* Add Kept on Death Plugin
Modifies the Items Kept on Death widget to be more accurate
* Fix WidgetType import
* Account for stackable kept items
* Remove WidgetButtonRunnable
* Ignore DMM worlds
* Add open looting bag to always lost
* Update script to the new OpCodes
* Add plugin type
* Create SpecBarPlugin.java
* Update SpecBarPlugin.java
* Update SpecBarPlugin.java
included imports
* Update WidgetInfo.java
COMBAT_SPECIAL_ATTACK(WidgetID.COMBAT_GROUP_ID, WidgetID.Combat.SPECIAL_ATTACK_BAR)
* Update WidgetID.java
static final int SPECIAL_ATTACK_BAR = 34
* easyscape
current release of easyscape is broken, this one is confirmed working correctly.
* Initial commit for maxhit plugin
* WIP: Magic max hit calculator
* Add chance to obtain a Unique from Chambers of Xeric
Based on the formula from the wiki. Does not handle >80% chance properly (it should go into a second item)
* MaxHit Refactor a lot for magic max hit
* Wip: refactoring
* Pest Control Update
* Pest Control: Add Intermediate portals
* Revert "Remove raids points overlay"
This reverts commit fbd3ea6202.
* Wip: refactoring
* Fixed WidgetInfo merge issue
* Fixed trident
* Implement range
* Refactored according to intellij analyzer
* Run checkstyle from xml and fix code style issues
* Fix copyright
* Replace item names with item id's
* Code cleanup with reformat code
* Fixed checkstyle
* Use game slotitem
* Use game slotitem
* Fixed prayer bonus
* Looked up value for saradomin strike
* Fixed prayer bonus
* Fixed surge spell id's
* Fixed magix max hit tests
* Fixed rounding after obisidian
* Fix dharok custom formula
* Add melee max hit
* Refactored spellbonus items for magic
* Added voidknight
* Use boosted skill levels and add copyright
* Add accurate attack style for ranging
* Add range Tests
* Cleanup code
* Cleanup code
* Rename calculate methods to be more distinguishable
* Add parenthesis to dharok maxhit formula for clarification
* Fix widgetinfo merge
* Remove print in MaxHitPlugin
* Make sure an Item is not null when checking if the player is wearing it.
* Add daily notification for collection of ogre arrows from Rantz.
Add varbit for rantz arrow collection
Fix continuation indent settings
Group ifs to single check.
* Refactor all relevant daily checks to have grouped if check.
Further refactor grouped ifs
* Adds type
* Raids point overlay
* Added getProjectile tranform & zeruths player transform
cleaned up a bit of the imports / code
* fixed equipment inspector & added more features to tob
* Add config option to hide inventory viewer when player inventory is open
* Fix style error
* Adds world history to world hopper plugin.\n- Adds support for converting strings to Maps\n- Ability to clear history
* Fixed code style issues
* Fixed code style issues in another file
* Adds ability to not show tabs if you don't want
* Tabs are not shown by default
* Fix indentation in InventoryViewerConfig
* mixes checkstyle
* mixes checkstyle
* Adds ability to see your xp drops as damage, overlayed above your opponent
* Adds building to jar capabilities and fixes 0s
* added output
* Add grouping option to Inventory Viewer
* Add option to show free slots
Works on both the Grouped and Full modes
* skybox: calculate brightness increase in HSB format
* mixins: renderWidgetLayer: skip hidden widgets
* World Map: Identify Both Shield of Arrav Quest Start Points (#8442)
Closes#8437
* Add Ammo plugin
Shows the contents of the Ammo slot as an Infobox
* Add support for weapon slot items, such as darts
* Add stack formatting
* Improve Ammo's Documentation
* widgetitem: associate Widget with WidgetItem
* widgetitem overlay: allow configuring which interfaces to overlay
Update overlays to behave consistent with how they behaved before
removal of query api, with the exception of adding the rune pouch
overlay to the bank.
* Displays teammate health bars for BA Healer overlay
Parses teammate hp and outputs to System.out
Removed useless class
Displays offset inverted health bars
Set accurate values for location and size of health bars
Checkstyle
Checkstyle
* Nothing
* Removes max draw distance of ground markers
* Added vanguard hp tracker
* Vanguard Disabled by default
* Add player indicator config to show offline friends
* Better player indicator plugin, removed pk vison. added InteractChanged api
* Add a toggle to only show player indicators in the wilderness.
* Dont limit level by default in playerindicators
* Added type to plugins
* Transform objects now use an interface
* Plugins can now accept colors (not my code)
* mixins: renderWidgetLayer: skip hidden widgets
* World Map: Identify Both Shield of Arrav Quest Start Points (#8442)
Closes#8437
* widgetitem: associate Widget with WidgetItem
* widgetitem overlay: allow configuring which interfaces to overlay
Update overlays to behave consistent with how they behaved before
removal of query api, with the exception of adding the rune pouch
overlay to the bank.
* Update .gitignore
* Revert "Adding external plugin support (#4)"
This reverts commit bfe1482
* Update QuestStartLocation.java
* Revert "Plugins update (#7)"
This reverts commit 216f7d9
* Adding external plugin support (#4)
* Adding archetype
* Update RuneLiteConfig.java
* Update Plugin.java
* Update PluginManager.java
* Adding pluginwatcher & classloader
* Update RuneLite.java
* Update pom.xml
* Update settings.xml
* Update pom.xml
* Update pom.xml
* Removing old example plugin
* Fixing the fix of the fix for plugin archetype.
(cherry picked from commit bfe1482705)
* Plugins can now accept colors (not my code)
(cherry picked from commit 8e094f7386)
* Update MenuEntrySwapperConfig.java