f5735be07 gpu: fix drawing loading and connection lost boxes 2021-10-27 20:15:27 -04:00
Adam
1443d5a34d Add runelite_callback opcode to cache
Also move the RL Instructions from the script assembler to cache too, so it can be reused by the updater. The api Opcodes class has no use in the public api and so is removed.
2021-10-27 20:13:01 -04:00
Tal s
533bcd26be woodcutting: Add clue nest notification config (#14132) 2021-10-27 21:21:43 +00:00
Adam
9e8551d832 skillcalc: use double precision for xp
Doing the xp calculation with floats and then converting it to double is
less precise, and causes minor errors that accumulate with very large xp
ranges
2021-10-27 17:03:02 -04:00
TheStonedTurtle
ff9c15d52c spec counter: add bulwark threshold config 2021-10-27 12:49:52 -04:00
Adam
8197de776f skillcalc: round bonus xp to nearest tenth
XP cannot be more precise than a 10th of an xp. This was compute more precise xp values and when applied over many actions caused the computed actions to be incorrect
2021-10-26 22:00:59 -04:00
Adam
b9191114fa skillcalc: only recompute xp bonus values once when bonus changes 2021-10-26 22:00:59 -04:00
shmeeps
265e939116 prayer: add blighted super restore
Co-authored-by: Ethan Sarp <ethan.sarp@gmail.com>
2021-10-26 16:07:03 -04:00
Adam
4187db4059 prayer: fix sanfew prayer dose indicator
The plugin was incorectly computing the amount of prayer sanfews restore
2021-10-26 14:53:19 -04:00
Adam
de810fb056 inventoryid: add gim shared storage inventories 2021-10-26 12:03:35 -04:00
Adam
983d82671c banktags: fix active tag being applied to shared storage 2021-10-26 11:59:17 -04:00
Adam
455e75b7bc widget overlay: update gwd kc position 2021-10-24 16:56:48 -04:00
Adam
2f613fa300 api: add clan id to clan channel changed event 2021-10-24 16:03:22 -04:00
BrianSchimert
9a0203d813 chat commands: Add shorthand names for Grotesque Guardians (#14305) 2021-10-24 01:29:36 +00:00
Runelite auto updater
4f7571a6b3 Bump for 1.7.28-SNAPSHOT 2021-10-20 10:41:41 +00:00
Runelite auto updater
526be8148a Release 1.7.27 2021-10-20 10:41:38 +00:00
RuneLite Cache-Code Autoupdater
7ff722dba0 Update Widget IDs to 2021-10-20 2021-10-19 22:11:30 -06:00
RuneLite Cache-Code Autoupdater
61416cd143 Update NPC IDs to 2021-10-20 2021-10-19 22:11:30 -06:00
RuneLite Cache-Code Autoupdater
bea4cb95a0 Update Object IDs to 2021-10-20 2021-10-19 22:11:30 -06:00
RuneLite Cache-Code Autoupdater
815d69abf5 Update Item variations to 2021-10-20 2021-10-19 22:11:29 -06:00
RuneLite Cache-Code Autoupdater
d67a1eb3d8 Update Scripts to 2021-10-20 2021-10-19 22:11:29 -06:00
RuneLite Cache-Code Autoupdater
b66e2b48f1 Update Item IDs to 2021-10-20 2021-10-19 22:11:29 -06:00
Adam
46d4247f8e wiki: fix positioning wiki icon with wiki entity lookup off
When the wiki entity lookup option is off the parent layer isn't
positioned at all, causing the resulting wiki icon we create to be
incorrectly positioned.
2021-10-18 18:51:01 -04:00
BrastaSauce
366ec8cb68 hiscore: Add player lookup in group ironman tab 2021-10-18 17:26:46 -04:00
Adam
3180576350 hiscore: simplify lookup menu option add logic 2021-10-17 20:38:27 -04:00
Adam
37608d1e64 gpu: improve model visible check
This method checks if the model is on screen by projecting points at the model
extremes to screen and seeing if they are in the viewport bounds.

When doing this, it offsets the model height for the top of the viewport check,
but does not offset the bottom of the model for the bottom viewport check. This
offsets the bottom height to the model y position before doing this check,
which improves the test on models which are beneath the tile they are placed on.
This is most noticible in the Karamja dungeon and Hydra dungeon which has
objects for the lava instead of tiles, and they are placed at y=0 with some or
all of the model being below that.
2021-10-15 17:26:27 -04:00
Adam
5dd1132d07 api: import model bottomY
Additionally, model height is already defined in the Renderable interface, and so isn't needed here
2021-10-15 17:26:27 -04:00
Adam
9dc779a5ef api: add getItemContainer(int) 2021-10-15 17:15:04 -04:00
Adam
870933985d game event manager: send itemcontainer change events for all containers 2021-10-15 17:15:04 -04:00