Commit Graph

9747 Commits

Author SHA1 Message Date
Jordan Atwood
1f95987d1a ChatboxTextInput: Improve open selection left/right handling
Previously, when pressing left or right without Shift pressed, the
cursor would end up one character left or right of the start of the
selection, which is not expected behavior compared to how most programs
handle this case. This commit changes this behavior to place the cursor
at the start or end of the selection when pressing left or right,
respectively, when a selection is active.
2021-01-07 15:06:53 -08:00
Jordan
b3f9356cce Merge pull request #13014 from Broooklyn/soul-wars-regions
discord: add Soul Wars regions
2021-01-07 14:50:32 -08:00
Mrnice98
3fa6371e7f world map: add mining rock info for Ancient Cavern 2021-01-07 17:48:05 -05:00
Jordan Atwood
ed1d47f283 ChatboxTextInput: Select full message on ctrl+a 2021-01-07 14:13:51 -08:00
Jordan Atwood
ccc40e3eb4 Add support for trailblazer kit rewards 2021-01-07 13:55:43 -08:00
Broooklyn
85a282b8af discord: add Soul Wars regions 2021-01-07 16:01:40 -05:00
Jordan Atwood
7c98afb173 AnimationID: Remove incorrect trailblazer harpoon entry
This animation is not used for harpooning. It appears to be some kind of
obscure trailblazer mining animation.
2021-01-07 12:57:56 -08:00
Adam
ae18d2a865 overlay: fix layouted overlays not respecting parent bounds
This clamps layouted overlays to their parent's bounds, and also adjusts
the snap corner for the shifted position that is a result of the clamp,
so that the following overlays correctly get layouted.
2021-01-06 21:22:01 -05:00
Adam
86940e139b hiscore panel: add soul wars zeal 2021-01-06 15:27:07 -05:00
Hydrox6
9777f0227d barrows: fix reward potential formatting showing too many 0s 2021-01-06 15:12:20 -05:00
Chad J. Lewis
b27bb9fab3 WidgetInfo: Remove unused SHOP_ITEMS_CONTAINER definition (#13011) 2021-01-06 18:34:16 +00:00
Jordan
4c3ff5210c Merge pull request #12997 from abextm/load-image-resource 2021-01-06 10:31:44 -08:00
RuneLite Cache-Code Autoupdater
9b70d64960 Update Item IDs to 2021-01-06-rev193 2021-01-06 05:34:38 -07:00
Adam
c5a52754e0 Fix Zalcano damage overlay to only show during Zalcano
This varp is for the hp hud, and applies to more content than just
Zalcano, so verify that the hp hud is for Zalcano
2021-01-05 15:26:08 -05:00
Kyle
7bca26f146 various: fixes (#2893)
change brand colour to blue from orange.

change star colour to blue.

change config on toggle to blue.

change runelite logo to openosrs.
2021-01-05 05:57:49 +00:00
Matt Buell
901f241333 clues: add fairy ring combination for Traiborn med clue step 2021-01-04 21:47:39 -05:00
TheRealNull
74eb59388e project: music plugin bs staging 2021-01-04 03:04:29 -05:00
TheRealNull
d62af89798 project: wrap up loose ends in api, upstream to fix the broken things 2021-01-04 01:52:35 -05:00
TheRealNull
c0127ef8f6 undo local change 2021-01-04 00:59:34 -05:00
TheRealNull
8edd721b1e client: add com.openosrs.client.plugins to scanner 2021-01-04 00:53:48 -05:00
TheRealNull
751d2c1c6e finish upstream 2021-01-03 19:02:15 -05:00
TheRealNull
1d461f38ff staging 2021-01-03 17:54:32 -05:00
emerald000
1dba59c89d timers: change Charge time to 7 minutes 2021-01-01 19:54:56 -05:00
CGOSURLDEV
870ad03d38 ge plugin: update config descriptions to be more descriptive 2020-12-31 17:08:55 -05:00
Abex
9dd5e2a06a Merge pull request #12957 from llamositopia/12787-scorched-lletya-tree-patch-recognition
Add "scorched" Lletya regionID recognition to TimeTracking and Discord plugins
2020-12-31 12:31:14 -07:00
Jordan Atwood
ead554e23b itemstats: Add Darkmeyer foods 2020-12-31 12:39:50 -05:00
Christian Gati
476a6bb6d2 Add Green Tears of Guthix Timer (#12862) 2020-12-30 23:41:42 -07:00
Max Weber
60e27e94d2 worldhopper: use ImageUtil for loading images 2020-12-30 23:16:43 -07:00
Max Weber
92207c8210 ImageUtil: rename getResourceStreamFromClass to loadImageResource 2020-12-30 23:14:33 -07:00
Usman Akhtar
d3372e0255 menu entry swapper: fix swap for sedridor 2020-12-30 23:56:04 -05:00
Adam
0fc1a94088 gpu: dispatch compute after scene draw
This moves the compute shaders to run immediately after scene draw,
instead of in the draw() callback, which happens much later. All models
in the scene have been queued by the time, but since it is so early in
the ui drawing, it gives a few more ms for the compute to run before the
result needs to be used to draw the next frame.
2020-12-30 16:41:28 -05:00
Adam
fd9626495b client: bind runelite.properties to guice 2020-12-30 16:32:23 -05:00
Adam
246b0f8a86 gpu: draw full screen widgets on gpu
This adjusts the draw callbacks api to take in the color of the full
screen overlay the client would have rendered. This is primarily used in
godwars, underwater, darkmeyer, etc. Having them rasterized on the cpu
is slow, especially with gpu on since we additionally have to compute
the alpha per-pixel.
2020-12-29 20:06:41 -05:00
Adam
5c5e71681a gpu: correctly set model height on non-model renderables
This was incorrect before, but I think is only used for determining if a renderable is occluded, and doesn't change any behaviors I can see
2020-12-29 18:21:25 -05:00
Adam
14ada669f5 gpu: move calculateExtreme() after visibility check
It is only used in the clickbox code and isn't required for isVisible()
2020-12-29 18:06:29 -05:00
Adam
5822e489f7 Allow mouse tooltips on the welcome screen and full screen world map
Adjust the mouse highlight overlay to run at the same layers as the
tooltip overlay. It always runs first due to having a lower position.
I think previously tooltips from ui ops were 1 frame behind due to this
being UNDER_WIDGETS.

Additionally change the tooltip overlay to draw after the fullscreen tli
instead of the world map interface. Having it render after the world map
caused tooltips to render after the floating world map too, which is too
early. The fullscreen tli is the root of both the fullscreen world map
and of the welcome screen.
2020-12-28 20:41:09 -05:00
TheRealNull
d57d190ef0 project: upstream to d314c0ecee 2020-12-28 16:09:17 -05:00
Broooklyn
e69a854a7e menu entry swapper: add dwarven rock cake swap 2020-12-28 10:55:40 -05:00
Abex
d314c0ecee Merge pull request #12947 from MESLewis/farming-tick-offset
Add farming tick offsets to time tracking plugin
2020-12-27 19:28:34 -07:00
Morgan Lewis
d4e91c60cd Add farming tick offset to time tracking plugin 2020-12-27 16:56:08 -07:00
TheRealNull
18e1ad79c7 change default repo 2020-12-27 17:53:49 -05:00
Morgan Lewis
519968f568 Add Health Check data to PatchImplementation.java 2020-12-27 13:58:45 -07:00
Morgan Lewis
0381abddcb Add additional areas to FarmingRegions 2020-12-27 13:58:45 -07:00
Max Weber
27ea3fbab6 runelite-api: add WidgetNode::modalMode 2020-12-27 13:58:45 -07:00
TheRealNull
072c585177 rl-client: add ColorUtil/OverlayUtil 2020-12-26 21:25:52 -05:00
TheRealNull
6211605432 rl-client: fix configs again 2020-12-26 21:15:29 -05:00
Tyler Bochard
53fe72452a rl-client: implement our pf4j plugins, extract pf4j out of net.runelite package. (#2883) 2020-12-26 19:28:30 -05:00
Adam
e3b75c8b7a ge: submit buy limit reset time 2020-12-25 19:58:22 -05:00
Adam
9a322c70d0 ge: add trade seq number
Occasionally the trades are delivered out of order, this allows us to reassemble them in the correct order
2020-12-25 19:19:41 -05:00
Adam
ffebb9cf0c ge plugin: better handle trades updating on login
After login there are two sets of offer updates, I suspect the first is
from the server and the second is from the ge server - this also flags
ge server trade updates as on login. To do this we assume it always
happens in the first few ticks after the login burst.
2020-12-25 19:19:39 -05:00