Merge branch 'runelite' into question_mark_full_stop
# Conflicts: # runelite-client/src/main/java/com/openosrs/client/game/NPCStats.java # runelite-client/src/main/java/net/runelite/client/plugins/Plugin.java
This commit is contained in:
@@ -30,7 +30,7 @@ package net.runelite.api;
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* Note: This class is not complete and may not contain a specific animation
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* required.
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*/
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public class AnimationID
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public final class AnimationID
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{
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public static final int IDLE = -1;
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public static final int HERBLORE_PESTLE_AND_MORTAR = 364;
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@@ -251,4 +251,257 @@ public class AnimationID
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// POH Animations
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public static final int INCENSE_BURNER = 3687;
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}
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//OPENOSRS
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// NPC animations
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public static final int FISHING_TRAILBLAZER_HARPOON_2 = 8785;
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public static final int CRYSTALLINE_RAT_DEATH = 8334;
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public static final int CRYSTALLINE_BAT_DEATH = 4917;
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public static final int CRYSTALLINE_WOLF_DEATH = 8335;
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public static final int CRYSTALLINE_SPIDER_DEATH = 8338;
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public static final int CRYSTALLINE_UNICORN_DEATH = 6377;
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public static final int CRYSTALLINE_DRAGON_DEATH = 92;
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public static final int CRYSTALLINE_BEAR_DEATH = 4929;
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public static final int CRYSTALLINE_DARK_BEAST_DEATH = 2733;
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public static final int CORRUPTED_SCORPION_DEATH = 6256;
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public static final int TABLET_TELEPORT = 4069;
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public static final int THIEVING_STALL = 832;
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public static final int PICKPOCKET_SUCCESS = 881;
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public static final int PULL_LEVER = 2140;
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public static final int STANDARD_PURPLE_TELEPORT = 714;
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public static final int ECTOPHIAL_TELEPORT = 878;
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public static final int FAIRY_RING_TELEPORT = 3265;
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public static final int SCROLL_TELEPORT = 3864;
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public static final int XERICS_TALISMAN_TELEPORT = 3865;
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public static final int WILDERNESS_OBELISK_TELEPORT = 3945;
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public static final int SEED_POD_TELEPORT = 4544;
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//block animations for players and perhaps npcs as well?
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public static final int BLOCK_DEFENDER = 4177;
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public static final int BLOCK_NO_SHIELD = 420;
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public static final int BLOCK_SHIELD = 1156;
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public static final int BLOCK_SWORD = 388;
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public static final int BLOCK_UNARMED = 424; // Same Animation as failed pickpocked
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public static final int NIGHTMARE_DEATH = 8612;
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public static final int LOW_LEVEL_MAGIC_ATTACK = 1162;
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public static final int HIGH_LEVEL_MAGIC_ATTACK = 1167;
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public static final int BLOWPIPE_ATTACK = 5061;
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// NPC animations
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public static final int BLACKJACK_KO = 838;
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// Fight Caves
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public static final int TZTOK_JAD_MELEE_ATTACK = 2655;
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public static final int TOK_XIL_RANGE_ATTACK = 2633;
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public static final int TOK_XIL_MELEE_ATTACK = 2628;
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public static final int KET_ZEK_MELEE_ATTACK = 2644;
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public static final int KET_ZEK_MAGE_ATTACK = 2647;
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public static final int MEJ_KOT_MELEE_ATTACK = 2637;
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public static final int MEJ_KOT_HEAL_ATTACK = 2639;
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// Vorkath
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public static final int VORKATH_WAKE_UP = 7950;
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public static final int VORKATH_DEATH = 7949;
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public static final int VORKATH_SLASH_ATTACK = 7951;
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public static final int VORKATH_ATTACK = 7952;
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public static final int VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK = 7960;
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public static final int VORKATH_ACID_ATTACK = 7957;
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// Tekton
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public static final int TEKTON_ANVIL = 7475;
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public static final int TEKTON_AUTO1 = 7482;
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public static final int TEKTON_AUTO2 = 7483;
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public static final int TEKTON_AUTO3 = 7484;
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public static final int TEKTON_FAST_AUTO1 = 7478;
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public static final int TEKTON_FAST_AUTO2 = 7488;
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public static final int TEKTON_ENRAGE_AUTO1 = 7492;
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public static final int TEKTON_ENRAGE_AUTO2 = 7493;
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public static final int TEKTON_ENRAGE_AUTO3 = 7494;
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// Hydra
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public static final int HYDRA_WALKING = 8232;
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public static final int HYDRA_IDLE = 8233;
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public static final int HYDRA_POISON_1 = 8234;
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public static final int HYDRA_RANGED_1 = 8235;
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public static final int HYDRA_MAGIC_1 = 8236;
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public static final int HYDRA_1_1 = 8237;
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public static final int HYDRA_1_2 = 8238;
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public static final int HYDRA_LIGHTNING = 8241;
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public static final int HYDRA_RANGED_2 = 8242;
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public static final int HYDRA_MAGIC_2 = 8243;
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public static final int HYDRA_2_1 = 8244;
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public static final int HYDRA_2_2 = 8245;
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public static final int HYDRA_FIRE = 8248;
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public static final int HYDRA_RANGED_3 = 8249;
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public static final int HYDRA_MAGIC_3 = 8250;
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public static final int HYDRA_3_1 = 8251;
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public static final int HYDRA_3_2 = 8252;
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public static final int HYDRA_MAGIC_4 = 8254;
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public static final int HYDRA_POISON_4 = 8254;
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public static final int HYDRA_RANGED_4 = 8255;
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public static final int HYDRA_RANGED_OR_POISON_ATTACK = 8256;
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public static final int HYDRA_4_1 = 8257;
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public static final int HYDRA_4_2 = 8258;
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// Inferno animations
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public static final int JAL_NIB = 7574;
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public static final int JAL_MEJRAH = 7578;
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public static final int JAL_MEJRAH_STAND = 7577;
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public static final int JAL_AK_RANGE_ATTACK = 7581;
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public static final int JAL_AK_MELEE_ATTACK = 7582;
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public static final int JAL_AK_MAGIC_ATTACK = 7583;
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public static final int JAL_IMKOT = 7597;
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public static final int JAL_XIL_MELEE_ATTACK = 7604;
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public static final int JAL_XIL_RANGE_ATTACK = 7605;
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public static final int JAL_ZEK_MAGE_ATTACK = 7610;
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public static final int JAL_ZEK_MELEE_ATTACK = 7612;
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public static final int JALTOK_JAD_MELEE_ATTACK = 7590;
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public static final int JALTOK_JAD_MAGE_ATTACK = 7592;
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public static final int JALTOK_JAD_RANGE_ATTACK = 7593;
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public static final int TZKAL_ZUK = 7566;
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public static final int JAL_MEJJAK = 2858;
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// General Graardor
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public static final int MINION_AUTO1 = 6154;
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public static final int MINION_AUTO2 = 6156;
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public static final int MINION_AUTO3 = 7071;
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public static final int MINION_AUTO4 = 7073;
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public static final int GENERAL_AUTO1 = 7018;
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public static final int GENERAL_AUTO2 = 7020;
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public static final int GENERAL_AUTO3 = 7021;
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// Kr'il Tsutsaroth
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public static final int ZAMMY_GENERIC_AUTO = 64;
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public static final int KRIL_AUTO = 6948;
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public static final int KRIL_SPEC = 6950;
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public static final int ZAKL_AUTO = 7077;
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public static final int BALFRUG_AUTO = 4630;
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// Commander Zilyana
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public static final int ZILYANA_MELEE_AUTO = 6964;
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public static final int ZILYANA_AUTO = 6967;
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public static final int ZILYANA_SPEC = 6970;
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public static final int STARLIGHT_AUTO = 6376;
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public static final int BREE_AUTO = 7026;
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public static final int GROWLER_AUTO = 7037;
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// Kree'arra
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public static final int KREE_RANGED = 6978;
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public static final int SKREE_AUTO = 6955;
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public static final int GEERIN_AUTO = 6956;
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public static final int GEERIN_FLINCH = 6958;
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public static final int KILISA_AUTO = 6957;
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// Vetion
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public static final int VETION_EARTHQUAKE = 5507;
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// Zulrah
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public static final int ZULRAH_DEATH = 5804;
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public static final int ZULRAH_PHASE = 5072;
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//Dagannoth Kings
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public static final int DAG_REX = 2853;
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public static final int DAG_PRIME = 2854;
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public static final int DAG_SUPREME = 2855;
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// Lizardman shaman
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public static final int LIZARDMAN_SHAMAN_SPAWN = 7157;
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public static final int LIZARDMAN_SHAMAN_SPAWN_EXPLOSION = 7159;
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// Cerberus
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public static final int CERBERUS_MAGIC_ATTACK = 4489;
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public static final int CERBERUS_RANGED_ATTACK = 4490;
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public static final int CERBERUS_MELEE_ATTACK = 4491;
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public static final int CERBERUS_LAVA_ATTACK = 4493;
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public static final int CERBERUS_SUMMON_GHOSTS = 4494;
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// Gauntlet Hunleff
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public static final int HUNLEFF_TRAMPLE = 8420;
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public static final int HUNLEFF_ATTACK = 8419;
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public static final int HUNLEFF_TORNADO = 8418;
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public static final int HUNLLEF_SWITCH_TO_MAGIC = 8754;
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public static final int HUNLLEF_SWITCH_TO_RANGED = 8755;
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//Zalcano
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public static final int ZALCANO_KNOCKED_DOWN = 8437;
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public static final int ZALCANO_WAKEUP = 8439;
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public static final int ZALCANO_ROCK_GLOWING = 8448;
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// Theatre of Blood - Sugadinti Maiden
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public static final int SUGADINTI_MAIDEN_BLOOD_SPLAT_ATTACK = 8091;
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public static final int SUGADINTI_MAIDEN_MAGIC_ATTACK = 8092;
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public static final int SUGADINTI_MAIDEN_DEATH = 8094;
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// Theatre of Blood - Pestilent Bloat
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public static final int BLOAT_SLEEP = 8082;
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// Theatre of Blood - Sotetseg
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public static final int SOTETSEG_MELEE_ATTACK = 8138;
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public static final int SOTETSEG_REGULAR_PROJECTILE_ATTACK = 8139;
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// Theatre of Blood - Verzik Vitur
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public static final int VERZIK_PHASE_1_MAGIC_ATTACK = 8109;
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public static final int VERZIK_PHASE_1_MAGIC_ATTACK_CHANNEL = 8110;
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public static final int VERZIK_CHANGE_TO_PHASE_2 = 8111;
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public static final int VERZIK_PHASE_2_MAGIC_ATTACK = 8114;
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public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_1 = 8116;
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public static final int VERZIK_PHASE_2_HEALING_CHANNEL = 8117;
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public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_2 = 8118;
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public static final int VERZIK_CHANGE_TO_PHASE_3 = 8119;
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public static final int VERZIK_PHASE_3_MELEE_ATTACK = 8123;
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public static final int VERZIK_PHASE_3_MAGIC_ATTACK = 8124;
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public static final int VERZIK_PHASE_3_RANGED_ATTACK = 8125;
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public static final int VERZIK_PHASE_3_GREEN_POOL_ATTACK = 8126;
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public static final int VERZIK_PHASE_3_WEB_ATTACK = 8127;
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public static final int VERZIK_DEATH_1 = 8128;
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public static final int VERZIK_DEATH_2 = 8129;
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// The Nightmare of Ashihama
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public static final int NIGHTMARE_SPAWN_SLEEPWALKERS = 8572;
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public static final int NIGHTMARE_FLOATY = 8592;
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public static final int NIGHTMARE_WALKING = 8592;
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public static final int NIGHTMARE_IDLE = 8593;
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public static final int NIGHTMARE_MELEE_ATTACK = 8594;
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public static final int NIGHTMARE_MAGIC_ATTACK = 8595;
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public static final int NIGHTMARE_RANGED_ATTACK = 8596;
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public static final int NIGHTMARE_SURGE_ATTACK = 8597;
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public static final int NIGHTMARE_GHOST_AOE_ATTACK = 8598;
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public static final int NIGHTMARE_CURSE_PRAYERS_ATTACK = 8599;
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public static final int NIGHTMARE_SPAWN_INFECTIOUS_SPORES = 8600;
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public static final int NIGHTMARE_SPAWN_ROOM_SECTION_FLOWERS = 8601;
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public static final int NIGHTMARE_CHANNEL_DEVASTATING_ATTACK = 8604;
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public static final int NIGHTMARE_SWITCH_TO_DEVIL_PHASE = 8605;
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public static final int NIGHTMARE_PARASITE_ATTACK = 8606;
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public static final int NIGHTMARE_JUMP_DOWN = 8607;
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public static final int NIGHTMARE_SINK_DOWN = 8608;
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public static final int NIGHTMARE_JUMP_UP = 8609;
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public static final int NIGHTMARE_JUMP_UP_2 = 8610;
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public static final int NIGHTMARE_WAKE_UP = 8611;
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//Supplies Tracker
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public static final int ONEHAND_SLASH_SWORD_ANIMATION = 390;
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public static final int ONEHAND_STAB_SWORD_ANIMATION = 386;
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public static final int SCYTHE_OF_VITUR_ANIMATION = 8056;
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public static final int LOW_LEVEL_STANDARD_SPELLS = 711;
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public static final int WAVE_SPELL_ANIMATION = 727;
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public static final int SURGE_SPELL_ANIMATION = 7855;
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public static final int HIGH_ALCH_ANIMATION = 713;
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public static final int LUNAR_HUMIDIFY = 6294;
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public static final int PRAY_AT_ALTAR = 645;
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public static final int ENSOULED_HEADS_ANIMATION = 7198;
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// Weapon attack animations
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public static final int ONEHAND_SLASH_AXE_ANIMATION = 395;
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public static final int ONEHAND_CRUSH_PICKAXE_ANIMATION = 400;
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public static final int ONEHAND_CRUSH_AXE_ANIMATION = 401;
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public static final int UNARMED_PUNCH_ANIMATION = 422;
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public static final int UNARMED_KICK_ANIMATION = 423;
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public static final int BOW_ATTACK_ANIMATION = 426;
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public static final int ONEHAND_STAB_HALBERD_ANIMATION = 428;
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public static final int ONEHAND_SLASH_HALBERD_ANIMATION = 440;
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}
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@@ -571,7 +571,7 @@ public enum Varbits
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EXPLORER_RING_ALCHS(4554),
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EXPLORER_RING_RUNENERGY(4553),
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WINTERTODT_TIMER(7980),
|
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/**
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* League relics
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@@ -610,76 +610,102 @@ public enum Varbits
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PVP_SPEC_ORB(8121),
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//OPENOSRS
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||||
/*
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||||
* Kharedst's Memoirs Teleport Item
|
||||
*/
|
||||
KHAREDSTS_MEMOIRS_CHARGES(6035),
|
||||
|
||||
/**
|
||||
* Grand Exchange
|
||||
*/
|
||||
GRAND_EXCHANGE_PRICE_PER_ITEM(4398),
|
||||
|
||||
/*
|
||||
* Kharedst's Memoirs Teleport Item
|
||||
*/
|
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KHAREDSTS_MEMOIRS_CHARGES(6035),
|
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LMS_POISON_PROGRESS(5317),
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||||
/**
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||||
* The y coordinate of the final safespace (world coord)
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||||
* Locked Prayers
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* 0-7 = Locked
|
||||
* 8 = Unlocked
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||||
*/
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LMS_SAFE_Y(5320),
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||||
CHIVPIETY_UNLOCKED(3909),
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||||
|
||||
/**
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||||
* 1 is true, 0 is false.
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||||
* Locked Prayers
|
||||
* 0 = Locked
|
||||
* 1 = Unlocked
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||||
*/
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GAUNTLET_FINAL_ROOM_ENTERED(9177),
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||||
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||||
RIGOUR_UNLOCKED(5451),
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||||
AUGURY_UNLOCKED(5452),
|
||||
PRESERVE_UNLOCKED(5453),
|
||||
|
||||
/**
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||||
* 1 is true, 0 is false.
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||||
* Theatre of Blood 1=In Party, 2=Inside/Spectator, 3=Dead Spectating
|
||||
*/
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GAUNTLET_ENTERED(9178),
|
||||
|
||||
WITHDRAW_X_AMOUNT(3960),
|
||||
|
||||
IN_PVP_AREA(8121),
|
||||
BLOAT_DOOR(6447),
|
||||
|
||||
/**
|
||||
* Value of hotkey varbits can be 0-13
|
||||
* 0 corresponds to no hotkey set
|
||||
* 1-12 correspond to F1-F12 respectively
|
||||
* 13 corresponds to escape
|
||||
* Theatre of Blood orb varbits each number stands for the player's health on a scale of 1-27 (I think), 0 hides the orb
|
||||
*/
|
||||
COMBAT_TAB_HOTKEY(4675),
|
||||
STATS_TAB_HOTKEY(4676),
|
||||
QUESTS_TAB_HOTKEY(4677),
|
||||
INVENTORY_TAB_HOTKEY(4678),
|
||||
EQUIPMENT_TAB_HOTKEY(4679),
|
||||
PRAYER_TAB_HOTKEY(4680),
|
||||
SPELLBOOK_TAB_HOTKEY(4682),
|
||||
FRIENDS_TAB_HOTKEY(4684),
|
||||
ACCOUNT_MANAGEMENT_TAB_HOTKEY(6517),
|
||||
LOGOUT_TAB_HOTKEY(4689),
|
||||
OPTIONS_TAB_HOTKEY(4686),
|
||||
EMOTES_TAB_HOTKEY(4687),
|
||||
CLAN_TAB_HOTKEY(4683),
|
||||
MUSIC_TAB_HOTKEY(4688),
|
||||
THEATRE_OF_BLOOD_ORB_1(6442),
|
||||
THEATRE_OF_BLOOD_ORB_2(6443),
|
||||
THEATRE_OF_BLOOD_ORB_3(6444),
|
||||
THEATRE_OF_BLOOD_ORB_4(6445),
|
||||
THEATRE_OF_BLOOD_ORB_5(6446),
|
||||
|
||||
/**
|
||||
* Chat Notifications settings
|
||||
* <br>
|
||||
* LOOT_DROP_NOTIFICATIONS: 1 is true, 0 is false
|
||||
* LOOT_DROP_NOTIFICATIONS_VALUE: gp value
|
||||
* UNTRADEABLE_LOOT_NOTIFICATIONS: 1 is true, 0 is false
|
||||
* BOSS_KILL_COUNT_UPDATES: 1 is filtered, 0 is unfiltered
|
||||
* DROP_ITEM_WARNINGS: 1 is true, 0 is false
|
||||
* DROP_ITEM_WARNINGS_VALUE: gp value
|
||||
* Nightmare Zone
|
||||
*/
|
||||
LOOT_DROP_NOTIFICATIONS(5399),
|
||||
LOOT_DROP_NOTIFICATIONS_VALUE(5400),
|
||||
UNTRADEABLE_LOOT_NOTIFICATIONS(5402),
|
||||
BOSS_KILL_COUNT_UPDATES(4930),
|
||||
DROP_ITEM_WARNINGS(5411),
|
||||
DROP_ITEM_WARNINGS_VALUE(5412),
|
||||
/**
|
||||
NMZ_OVERLOAD(3955),
|
||||
|
||||
/**
|
||||
* Pyramid plunder
|
||||
*/
|
||||
PYRAMID_PLUNDER_SARCO_OPEN(2362),
|
||||
PYRAMID_PLUNDER_CHEST_OPEN(2363),
|
||||
|
||||
/**
|
||||
* In the Wilderness
|
||||
*/
|
||||
IN_THE_WILDERNESS(5963),
|
||||
|
||||
/**
|
||||
* Kingdom Management
|
||||
*/
|
||||
KINGDOM_WORKERS_WOOD(81),
|
||||
KINGDOM_WORKERS_HERBS(82),
|
||||
KINGDOM_WORKERS_FISHING(83),
|
||||
KINGDOM_WORKERS_MINING(84),
|
||||
KINGDOM_WORKERS_FISH_COOKED_BUTTON(135), // 0 - Raw, 1 - Cooked
|
||||
KINGDOM_WORKERS_HARDWOOD(2131),
|
||||
KINGDOM_WORKERS_FARM(2132),
|
||||
KINGDOM_WORKERS_HARDWOOD_BUTTON(2133), // 0 - Mahogany, 1 - Teak, 2 - Both
|
||||
KINGDOM_WORKERS_HERBS_BUTTON(2134), // 0 - Herbs, 1 - Flax
|
||||
|
||||
/**
|
||||
* Varbit used for Slayer reward points
|
||||
*/
|
||||
SLAYER_REWARD_POINTS(4068),
|
||||
|
||||
/**
|
||||
* 0 = standard
|
||||
* 1 = ancients
|
||||
* 2 = lunars
|
||||
* 3 = arrceus
|
||||
**/
|
||||
SPELLBOOK(4070),
|
||||
|
||||
/**
|
||||
* Bank settings/flags
|
||||
**/
|
||||
BANK_NOTE_FLAG(3958),
|
||||
|
||||
|
||||
/**
|
||||
* Spells being auto-casted
|
||||
*/
|
||||
AUTO_CAST_SPELL(276),
|
||||
|
||||
/**
|
||||
* Temple Trekking
|
||||
*/
|
||||
TREK_POINTS(1955),
|
||||
@@ -796,8 +822,6 @@ public enum Varbits
|
||||
*/
|
||||
BUILDING_MODE(2176),
|
||||
|
||||
WINTERTODT_TIMER(7980),
|
||||
|
||||
/**
|
||||
* 1 if in game, 0 if not
|
||||
*/
|
||||
@@ -813,81 +837,64 @@ public enum Varbits
|
||||
*/
|
||||
LMS_SAFE_X(5316),
|
||||
|
||||
LMS_POISON_PROGRESS(5317),
|
||||
|
||||
/**
|
||||
* Locked Prayers
|
||||
* 0-7 = Locked
|
||||
* 8 = Unlocked
|
||||
* The y coordinate of the final safespace (world coord)
|
||||
*/
|
||||
CHIVPIETY_UNLOCKED(3909),
|
||||
LMS_SAFE_Y(5320),
|
||||
|
||||
/**
|
||||
* Locked Prayers
|
||||
* 0 = Locked
|
||||
* 1 = Unlocked
|
||||
* 1 is true, 0 is false.
|
||||
*/
|
||||
GAUNTLET_FINAL_ROOM_ENTERED(9177),
|
||||
|
||||
RIGOUR_UNLOCKED(5451),
|
||||
AUGURY_UNLOCKED(5452),
|
||||
PRESERVE_UNLOCKED(5453),
|
||||
|
||||
/**
|
||||
* Spells being auto-casted
|
||||
* 1 is true, 0 is false.
|
||||
*/
|
||||
AUTO_CAST_SPELL(276),
|
||||
GAUNTLET_ENTERED(9178),
|
||||
|
||||
WITHDRAW_X_AMOUNT(3960),
|
||||
|
||||
IN_PVP_AREA(8121),
|
||||
|
||||
/**
|
||||
* Theatre of Blood 1=In Party, 2=Inside/Spectator, 3=Dead Spectating
|
||||
* Value of hotkey varbits can be 0-13
|
||||
* 0 corresponds to no hotkey set
|
||||
* 1-12 correspond to F1-F12 respectively
|
||||
* 13 corresponds to escape
|
||||
*/
|
||||
BLOAT_DOOR(6447),
|
||||
COMBAT_TAB_HOTKEY(4675),
|
||||
STATS_TAB_HOTKEY(4676),
|
||||
QUESTS_TAB_HOTKEY(4677),
|
||||
INVENTORY_TAB_HOTKEY(4678),
|
||||
EQUIPMENT_TAB_HOTKEY(4679),
|
||||
PRAYER_TAB_HOTKEY(4680),
|
||||
SPELLBOOK_TAB_HOTKEY(4682),
|
||||
FRIENDS_TAB_HOTKEY(4684),
|
||||
ACCOUNT_MANAGEMENT_TAB_HOTKEY(6517),
|
||||
LOGOUT_TAB_HOTKEY(4689),
|
||||
OPTIONS_TAB_HOTKEY(4686),
|
||||
EMOTES_TAB_HOTKEY(4687),
|
||||
CLAN_TAB_HOTKEY(4683),
|
||||
MUSIC_TAB_HOTKEY(4688),
|
||||
|
||||
/**
|
||||
* Theatre of Blood orb varbits each number stands for the player's health on a scale of 1-27 (I think), 0 hides the orb
|
||||
* Chat Notifications settings
|
||||
* <br>
|
||||
* LOOT_DROP_NOTIFICATIONS: 1 is true, 0 is false
|
||||
* LOOT_DROP_NOTIFICATIONS_VALUE: gp value
|
||||
* UNTRADEABLE_LOOT_NOTIFICATIONS: 1 is true, 0 is false
|
||||
* BOSS_KILL_COUNT_UPDATES: 1 is filtered, 0 is unfiltered
|
||||
* DROP_ITEM_WARNINGS: 1 is true, 0 is false
|
||||
* DROP_ITEM_WARNINGS_VALUE: gp value
|
||||
*/
|
||||
THEATRE_OF_BLOOD_ORB_1(6442),
|
||||
THEATRE_OF_BLOOD_ORB_2(6443),
|
||||
THEATRE_OF_BLOOD_ORB_3(6444),
|
||||
THEATRE_OF_BLOOD_ORB_4(6445),
|
||||
THEATRE_OF_BLOOD_ORB_5(6446),
|
||||
|
||||
//NMZ
|
||||
NMZ_OVERLOAD(3955),
|
||||
|
||||
//Pyramid Plunder
|
||||
PYRAMID_PLUNDER_SARCO_OPEN(2362),
|
||||
PYRAMID_PLUNDER_CHEST_OPEN(2363),
|
||||
|
||||
/**
|
||||
* Varbit used for Slayer reward points
|
||||
*/
|
||||
SLAYER_REWARD_POINTS(4068),
|
||||
|
||||
/**
|
||||
* 0 = standard
|
||||
* 1 = ancients
|
||||
* 2 = lunars
|
||||
* 3 = arrceus
|
||||
**/
|
||||
SPELLBOOK(4070),
|
||||
|
||||
/**
|
||||
* Bank settings/flags
|
||||
**/
|
||||
BANK_NOTE_FLAG(3958),
|
||||
|
||||
KINGDOM_WORKERS_WOOD(81),
|
||||
KINGDOM_WORKERS_HERBS(82),
|
||||
KINGDOM_WORKERS_FISHING(83),
|
||||
KINGDOM_WORKERS_MINING(84),
|
||||
KINGDOM_WORKERS_FISH_COOKED_BUTTON(135), // 0 - Raw, 1 - Cooked
|
||||
KINGDOM_WORKERS_HARDWOOD(2131),
|
||||
KINGDOM_WORKERS_FARM(2132),
|
||||
KINGDOM_WORKERS_HARDWOOD_BUTTON(2133), // 0 - Mahogany, 1 - Teak, 2 - Both
|
||||
KINGDOM_WORKERS_HERBS_BUTTON(2134), // 0 - Herbs, 1 - Flax
|
||||
|
||||
/**
|
||||
* In the Wilderness
|
||||
*/
|
||||
IN_THE_WILDERNESS(5963),
|
||||
LOOT_DROP_NOTIFICATIONS(5399),
|
||||
LOOT_DROP_NOTIFICATIONS_VALUE(5400),
|
||||
UNTRADEABLE_LOOT_NOTIFICATIONS(5402),
|
||||
BOSS_KILL_COUNT_UPDATES(4930),
|
||||
DROP_ITEM_WARNINGS(5411),
|
||||
DROP_ITEM_WARNINGS_VALUE(5412),
|
||||
;
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.api.events;
|
||||
|
||||
import net.runelite.api.widgets.Widget;
|
||||
import lombok.Data;
|
||||
|
||||
/**
|
||||
* An event where the hidden state of a {@link Widget} has been modified.
|
||||
*/
|
||||
@Data
|
||||
public class WidgetHiddenChanged implements Event
|
||||
{
|
||||
/**
|
||||
* The affected widget.
|
||||
*/
|
||||
private Widget widget;
|
||||
/**
|
||||
* The new hidden state of the widget.
|
||||
*/
|
||||
private boolean hidden;
|
||||
}
|
||||
Reference in New Issue
Block a user